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Added instance script dumper

This commit is contained in:
Mordred 2018-02-26 23:50:50 +01:00
parent 8e41e35a4e
commit e15c34a74d
9 changed files with 1459 additions and 0 deletions

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cmake_minimum_required(VERSION 2.6)
cmake_policy(SET CMP0015 NEW)
project(Tool_event_object_parser)
set(SAPPHIRE_BOOST_VER 1.63.0)
set(SAPPHIRE_BOOST_FOLDER_NAME boost_1_63_0)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../bin/")
file(GLOB SERVER_PUBLIC_INCLUDE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/*")
file(GLOB SERVER_SOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}*.c*")
#set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "../bin/")
add_executable(event_object_parser ${SERVER_PUBLIC_INCLUDE_FILES} ${SERVER_SOURCE_FILES})
set_target_properties(event_object_parser PROPERTIES
CXX_STANDARD 14
CXX_STANDARD_REQUIRED ON
CXX_EXTENSIONS ON
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/../bin/"
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}/../bin/"
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_CURRENT_SOURCE_DIR}/../bin/"
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL "${CMAKE_CURRENT_SOURCE_DIR}/../bin/"
)
if (UNIX)
target_link_libraries (event_object_parser common xivdat pthread mysqlclient dl z)
else()
target_link_libraries (event_object_parser common xivdat libmysql zlib1)
endif()
target_link_libraries(event_object_parser ${Boost_LIBRARIES} ${Boost_LIBRARIES})

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collision data exporter for sapphire
compile with STANDALONE defined to compile without boost and sapphire dependencies
usage:
- regular
- compile with root sapphire dir cmakelists
- sapphire/src/tools/bin/pcb_reader2 <territory> "<path/to/game/sqpack/ffxiv>"
- standalone
- compile main.cpp with STANDALONE defined in build arg
- download ffxivexplorer <http://ffxivexplorer.fragmenterworks.com/>
- ffxivexplorer > path/to/ffxiv's/game/sqpack/ffxiv/0a0000.dat
- exd/territorytype.exh > `File > Export` and copy `territorytype.exh.csv` from exproted directory to `pcb_reader.exe` directory
- ffxivexplorer > path/to/ffxiv's/game/sqpack/ffxiv/020000.dat
- ctrl click the following:
- `bg/ffxiv/[REGION]/common/collision`
- `bg/ffxiv/[REGION]/[dun|fld|twn|etc..]/common/collision/`
- `bg/ffxiv/[REGION]/[dun|fld|twn|etc..]/collision/`
- `bg/ffxiv/region/shared/[for_bg|for_hou]/`
- `bg/ffxiv/[REGION]/[dun|fld|twn|etc..]/ZONE/level/`
- `bg/ffxiv/[REGION]/[dun|fld|twn|etc..]/ZONE/collision/`
- `bgcommon/world/sys/shared/for_bg/`
and `File > Export Raw` to pcb_reader exe dir (common and shared files are optional but you will be missing a lot of objects if you skip them)
- note: at this time ffxivexplorer is still missing some hashes, though any tool which can export the exds should work fine
- main "" <territory>

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#include <ScriptObject.h>
#include <Zone/InstanceContent.h>
class INSTANCE_NAME : public InstanceContentScript
{
public:
INSTANCE_NAME() : InstanceContentScript( INSTANCE_ID )
{ }
void onInit( InstanceContentPtr instance ) override
{
EOBJ_INIT
}
void onUpdate( InstanceContentPtr instance, uint32_t currTime ) override
{
}
void onEnterTerritory( Entity::Player &player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override
{
}
};

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#ifndef _LGB_H
#define _LGB_H
#include <cstring>
#include <memory>
#include <cstdint>
#include <iostream>
#include <vector>
#include <map>
#include <string>
#include "matrix4.h"
#include "vec3.h"
#include "sgb.h"
// garbage to skip model loading
extern bool ignoreModels;
// all credit to
// https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Lgb/
// this is simply their work ported to c++ since we dont c#
struct LGB_FILE;
struct LGB_FILE_HEADER;
struct LGB_GROUP;
struct LGB_GROUP_HEADER;
enum class LgbEntryType : uint32_t
{
BgParts = 1,
Light = 3,
Vfx = 4,
PositionMarker = 5,
Gimmick = 6,
SharedGroup6 = 6,// secondary variable is set to 2
Sound = 7,
EventNpc = 8,
BattleNpc = 9,
Aetheryte = 12,
EnvSpace = 13,
Gathering = 14,
SharedGroup15 = 15,// secondary variable is set to 13
Treasure = 16,
Weapon = 39,
PopRange = 40,
ExitRange = 41,
MapRange = 43,
NaviMeshRange = 44,
EventObject = 45,
EnvLocation = 47,
EventRange = 49,
QuestMarker = 51,
CollisionBox = 57,
DoorRange = 58,
LineVfx = 59,
ClientPath = 65,
ServerPath = 66,
GimmickRange = 67,
