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Fixing code for consistency, const correctness, include tree and style.

This commit is contained in:
mordred 2019-01-24 12:10:31 +01:00
parent f1580813d3
commit e54d546b56
6 changed files with 487 additions and 474 deletions

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@ -20,6 +20,7 @@
#include "Network/PacketWrappers/UpdateHpMpTpPacket.h" #include "Network/PacketWrappers/UpdateHpMpTpPacket.h"
#include "Network/PacketWrappers/NpcSpawnPacket.h" #include "Network/PacketWrappers/NpcSpawnPacket.h"
#include "Network/PacketWrappers/MoveActorPacket.h" #include "Network/PacketWrappers/MoveActorPacket.h"
#include "Navi/NaviProvider.h"
#include "StatusEffect/StatusEffect.h" #include "StatusEffect/StatusEffect.h"
#include "Action/ActionCollision.h" #include "Action/ActionCollision.h"

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@ -35,6 +35,11 @@ namespace World
TYPE_FORWARD( Session ); TYPE_FORWARD( Session );
} }
namespace World::Navi
{
TYPE_FORWARD( NaviProvider );
}
namespace World::Territory::Housing namespace World::Territory::Housing
{ {
TYPE_FORWARD( HousingInteriorTerritory ); TYPE_FORWARD( HousingInteriorTerritory );

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@ -1,4 +1,5 @@
#include "NaviMgr.h" #include "NaviMgr.h"
#include "Navi/NaviProvider.h"
#include <Logging/Logger.h> #include <Logging/Logger.h>
Sapphire::World::Manager::NaviMgr::NaviMgr( FrameworkPtr pFw ) : Sapphire::World::Manager::NaviMgr::NaviMgr( FrameworkPtr pFw ) :
@ -7,9 +8,9 @@ Sapphire::World::Manager::NaviMgr::NaviMgr( FrameworkPtr pFw ) :
{ {
} }
bool Sapphire::World::Manager::NaviMgr::setupTerritory( std::string internalName ) bool Sapphire::World::Manager::NaviMgr::setupTerritory( const std::string& internalName )
{ {
auto provider = new NaviProvider( internalName ); auto provider = Navi::make_NaviProvider( internalName );
if( provider->init() ) if( provider->init() )
{ {
@ -20,7 +21,7 @@ bool Sapphire::World::Manager::NaviMgr::setupTerritory( std::string internalName
return false; return false;
} }
Sapphire::NaviProvider* Sapphire::World::Manager::NaviMgr::getNaviProvider( std::string internalName ) Sapphire::World::Navi::NaviProviderPtr Sapphire::World::Manager::NaviMgr::getNaviProvider( const std::string& internalName )
{ {
if( m_naviProviderTerritoryMap.find( internalName ) != m_naviProviderTerritoryMap.end() ) if( m_naviProviderTerritoryMap.find( internalName ) != m_naviProviderTerritoryMap.end() )
return m_naviProviderTerritoryMap[ internalName ]; return m_naviProviderTerritoryMap[ internalName ];

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@ -1,11 +1,10 @@
#ifndef SAPPHIRE_NAVIMGR_H #ifndef SAPPHIRE_NAVIMGR_H
#define SAPPHIRE_NAVIMGR_H #define SAPPHIRE_NAVIMGR_H
#include "Forwards.h" #include "ForwardsZone.h"
#include "BaseManager.h" #include "BaseManager.h"
#include <array> #include <array>
#include <Navi/NaviProvider.h>
namespace Sapphire::World::Manager namespace Sapphire::World::Manager
{ {
@ -17,13 +16,13 @@ namespace Sapphire::World::Manager
NaviMgr( FrameworkPtr pFw ); NaviMgr( FrameworkPtr pFw );
virtual ~NaviMgr() = default; virtual ~NaviMgr() = default;
bool setupTerritory( std::string internalName ); bool setupTerritory( const std::string& internalName );
NaviProvider* getNaviProvider( std::string internalName ); Navi::NaviProviderPtr getNaviProvider( const std::string& internalName );
private: private:
FrameworkPtr m_pFw; FrameworkPtr m_pFw;
std::unordered_map<std::string, NaviProvider*> m_naviProviderTerritoryMap; std::unordered_map< std::string, Navi::NaviProviderPtr > m_naviProviderTerritoryMap;
}; };
} }

