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Add struct for UpdatePositionInstance

This commit is contained in:
Flavien Normand 2020-03-28 14:24:31 +01:00 committed by GitHub
parent 4071562dfa
commit e38658feff

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@ -57,6 +57,17 @@ struct FFXIVIpcUpdatePosition :
/* 000C */ uint8_t unk[ 4 ]; // padding? /* 000C */ uint8_t unk[ 4 ]; // padding?
}; };
struct FFXIVIpcUpdatePositionInstance :
FFXIVIpcBasePacket< UpdatePositionInstance >
{
/* 0000 */ float rotation;
/* 0004 */ float interpolateRotation;
/* 0008 */ uint32_t flags;
/* 000C */ Common::FFXIVARR_POSITION3 position;
/* 0018 */ Common::FFXIVARR_POSITION3 interpolatePosition;
/* 0024 */ uint32_t unknown;
};
struct FFXIVIpcSkillHandler : struct FFXIVIpcSkillHandler :
FFXIVIpcBasePacket< SkillHandler > FFXIVIpcBasePacket< SkillHandler >