TargetMarker = 68,
ChairMarker = 69,
ClickableRange = 70,
PrefetchRange = 71,
FateRange = 72,
SphereCastRange = 75,
};
struct LGB_ENTRY_HEADER
{
LgbEntryType type;
uint32_t unknown;
uint32_t nameOffset;
vec3 translation;
vec3 rotation;
vec3 scale;
};
class LGB_ENTRY
{
public:
char* m_buf;
uint32_t m_offset;
LGB_ENTRY_HEADER header;
LGB_ENTRY()
{
m_buf = nullptr;
m_offset = 0;
memset( &header, 0, sizeof( header ) );
};
LGB_ENTRY( char* buf, uint32_t offset )
{
m_buf = buf;
m_offset = offset;
header = *reinterpret_cast< LGB_ENTRY_HEADER* >( buf + offset );
};
const LgbEntryType getType() const
{
return header.type;
};
virtual ~LGB_ENTRY() {};
};
struct LGB_BGPARTS_HEADER : public LGB_ENTRY_HEADER
{
uint32_t modelFileOffset;
uint32_t collisionFileOffset;
uint32_t unknown4;
uint32_t unknown5;
uint32_t unknown6;
uint32_t unknown7;
uint32_t unknown8;
uint32_t unknown9;
};
class LGB_BGPARTS_ENTRY : public LGB_ENTRY
{
public:
LGB_BGPARTS_HEADER header;
std::string name;
std::string modelFileName;
std::string collisionFileName;
LGB_BGPARTS_ENTRY() {};
LGB_BGPARTS_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast<LGB_BGPARTS_HEADER*>( buf + offset );
name = std::string( buf + offset + header.nameOffset );
modelFileName = std::string( buf + offset + header.modelFileOffset );
collisionFileName = std::string( buf + offset + header.collisionFileOffset );
};
};
struct LGB_GIMMICK_HEADER : public LGB_ENTRY_HEADER
{
uint32_t gimmickFileOffset;
char unknownBytes[100];
};
class LGB_GIMMICK_ENTRY : public LGB_ENTRY
{
public:
LGB_GIMMICK_HEADER header;
std::string name;
std::string gimmickFileName;
LGB_GIMMICK_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast<LGB_GIMMICK_HEADER*>( buf + offset );
name = std::string( buf + offset + header.nameOffset );
gimmickFileName = std::string( buf + offset + header.gimmickFileOffset );
//std::cout << "\t " << gimmickFileName << " unknown: " << header.unknown << "\n";
};
};
struct LGB_ENPC_HEADER : public LGB_ENTRY_HEADER
{
uint32_t enpcId;
uint8_t unknown1[0x24];
};
class LGB_ENPC_ENTRY : public LGB_ENTRY
{
public:
LGB_ENPC_HEADER header;
std::string name;
LGB_ENPC_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast< LGB_ENPC_HEADER* >( buf + offset );
name = std::string( buf + offset + header.nameOffset );
//std::cout << "\t ENpc " << header.enpcId << " " << name << "\n";
};
};
struct LGB_EOBJ_HEADER : public LGB_ENTRY_HEADER
{
uint32_t eobjId;
uint32_t levelHierachyId;
uint8_t unknown1[0xC];
};
class LGB_EOBJ_ENTRY : public LGB_ENTRY
{
public:
LGB_EOBJ_HEADER header;
std::string name;
LGB_EOBJ_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast< LGB_EOBJ_HEADER* >( buf + offset );
//std::cout << "\t " << header.eobjId << " " << name << " unknown: " << header.unknown << "\n";
name = std::string( buf + offset + header.nameOffset );
};
};
struct LGB_MAPRANGE_HEADER : public LGB_ENTRY_HEADER
{
uint32_t type;
uint16_t unknown2;
uint16_t unknown3;
uint8_t unknown4[0x10];
};
struct LGB_MAPRANGE_ENTRY : public LGB_ENTRY
{
public:
LGB_MAPRANGE_HEADER header;
std::string name;
LGB_MAPRANGE_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast< LGB_MAPRANGE_HEADER* >( buf + offset );
name = std::string( buf + offset + header.nameOffset );
};
};
struct LGB_GROUP_HEADER
{
uint32_t unknown;
int32_t groupNameOffset;
int32_t entriesOffset;
int32_t entryCount;
uint32_t unknown2;
uint32_t unknown3;
uint32_t unknown4;
uint32_t unknown5;
uint32_t unknown6;
uint32_t unknown7;
uint32_t unknown8;
uint32_t unknown9;
uint32_t unknown10;
};
struct LGB_GROUP
{
LGB_FILE* parent;
LGB_GROUP_HEADER header;
std::string name;
std::vector< std::shared_ptr< LGB_ENTRY > > entries;
LGB_GROUP( char* buf, LGB_FILE* parentStruct, uint32_t offset )
{
parent = parentStruct;
header = *reinterpret_cast< LGB_GROUP_HEADER* >( buf + offset );
name = std::string( buf + offset + header.groupNameOffset );
//entries.resize( header.entryCount );
//std::cout << name << "\n\t unknown: " << header.unknown << "\n";
const auto entriesOffset = offset + header.entriesOffset;
for( auto i = 0; i < header.entryCount; ++i )
{
const auto entryOffset = entriesOffset + *reinterpret_cast< int32_t* >( buf + ( entriesOffset + i * 4 ) );
try
{
const auto type = *reinterpret_cast<LgbEntryType*>( buf + entryOffset );
// garbage to skip model loading
if( !ignoreModels && type == LgbEntryType::BgParts )
{
entries.push_back( std::make_shared< LGB_BGPARTS_ENTRY >( buf, entryOffset ) );
}
else if( !ignoreModels && type == LgbEntryType::Gimmick )
{