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@ -1,445 +1,450 @@
#include <Common.h> #include <Common.h>
#include <Framework.h> #include <Framework.h>
#include <Territory/Zone.h> #include <Territory/Zone.h>
#include <Logging/Logger.h> #include <Logging/Logger.h>
#include "NaviProvider.h"
#include <recastnavigation/Detour/Include/DetourNavMesh.h>
#include <recastnavigation/Detour/Include/DetourNavMeshQuery.h>
#include <DetourCommon.h>
#include <recastnavigation/Recast/Include/Recast.h>
#include <experimental/filesystem>
Sapphire::NaviProvider::NaviProvider( std::string internalName ) :
m_naviMesh( nullptr ),
m_naviMeshQuery( nullptr ),
m_internalName( internalName )
{
// Set defaults
m_polyFindRange[0] = 10;
m_polyFindRange[1] = 20;
m_polyFindRange[2] = 10;
}
bool Sapphire::NaviProvider::init()
{
auto meshesFolder = std::experimental::filesystem::path( "navi" );
auto meshFolder = meshesFolder / std::experimental::filesystem::path( m_internalName );
if( std::experimental::filesystem::exists( meshFolder ) ) #include "NaviProvider.h"
{
auto baseMesh = meshFolder / std::experimental::filesystem::path( m_internalName + ".nav" ); #include <recastnavigation/Detour/Include/DetourNavMesh.h>
#include <recastnavigation/Detour/Include/DetourNavMeshQuery.h>
loadMesh( baseMesh.string() ); #include <DetourCommon.h>
#include <recastnavigation/Recast/Include/Recast.h>
initQuery(); #include <experimental/filesystem>
return true;
} Sapphire::World::Navi::NaviProvider::NaviProvider( const std::string& internalName ) :
m_naviMesh( nullptr ),
return false; m_naviMeshQuery( nullptr ),
} m_internalName( internalName )
{
bool Sapphire::NaviProvider::hasNaviMesh() const // Set defaults
{ m_polyFindRange[0] = 10;
return m_naviMesh != nullptr; m_polyFindRange[1] = 20;
} m_polyFindRange[2] = 10;
void Sapphire::NaviProvider::initQuery()
{
if( m_naviMeshQuery != nullptr )
dtFreeNavMeshQuery( m_naviMeshQuery );
m_naviMeshQuery = dtAllocNavMeshQuery();
m_naviMeshQuery->init( m_naviMesh, 2048 );
}
int Sapphire::NaviProvider::fixupCorridor( dtPolyRef* path, const int npath, const int maxPath,
const dtPolyRef* visited, const int nvisited )
{
int furthestPath = -1;
int furthestVisited = -1;
// Find furthest common polygon.
for( int i = npath - 1; i >= 0; --i )
{
bool found = false;
for( int j = nvisited - 1; j >= 0; --j )
{
if( path[i] == visited[j] )
{
furthestPath = i;
furthestVisited = j;
found = true;
}
}
if( found )
break;
}
// If no intersection found just return current path.
if( furthestPath == -1 || furthestVisited == -1 )
return npath;
// Concatenate paths.
// Adjust beginning of the buffer to include the visited.
const int req = nvisited - furthestVisited;
const int orig = rcMin( furthestPath + 1, npath );
int size = rcMax( 0, npath - orig );
if( req + size > maxPath )
size = maxPath - req;
if( size )
memmove( path + req, path + orig, size * sizeof( dtPolyRef ) );
// Store visited
for( int i = 0; i < req; ++i )
path[i] = visited[( nvisited - 1 ) - i];
return req + size;
}
int Sapphire::NaviProvider::fixupShortcuts( dtPolyRef* path, int npath, dtNavMeshQuery* navQuery )
{
if( npath < 3 )
return npath;
// Get connected polygons
static const int maxNeis = 16;
dtPolyRef neis[maxNeis];
int nneis = 0;
const dtMeshTile* tile = 0;
const dtPoly* poly = 0;
if( dtStatusFailed( navQuery->getAttachedNavMesh()->getTileAndPolyByRef( path[0], &tile, &poly ) ) )
return npath;
for( unsigned int k = poly->firstLink; k != DT_NULL_LINK; k = tile->links[k].next )
{
const dtLink* link = &tile->links[k];
if( link->ref != 0 )
{
if( nneis < maxNeis )
neis[nneis++] = link->ref;
}
}
// If any of the neighbour polygons is within the next few polygons
// in the path, short cut to that polygon directly.
static const int maxLookAhead = 6;
int cut = 0;
for( int i = dtMin( maxLookAhead, npath ) - 1; i > 1 && cut == 0; i-- ) {
for( int j = 0; j < nneis; j++ )
{
if( path[i] == neis[j] ) {
cut = i;
break;
}
}
}
if( cut > 1 )
{
int offset = cut - 1;
npath -= offset;
for( int i = 1; i < npath; i++ )
path[i] = path[i + offset];
}
return npath;
}
bool Sapphire::NaviProvider::inRange( const float* v1, const float* v2, const float r, const float h )
{
const float dx = v2[0] - v1[0];
const float dy = v2[1] - v1[1];
const float dz = v2[2] - v1[2];
return ( dx*dx + dz * dz ) < r*r && fabsf( dy ) < h;
}
