diff --git a/src/world/Territory/InstanceContent.cpp b/src/world/Territory/InstanceContent.cpp index ad9e08fb..bd50e9bf 100644 --- a/src/world/Territory/InstanceContent.cpp +++ b/src/world/Territory/InstanceContent.cpp @@ -80,11 +80,7 @@ void Sapphire::InstanceContent::onPlayerZoneIn( Entity::Player& player ) // mark player as "bound by duty" player.setStateFlag( PlayerStateFlag::BoundByDuty ); - // if the instance was not started yet, director init is sent on enter event. - // else it will be sent on finish loading. - if( m_state == Created ) - sendDirectorInit( player ); - + sendDirectorInit( player ); } void Sapphire::InstanceContent::onLeaveTerritory( Entity::Player& player ) @@ -164,7 +160,6 @@ void Sapphire::InstanceContent::onUpdate( uint64_t tickCount ) void Sapphire::InstanceContent::onFinishLoading( Entity::Player& player ) { - sendDirectorInit( player ); } void Sapphire::InstanceContent::onInitDirector( Entity::Player& player ) diff --git a/src/world/Territory/PublicContent.cpp b/src/world/Territory/PublicContent.cpp index a74f15dd..8af58fd0 100644 --- a/src/world/Territory/PublicContent.cpp +++ b/src/world/Territory/PublicContent.cpp @@ -91,7 +91,6 @@ void Sapphire::PublicContent::onUpdate( uint64_t tickCount ) void Sapphire::PublicContent::onFinishLoading( Entity::Player& player ) { - sendDirectorInit( player ); } void Sapphire::PublicContent::onInitDirector( Entity::Player& player )