entries.push_back( std::make_shared< LGB_GIMMICK_ENTRY >( buf, entryOffset ) );
}
else if( type == LgbEntryType::EventNpc )
{
entries.push_back( std::make_shared< LGB_ENPC_ENTRY >( buf, entryOffset ) );
}
else if( type == LgbEntryType::EventObject )
{
entries.push_back( std::make_shared< LGB_EOBJ_ENTRY >( buf, entryOffset ) );
}
else if( type == LgbEntryType::MapRange )
{
entries.push_back( std::make_shared< LGB_MAPRANGE_ENTRY >( buf, entryOffset ) );
}
/*
else
{
entries[i] = nullptr;
}
*/
}
catch( std::exception& e )
{
std::cout << name << " " << e.what() << std::endl;
}
}
};
};
struct LGB_FILE_HEADER
{
char magic[4]; // LGB 1
uint32_t fileSize;
uint32_t unknown;
char magic2[4]; // LGP1
uint32_t unknown2;
uint32_t unknown3;
uint32_t unknown4;
uint32_t unknown5;
int32_t groupCount;
};
struct LGB_FILE
{
LGB_FILE_HEADER header;
std::vector< LGB_GROUP > groups;
std::string name;
LGB_FILE( char* buf, const std::string& name )
{
header = *reinterpret_cast< LGB_FILE_HEADER* >( buf );
if( strncmp( &header.magic[0], "LGB1", 4 ) != 0 || strncmp( &header.magic2[0], "LGP1", 4 ) != 0 )
throw std::runtime_error( "Invalid LGB file!" );
//groups.resize(header.groupCount);
constexpr auto baseOffset = sizeof( header );
for( auto i = 0; i < header.groupCount; ++i )
{
const auto groupOffset = baseOffset + *reinterpret_cast< int32_t* >( buf + ( baseOffset + i * 4 ) );
const auto group = LGB_GROUP( buf, this, groupOffset );
groups.push_back( group );
}
};
};
/*
#if __cplusplus >= 201703L
#include <experimental/filesystem>
std::map<std::string, LGB_FILE> getLgbFiles( const std::string& dir )
{
namespace fs = std::experimental::filesystem;
std::map<std::string, LGB_FILE> fileMap;
for( const auto& path : fs::recursive_directory_iterator( dir ) )
{
if( path.path().extension() == ".lgb" )
{
const auto& strPath = path.path().string();
auto f = fopen( strPath.c_str(), "rb" );
fseek( f, 0, SEEK_END );
const auto size = ftell( f );
std::vector<char> bytes( size );
rewind( f );
fread( bytes.data(), 1, size, f );
fclose( f );
try
{
LGB_FILE lgbFile( bytes.data() );
fileMap.insert( std::make_pair( strPath, lgbFile ) );
}
catch( std::exception& e )
{
std::cout << "Unable to load " << strPath << std::endl;
}
}
}
return fileMap;
}
#endif
*/
#endif

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#include <stdio.h>
#include <cstdint>
#include <string>
#include <iostream>
#include <chrono>
#include <fstream>
#include <regex>
#include <map>
#include <vector>
#include <set>
#include "pcb.h"
#include "lgb.h"
#include "sgb.h"
#ifndef STANDALONE
#include <GameData.h>
#include <File.h>
#include <DatCat.h>
#include <ExdData.h>
#include <ExdCat.h>
#include <Exd.h>
#include <boost/algorithm/string.hpp>
#include <boost/range/algorithm/remove_if.hpp>
#include <boost/algorithm/string/classification.hpp>
#endif
// garbage to ignore models
bool ignoreModels = false;
std::string gamePath( "C:\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack" );
std::unordered_map< uint32_t, std::string > eobjNameMap;
std::unordered_map< uint16_t, std::string > zoneNameMap;
std::unordered_map< uint16_t, std::vector< std::pair< uint16_t, std::string > > > zoneInstanceMap;
uint32_t zoneId;
struct instanceContent
{
uint32_t id;
std::string name;
std::string zoneName;
};
std::vector< instanceContent > contentList;
std::set< std::string > zoneDumpList;
xiv::dat::GameData* data1 = nullptr;
xiv::exd::ExdData* eData = nullptr;
enum class TerritoryTypeExdIndexes : size_t
{
TerritoryType = 0,
Path = 1
};
using namespace std::chrono_literals;
struct face
{
int32_t f1, f2, f3;
};
void initExd( const std::string& gamePath )
{
data1 = data1 ? data1 : new xiv::dat::GameData( gamePath );
eData = eData ? eData : new xiv::exd::ExdData( *data1 );
}
int parseBlockEntry( char* data, std::vector<PCB_BLOCK_ENTRY>& entries, int gOff )
{
int offset = 0;
bool isgroup = true;
while( isgroup )
{
PCB_BLOCK_ENTRY block_entry;
memcpy( &block_entry.header, data + offset, sizeof( block_entry.header ) );
isgroup = block_entry.header.type == 0x30;
//printf( " BLOCKHEADER_%X: type: %i, group_size: %i\n", gOff + offset, block_entry.header.type, block_entry.header.group_size );
if( isgroup )
{
parseBlockEntry( data + offset + 0x30, entries, gOff + offset );
offset += block_entry.header.group_size;
}
else
{
/* printf( "\tnum_v16: %i, num_indices: %i, num_vertices: %i\n\n",
block_entry.header.num_v16, block_entry.header.num_indices, block_entry.header.num_vertices );*/
int doffset = sizeof( block_entry.header ) + offset;
uint16_t block_size = sizeof( block_entry.header ) +
block_entry.header.num_vertices * 3 * 4 +
block_entry.header.num_v16 * 6 +
block_entry.header.num_indices * 6;
if( block_entry.header.num_vertices != 0 )
{
block_entry.data.vertices.resize( block_entry.header.num_vertices );
int32_t size_vertexbuffer = block_entry.header.num_vertices * 3;
memcpy( &block_entry.data.vertices[0], data + doffset, size_vertexbuffer * 4 );
doffset += size_vertexbuffer * 4;
}
if( block_entry.header.num_v16 != 0 )
{
block_entry.data.vertices_i16.resize( block_entry.header.num_v16 );
int32_t size_unknownbuffer = block_entry.header.num_v16 * 6;
memcpy( &block_entry.data.vertices_i16[0], data + doffset, size_unknownbuffer );
doffset += block_entry.header.num_v16 * 6;
}
if( block_entry.header.num_indices != 0 )
{
block_entry.data.indices.resize( block_entry.header.num_indices );
int32_t size_indexbuffer = block_entry.header.num_indices * 12;
memcpy( &block_entry.data.indices[0], data + doffset, size_indexbuffer );
doffset += size_indexbuffer;
}
entries.push_back( block_entry );
}
}
return 0;
}
void dumpLevelExdEntries( uint32_t zoneId, const std::string& name = std::string() )
{
static auto& cat = eData->get_category( "Level" );
static auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
std::string fileName( name + "_" + std::to_string( zoneId ) + "_Level" + ".csv" );
std::ofstream outfile( fileName, std::ios::trunc );
std::cout << "[Info] Writing level.exd entries to " << fileName << "\n";
if( outfile.good() )
{
outfile.close();
outfile.open( fileName, std::ios::app );
static auto rows = exd.get_rows();
for( auto& row : rows )
{
auto id = row.first;
auto& fields = row.second;
auto x = *boost::get< float >( &fields.at( 0 ) );
auto y = *boost::get< float >( &fields.at( 1 ) );
auto z = *boost::get< float >( &fields.at( 2 ) );
auto yaw = *boost::get< float >( &fields.at( 3 ) );
auto radius = *boost::get< float >( &fields.at( 4 ) );
auto type = *boost::get< uint8_t >( &fields.at( 5 ) );
auto objectid = *boost::get< uint32_t >( &fields.at( 6 ) );
auto zone = *boost::get< uint16_t >( &fields.at( 9 ) );
if( zone == zoneId )
{
std::string outStr(
std::to_string( id ) + ", " + std::to_string( objectid ) + ", " +
std::to_string( x ) + ", " + std::to_string( y ) + ", " + std::to_string( z ) + ", " +
std::to_string( yaw ) + ", " + std::to_string( radius ) + ", " + std::to_string( type ) + "\n"
);
outfile.write( outStr.c_str(), outStr.size() );
}
}
}
}
std::string zoneNameToPath( const std::string& name )
{
std::string path;
bool found = false;
#ifdef STANDALONE
auto inFile = std::ifstream( "territorytype.exh.csv" );
if( inFile.good() )
{
std::string line;
std::regex re( "(\\d+),\"(.*)\",\"(.*)\",.*" );
while( std::getline( inFile, line ) )
{
std::smatch match;
if( std::regex_match( line, match, re )
{
auto tmpId = std::stoul( match[1].str() );
if( !found && name == match[2].str() )
{
zoneId = tmpId;
path = match[3].str();
found = true;
}
zoneNameMap[tmpId] = match[2].str();
}
}
inFile.close();
}
#else
auto& cat = eData->get_category( "TerritoryType" );
auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
for( auto& row : exd.get_rows() )
{
auto& fields = row.second;
auto teriName = *boost::get< std::string >( &fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::TerritoryType ) ) );
if( teriName.empty() )
continue;
auto teriPath = *boost::get< std::string >( &fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::Path ) ) );
if( !found && boost::iequals( name, teriName ) )
{
path = teriPath;
found = true;
zoneId = row.first;
}
zoneNameMap[row.first] = teriName;
}
#endif
if( found )
{
//path = path.substr( path.find_first_of( "/" ) + 1, path.size() - path.find_first_of( "/" ));
//path = std::string( "ffxiv/" ) + path;
path = std::string( "bg/" ) + path.substr( 0, path.find( "/level/" ) );
std::cout << "[Info] " << "Found path for " << name << ": " << path << std::endl;
}
else
{
throw std::runtime_error( "Unable to find path for " + name +
".\n\tPlease double check spelling or open 0a0000.win32.index with FFXIV Explorer and extract territorytype.exh as CSV\n\tand copy territorytype.exh.csv into pcb_reader.exe directory if using standalone" );
}
return path;
}
void loadEobjNames()
{
auto& cat = eData->get_category( "EObjName" );
auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::en ) );
for( auto& row : exd.get_rows() )
{
auto id = row.first;
auto& fields = row.second;
auto name = *boost::get< std::string >( &fields.at( 0 ) );
eobjNameMap[id] = name;
}
}
void writeEobjEntry( std::ofstream& out, LGB_ENTRY* pObj )
{
static std::string mapRangeStr( "\"MapRange\", " );
static std::string eobjStr( "\"EObj\", " );
uint32_t id;
uint32_t unknown = 0, unknown2 = 0;
std::string name;
std::string typeStr;
uint32_t eobjlevelHierachyId = 0;
if( pObj->getType() == LgbEntryType::EventObject )
{
auto pEobj = reinterpret_cast< LGB_EOBJ_ENTRY* >( pObj );
id = pEobj->header.eobjId;
unknown = pEobj->header.unknown;
name = eobjNameMap[id];
typeStr = eobjStr;
eobjlevelHierachyId = pEobj->header.levelHierachyId;
}
else if( pObj->getType() == LgbEntryType::MapRange )
{
auto pMapRange = reinterpret_cast< LGB_MAPRANGE_ENTRY* >( pObj );
id = pMapRange->header.unknown;
unknown = pMapRange->header.unknown2;
unknown2 = pMapRange->header.unknown3;
typeStr = mapRangeStr;
}
std::string outStr(
std::to_string( id ) + ", " + typeStr + "\"" + name + "\", " +
std::to_string( pObj->header.translation.x ) + ", " + std::to_string( pObj->header.translation.y ) + ", " + std::to_string( pObj->header.translation.z ) +
", " + std::to_string( eobjlevelHierachyId ) + "\n"
);
out.write( outStr.c_str(), outStr.size() );
}
void loadAllInstanceContentEntries()
{
auto& catInstance = eData->get_category( "InstanceContent" );
auto exdInstance = static_cast< xiv::exd::Exd >( catInstance.get_data_ln( xiv::exd::Language::en ) );
if( zoneNameMap.size() == 0 )
{
zoneNameToPath( "f1d1" );
}
std::ofstream out( "instancecontent.csv", std::ios::trunc );
if( out.good() )
{
out.close();
}
out.open( "instancecontent.csv", std::ios::app );
if( !out.good() )
{
throw std::runtime_error( "Unable to create instancecontent.csv!" );
}
std::cout << "[Info] Writing instancecontent.csv\n";
for( auto& row : exdInstance.get_rows() )
{
auto id = row.first;
auto& fields = row.second;
auto name = *boost::get< std::string >( &fields.at( 3 ) );
if( name.empty() )
continue;
auto teri = *boost::get< uint32_t >( &fields.at( 9 ) );
auto i = 0;
while( ( i = name.find( ' ' ) ) != std::string::npos )
name = name.replace( name.begin() + i, name.begin() + i + 1, { '_' } );
std::string outStr(
std::to_string( id ) + ", \"" + name + "\", \"" + zoneNameMap[teri] + "\"," + std::to_string( teri ) + "\n"
);
out.write( outStr.c_str(), outStr.size() );
//zoneInstanceMap[zoneId].push_back( std::make_pair( id, name ) );
zoneDumpList.emplace( zoneNameMap[teri] );
name.erase( boost::remove_if( name, boost::is_any_of( "★_ '()[]-\x1a\x1\x2\x1f\x1\x3.:" ) ), name.end() );
name[0] = toupper( name[0] );
contentList.push_back( { id, name, zoneNameMap[teri] } );
}
out.close();
}
void readFileToBuffer( const std::string& path, std::vector< char >& buf )
{
auto inFile = std::ifstream( path, std::ios::binary );
if( inFile.good() )
{
inFile.seekg( 0, inFile.end );
int32_t fileSize = (int32_t)inFile.tellg();
buf.resize( fileSize );
inFile.seekg( 0, inFile.beg );
inFile.read( &buf[0], fileSize );
inFile.close();
}
else
{
throw std::runtime_error( "Unable to open " + path );
}
}
int main( int argc, char* argv[] )
{
auto startTime = std::chrono::system_clock::now();
auto entryStartTime = std::chrono::system_clock::now();
std::vector< std::string > argVec( argv + 1, argv + argc );
// todo: support expansions
std::string zoneName = "r2t2";
bool dumpInstances = ignoreModels = std::remove_if( argVec.begin(), argVec.end(), []( auto arg ){ return arg == "--instance-dump"; } ) != argVec.end();
ignoreModels = true;
dumpInstances = true;
if( argc > 1 )
{
zoneName = argv[1];
if( argc > 2 )
{
std::string tmpPath( argv[2] );
if( !tmpPath.empty() )
gamePath = argv[2];
}
}
initExd( gamePath );
if( dumpInstances )
{
loadAllInstanceContentEntries();
}
else
{
zoneDumpList.emplace( zoneName );
}
for( auto entry : contentList )
{
std::string eobjects = "";
entryStartTime = std::chrono::system_clock::now();
zoneName = entry.zoneName;
try
{
const auto& zonePath = zoneNameToPath( zoneName );
std::string listPcbPath( zonePath + "/collision/list.pcb" );
std::string bgLgbPath( zonePath + "/level/bg.lgb" );
std::string planmapLgbPath( zonePath + "/level/planmap.lgb" );
std::string collisionFilePath( zonePath + "/collision/" );
std::vector< char > section;
std::vector< char > section1;
std::vector< char > section2;
#ifndef STANDALONE
const xiv::dat::Cat& test = data1->getCategory( "bg" );
auto test_file = data1->getFile( bgLgbPath );
section = test_file->access_data_sections().at( 0 );
auto planmap_file = data1->getFile( planmapLgbPath );
section2 = planmap_file->access_data_sections().at( 0 );
#else
{
readFileToBuffer( bgLgbPath, section );
readFileToBuffer( listPcbPath, section1 );
}
#endif
std::vector< std::string > stringList;
uint32_t offset1 = 0x20;
loadEobjNames();
//dumpLevelExdEntries( zoneId, zoneName );
std::string eobjFileName( entry.name + "_eobj.csv" );
std::ofstream eobjOut( eobjFileName, std::ios::trunc );
if( !eobjOut.good() )
throw std::string( "Unable to create " + zoneName + "_eobj.csv for eobj entries. Run as admin or check there isnt already a handle on the file." ).c_str();
eobjOut.close();
eobjOut.open( eobjFileName, std::ios::app );
if( !eobjOut.good() )
throw std::string( "Unable to create " + zoneName + "_eobj.csv for eobj entries. Run as admin or check there isnt already a handle on the file." ).c_str();
LGB_FILE bgLgb( &section[0], "bg" );
LGB_FILE planmapLgb( &section2[0], "planmap" );
std::vector< LGB_FILE > lgbList{ bgLgb, planmapLgb };
uint32_t max_index = 0;
if( ignoreModels )
{
std::map< std::string, SGB_FILE > sgbFiles;
auto loadSgbFile = [&]( const std::string& fileName ) -> bool
{
SGB_FILE sgbFile;
try
{
char* dataSection = nullptr;
//std::cout << fileName << " ";
#ifndef STANDALONE
auto file = data1->getFile( fileName );
auto sections = file->get_data_sections();
dataSection = &sections.at( 0 )[0];
#else
std::vector< char > buf;
readFileToBuffer( fileName, buf );
dataSection = &buf[0];
#endif
sgbFile = SGB_FILE( &dataSection[0] );
sgbFiles.insert( std::make_pair( fileName, sgbFile ) );
return true;
}
catch( std::exception& e )
{
std::cout << "[Error] " << "Unable to load SGB " << fileName << "\n\tError:\n\t" << e.what() << "\n";
sgbFiles.insert( std::make_pair( fileName, sgbFile ) );
}
return false;
};
std::cout << "[Info] " << ( ignoreModels ? "Dumping MapRange and EObj" : "Writing obj file " ) << "\n";
uint32_t totalGroups = 0;
uint32_t totalGroupEntries = 0;
uint32_t count = 0;
for( const auto& lgb : lgbList )
{
for( const auto& group : lgb.groups )
{
//std::cout << "\t" << group.name << " Size " << group.header.entryCount << "\n";
totalGroups++;
for( const auto& pEntry : group.entries )
{
auto pGimmick = dynamic_cast< LGB_GIMMICK_ENTRY* >( pEntry.get() );
auto pBgParts = dynamic_cast< LGB_BGPARTS_ENTRY* >( pEntry.get() );
std::string fileName( "" );
fileName.resize( 256 );
totalGroupEntries++;
if( pEntry->getType() == LgbEntryType::EventObject )
{
auto pObj = pEntry.get();
static std::string eobjStr( "\"EObj\", " );
uint32_t id;
uint32_t unknown = 0, unknown2 = 0;
std::string name;
std::string typeStr;
uint32_t eobjlevelHierachyId = 0;
if( pObj->getType() == LgbEntryType::EventObject )
{
auto pEobj = reinterpret_cast< LGB_EOBJ_ENTRY* >( pObj );
id = pEobj->header.eobjId;
unknown = pEobj->header.unknown;
name = eobjNameMap[id];
if( name.empty() )
name = "unknown" + std::to_string( count++ );
name.erase( boost::remove_if( name, boost::is_any_of( "★_ '()[]-\x1a\x1\x2\x1f\x1\x3.:" ) ), name.end() );
name[0] = toupper( name[0] );
typeStr = eobjStr;
eobjlevelHierachyId = pEobj->header.levelHierachyId;
}
int state = 4;
if( id == 2000182 )
{
state = 5;
name = "Entrance";
}
eobjects += "\n instance->registerEObj( \"" + name + "\", " + std::to_string( id ) +
", " + std::to_string( eobjlevelHierachyId ) + ", " + std::to_string( state ) + ", " +
"{ " + std::to_string( pObj->header.translation.x ) + "f, "
+ std::to_string( pObj->header.translation.y ) + "f, "
+ std::to_string( pObj->header.translation.z ) + "f }, " + std::to_string( pObj->header.scale.x ) + "f );";
std::string outStr(
std::to_string( id ) + ", " + typeStr + "\"" + name + "\", " +
std::to_string( pObj->header.translation.x ) + ", " +
std::to_string( pObj->header.translation.y ) + ", " +
std::to_string( pObj->header.translation.z ) + ", " +
std::to_string( eobjlevelHierachyId ) + "\n"
);
//eobjOut.write( outStr.c_str(), outStr.size() );
}
}
}
}
std::cout << "[Info] " << "Total Groups " << totalGroups << " Total entries " << totalGroupEntries << "\n";
}
std::cout << "[Success] " << "Exported " << zoneName << " in " <<
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - entryStartTime ).count() << " seconds\n";
}
catch( std::exception& e )
{
std::cout << "[Error] " << e.what() << std::endl;
std::cout << "[Error] " << "Unable to extract collision data.\n\tIf using standalone ensure your working directory folder layout is \n\tbg/[ffxiv|ex1|ex2]/teri/type/zone/[level|collision]" << std::endl;
std::cout << std::endl;
std::cout << "[Info] " << "Usage: pcb_reader2 territory \"path/to/game/sqpack/ffxiv\" " << std::endl;
}
std::cout << "\n\n\n";
std::ifstream t( "instance.tmpl" );
std::string instanceTpl( ( std::istreambuf_iterator<char>( t ) ),
std::istreambuf_iterator<char>() );
auto result = std::regex_replace( instanceTpl, std::regex( "\\INSTANCE_NAME" ), entry.name );
result = std::regex_replace( result, std::regex( "\\INSTANCE_ID" ), std::to_string( entry.id ) );
result = std::regex_replace( result, std::regex( "\\EOBJ_INIT" ), eobjects );
std::ofstream outH( entry.name + ".cpp" );
outH << result;
outH.close();
}
std::cout << "\n\n\n[Success] Finished all tasks in " <<
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - startTime ).count() << " seconds\n";
getchar();
if( eData )
delete eData;
if( data1 )
delete data1;
return 0;
}

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#ifndef _MATRIX4_H
#define _MATRIX4_H
#include <cstdint>
#include <cmath>
// https://github.com/jpd002/Play--Framework/tree/master/include/math
struct matrix4
{
// 4x4
float grid[16];
matrix4()
{
memset( &grid[0], 0, sizeof( grid ) );
}
float operator()( int row, int col ) const
{
return grid[(row * 4) + col];
}
float& operator()( int row, int col )
{
return grid[(row * 4) + col];
}
static matrix4 rotateX( float angle )
{
matrix4 ret = matrix4();
ret(0, 0) = 1.000000000f;
ret(1, 1) = cos(angle);
ret(1, 2) = -sin(angle);
ret(2, 1) = sin(angle);
ret(2, 2) = cos(angle);
ret(3, 3) = 1.000000000f;
return ret;
}
static matrix4 rotateY( float angle )
{
matrix4 ret = matrix4();
ret(0, 0) = cos(angle);
ret(0, 2) = sin(angle);
ret(1, 1) = 1.000000000f;
ret(2, 0) = -sin(angle);
ret(2, 2) = cos(angle);
ret(3, 3) = 1.000000000f;
return ret;
}
static matrix4 rotateZ( float angle )
{
matrix4 ret = matrix4();
ret(0, 0) = cos(angle);
ret(0, 1) = -sin(angle);
ret(1, 0) = sin(angle);
ret(1, 1) = cos(angle);
ret(2, 2) = 1.000000000f;
ret(3, 3) = 1.000000000f;
return ret;
}
static matrix4 scale( float x, float y, float z )
{
matrix4 ret = matrix4();
ret(0, 0) = x;
ret(1, 1) = y;
ret(2, 2) = z;
ret(3, 3) = 1;
return ret;
}
static matrix4 translate( float x, float y, float z )
{
matrix4 ret = matrix4();
ret(0, 0) = 1;
ret(1, 1) = 1;
ret(2, 2) = 1;
ret(3, 3) = 1;
ret(3, 0) = x;
ret(3, 1) = y;
ret(3, 2) = z;
return ret;
}
matrix4 operator *( const matrix4& rhs ) const
{
matrix4 ret;
for( unsigned int i = 0; i < 4; i++ )
{
ret( i, 0 ) = (*this)(i, 0) * rhs( 0, 0 ) + (*this)(i, 1) * rhs( 1, 0 ) + (*this)(i, 2) * rhs( 2, 0 ) + (*this)(i, 3) * rhs( 3, 0 );
ret( i, 1 ) = (*this)(i, 0) * rhs( 0, 1 ) + (*this)(i, 1) * rhs( 1, 1 ) + (*this)(i, 2) * rhs( 2, 1 ) + (*this)(i, 3) * rhs( 3, 1 );
ret( i, 2 ) = (*this)(i, 0) * rhs( 0, 2 ) + (*this)(i, 1) * rhs( 1, 2 ) + (*this)(i, 2) * rhs( 2, 2 ) + (*this)(i, 3) * rhs( 3, 2 );
ret( i, 3 ) = (*this)(i, 0) * rhs( 0, 3 ) + (*this)(i, 1) * rhs( 1, 3 ) + (*this)(i, 2) * rhs( 2, 3 ) + (*this)(i, 3) * rhs( 3, 3 );
}
return ret;
}
};
#endif

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#ifndef _PCB_H
#define _PCB_H
#include <stdint.h>
#include <vector>
struct PCB_HEADER
{
uint32_t unknown_1;
uint32_t unknown_2;
uint32_t num_entries; // count starts at 0
uint32_t total_indices;
uint64_t padding;
};
struct PCB_BLOCK_HEADER
{
uint32_t type; // 0 for entry, 0x30 for group
uint32_t group_size; // when group size in bytes for the group block
// bounding box
float x;
float y;
float z;
float x1;
float y1;
float z1;
// number of vertices packed into 16 bit
uint16_t num_v16;
// number of indices
uint16_t num_indices;
// number of normal floar vertices
uint32_t num_vertices;
};
struct PCB_VERTEXDATA
{
float x;
float y;
float z;
};
struct PCB_INDEXDATA
{
uint8_t index[3];
uint8_t unknown[3];
uint8_t unknown1[6];
};
struct PCB_VERTEXDATAI16
{
uint16_t x;
uint16_t y;
uint16_t z;
};
struct PCB_BLOCK_DATA
{
std::vector< PCB_VERTEXDATA > vertices;
std::vector< PCB_VERTEXDATAI16 > vertices_i16;
std::vector< PCB_INDEXDATA > indices;
};
struct PCB_BLOCK_ENTRY
{
PCB_BLOCK_HEADER header;
PCB_BLOCK_DATA data;
};
struct PCB_FILE
{
PCB_HEADER header;
std::vector< PCB_BLOCK_ENTRY > entries;
};
struct PCB_LIST_ENTRY
{
uint32_t id;
float x, y, z, x2, y2, z2, rot;
};
struct PCB_LIST_BASE_ENTRY
{
float x, y, z, x2, y2, z2, rot;
};
struct PCB_LIST_FILE
{
uint32_t count;
PCB_LIST_BASE_ENTRY entry;
std::vector<PCB_LIST_ENTRY> entries;
};
#endif

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#ifndef _SGB_H
#define _SGB_H
#include <cstring>
#include <memory>
#include <cstdint>
#include <iostream>
#include <vector>
#include <map>
#include <string>
#include "vec3.h"
// garbage to skip model loading
extern bool ignoreModels;
//
// ported from https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Sgb/SgbDataType.cs
struct SGB_FILE;
struct SGB_HEADER;
struct SGB_MODEL_ENTRY;
struct SGB_MODEL_HEADER;
struct SGB_GROUP;
struct SGB_GROUP_HEADER;
enum SgbDataType : uint32_t
{
Unknown0008 = 0x0008,
Group = 0x0100,
};
enum SgbGroupEntryType : uint32_t
{
Model = 0x01,
};
struct SGB_GROUP_HEADER
{
SgbDataType type;
int32_t nameOffset;
uint32_t unknown08;
uint32_t unknown0C;
uint32_t unknown10;
uint32_t unknown14;
uint32_t unknown18;
uint32_t unknown1C;
int32_t entryCount;
uint32_t unknown24;
uint32_t unknown28;
uint32_t unknown2C;
uint32_t unknown30;
uint32_t unknown34;
uint32_t unknown38;
uint32_t unknown3C;
uint32_t unknown40;
uint32_t unknown44;
};
struct SGB_GROUP_ENTRY
{
public:
char* m_buf;
uint32_t m_offset;
SGB_GROUP_ENTRY()
{
m_buf = nullptr;
m_offset = 0;
};
SGB_GROUP_ENTRY( char* buf, uint32_t offset )
{
m_buf = buf;
m_offset = offset;
};
virtual ~SGB_GROUP_ENTRY() {};
};
struct SGB_ENTRY_HEADER
{
SgbGroupEntryType type;
uint32_t unknown2;
int32_t nameOffset;
vec3 translation;
vec3 rotation;
vec3 scale;
};
struct SGB_MODEL_HEADER : public SGB_ENTRY_HEADER
{
int32_t modelFileOffset;
int32_t collisionFileOffset;
};
struct SGB_MODEL_ENTRY : public SGB_GROUP_ENTRY
{
SGB_MODEL_HEADER header;
SgbGroupEntryType type;
std::string name;
std::string modelFileName;
std::string collisionFileName;
SGB_MODEL_ENTRY( char* buf, uint32_t offset )
{
header = *reinterpret_cast< SGB_MODEL_HEADER* >( buf + offset );
name = std::string( buf + offset + header.nameOffset );
modelFileName = std::string( buf + offset + header.modelFileOffset );
collisionFileName = std::string( buf + offset + header.collisionFileOffset );
}
};
struct SGB_GROUP
{
SGB_GROUP_HEADER header;
std::string name;
SGB_FILE* parent;
std::vector< std::shared_ptr< SGB_GROUP_ENTRY > > entries;
SGB_GROUP( char* buf, SGB_FILE* file, uint32_t fileSize, uint32_t offset )
{
parent = file;
header = *reinterpret_cast< SGB_GROUP_HEADER* >( buf + offset );
name = std::string( buf + offset + header.nameOffset );
auto entriesOffset = offset + sizeof( header );
for( auto i = 0; i < header.entryCount; ++i )
{
auto entryOffset = entriesOffset + *reinterpret_cast< uint32_t* >( buf + ( entriesOffset + ( i * 4 ) ) );
if( entryOffset > fileSize )
throw std::runtime_error( "SGB_GROUP entry offset was larger than SGB file size!" );
auto type = *reinterpret_cast< uint32_t* >( buf + entryOffset );
if( type == SgbGroupEntryType::Model && !ignoreModels )
{
entries.push_back( std::make_shared< SGB_MODEL_ENTRY >( buf, entryOffset ) );
}
else
{
// std::cout << "\t\tUnknown SGB entry! Group: " << name << " type: " << type << " index: " << i << " entryOffset: " << entryOffset << "\n";
}
}
}
};
struct SGB_HEADER
{
char magic[4]; // SGB1
uint32_t fileSize;
uint32_t unknown1;
char magic2[4]; // SCN1
uint32_t unknown10;
int32_t sharedOffset;
uint32_t unknown18;
int32_t offset1C;
uint32_t unknown20;
uint32_t unknown24;
uint32_t unknown28;
uint32_t unknown2C;
uint32_t unknown30;
uint32_t unknown34;
uint32_t unknown38;
uint32_t unknown3C;
uint32_t unknown40;
uint32_t unknown44;
uint32_t unknown48;
uint32_t unknown4C;
uint32_t unknown50;
uint32_t unknown54;
};
struct SGB_FILE
{
SGB_HEADER header;
std::vector<SGB_GROUP> entries;
SGB_FILE()
{
memset( &header, 0, sizeof( header ) );
}
SGB_FILE( char* buf )
{
constexpr int baseOffset = 0x14;
header = *reinterpret_cast< SGB_HEADER* >( buf );
if( strncmp( &header.magic[0], "SGB1", 4 ) != 0 || strncmp( &header.magic2[0], "SCN1", 4 ) != 0 )
throw std::runtime_error( "Unable to load SGB File!" );
try
{
auto group = SGB_GROUP( buf, this, header.fileSize, baseOffset + header.sharedOffset );
entries.push_back( group );
auto group2 = SGB_GROUP( buf, this, header.fileSize, baseOffset + header.offset1C );
entries.push_back( group2 );
}
catch( std::exception& e )
{
std::cout << e.what() << "\n";
}
};
};
#endif // !_SGB_H

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#ifndef _VEC3_H
#define _VEC3_H
#include <cstdint>
#include "matrix4.h"
struct vec3
{
float x, y, z;
vec3()
{
x = 0.0f;
y = 0.0f;
z = 0.0f;
}
vec3(float x, float y, float z)
{
this->x = x;
this->y = y;
this->z = z;
};
};
static vec3 operator *(const vec3& lhs, const matrix4& rhs)
{
vec3 ret;
ret.x = rhs(0, 0) * lhs.x + rhs(0, 1) * lhs.y + rhs(0, 2) * lhs.z;
ret.y = rhs(1, 0) * lhs.x + rhs(1, 1) * lhs.y + rhs(1, 2) * lhs.z;
ret.z = rhs(2, 0) * lhs.x + rhs(2, 1) * lhs.y + rhs(2, 2) * lhs.z;
return ret;
};
#endif