bool Sapphire::NaviProvider::getSteerTarget( dtNavMeshQuery* navQuery, const float* startPos, const float* endPos,
const float minTargetDist,
const dtPolyRef* path, const int pathSize,
float* steerPos, unsigned char& steerPosFlag, dtPolyRef& steerPosRef,
float* outPoints, int* outPointCount )
{
// Find steer target.
static const int MAX_STEER_POINTS = 3;
float steerPath[MAX_STEER_POINTS * 3];
unsigned char steerPathFlags[MAX_STEER_POINTS];
dtPolyRef steerPathPolys[MAX_STEER_POINTS];
int nsteerPath = 0;
navQuery->findStraightPath( startPos, endPos, path, pathSize,
steerPath, steerPathFlags, steerPathPolys, &nsteerPath, MAX_STEER_POINTS );
if( !nsteerPath )
return false;
if( outPoints && outPointCount )
{
*outPointCount = nsteerPath;
for( int i = 0; i < nsteerPath; ++i )
dtVcopy( &outPoints[i * 3], &steerPath[i * 3] );
}
// Find vertex far enough to steer to.
int ns = 0;
while( ns < nsteerPath )
{
// Stop at Off-Mesh link or when point is further than slop away.
if( ( steerPathFlags[ns] & DT_STRAIGHTPATH_OFFMESH_CONNECTION ) ||
!inRange( &steerPath[ns * 3], startPos, minTargetDist, 1000.0f ) )
break;
ns++;
}
// Failed to find good point to steer to.
if( ns >= nsteerPath )
return false;
dtVcopy( steerPos, &steerPath[ns * 3] );
steerPos[1] = startPos[1];
steerPosFlag = steerPathFlags[ns];
steerPosRef = steerPathPolys[ns];
return true;
}
std::vector< Sapphire::Common::FFXIVARR_POSITION3 > Sapphire::NaviProvider::findFollowPath( Common::FFXIVARR_POSITION3 startPos, Common::FFXIVARR_POSITION3 endPos )
{
if( !m_naviMesh || !m_naviMeshQuery )
throw std::runtime_error( "No navimesh loaded" );
auto resultCoords = std::vector< Common::FFXIVARR_POSITION3 >();
dtPolyRef startRef, endRef = 0;
float spos[3] = {startPos.x, startPos.y, startPos.z};
float epos[3] = {endPos.x, endPos.y, endPos.z};
dtQueryFilter filter;
filter.setIncludeFlags( 0xffff );
filter.setExcludeFlags( 0 );
m_naviMeshQuery->findNearestPoly( spos, m_polyFindRange, &filter, &startRef, 0 );
m_naviMeshQuery->findNearestPoly( epos, m_polyFindRange, &filter, &endRef, 0 );
// Couldn't find any close polys to navigate from
if( !startRef || !endRef )
return resultCoords;
dtPolyRef polys[MAX_POLYS];
int numPolys = 0;
m_naviMeshQuery->findPath( startRef, endRef, spos, epos, &filter, polys, &numPolys, MAX_POLYS );
// Check if we got polys back for navigation
if( numPolys )
{
// Iterate over the path to find smooth path on the detail mesh surface.
memcpy( polys, polys, sizeof( dtPolyRef )*numPolys );
int npolys = numPolys;
float iterPos[3], targetPos[3];
m_naviMeshQuery->closestPointOnPoly( startRef, spos, iterPos, 0 );
m_naviMeshQuery->closestPointOnPoly( polys[npolys - 1], epos, targetPos, 0 );
Logger::debug("IterPos: {0} {1} {2}; TargetPos: {3} {4} {5}", iterPos[0], iterPos[1], iterPos[2], targetPos[0], targetPos[1], targetPos[2]);
static const float STEP_SIZE = 1.2f;
static const float SLOP = 0.15f;
int numSmoothPath = 0;
float smoothPath[MAX_SMOOTH * 3];
dtVcopy( &smoothPath[numSmoothPath * 3], iterPos );
numSmoothPath++;
// Move towards target a small advancement at a time until target reached or
// when ran out of memory to store the path.
while( npolys && numSmoothPath < MAX_SMOOTH )
{
// Find location to steer towards.
float steerPos[3];
unsigned char steerPosFlag;
dtPolyRef steerPosRef;
if( !getSteerTarget( m_naviMeshQuery, iterPos, targetPos, SLOP,
polys, npolys, steerPos, steerPosFlag, steerPosRef ) )
break;
bool endOfPath = ( steerPosFlag & DT_STRAIGHTPATH_END ) ? true : false;
bool offMeshConnection = ( steerPosFlag & DT_STRAIGHTPATH_OFFMESH_CONNECTION ) ? true : false;
// Find movement delta.
float delta[3], len;
dtVsub( delta, steerPos, iterPos );
len = dtMathSqrtf( dtVdot( delta, delta ) );
// If the steer target is end of path or off-mesh link, do not move past the location.
if( ( endOfPath || offMeshConnection ) && len < STEP_SIZE )
len = 1;
else
len = STEP_SIZE / len;
float moveTgt[3];
dtVmad( moveTgt, iterPos, delta, len );
// Move
float result[3];
dtPolyRef visited[16];
int nvisited = 0;
m_naviMeshQuery->moveAlongSurface( polys[0], iterPos, moveTgt, &filter,
result, visited, &nvisited, 16 );
npolys = fixupCorridor( polys, npolys, MAX_POLYS, visited, nvisited );
npolys = fixupShortcuts( polys, npolys, m_naviMeshQuery );
float h = 0;
m_naviMeshQuery->getPolyHeight( polys[0], result, &h );
result[1] = h;
dtVcopy( iterPos, result );
// Handle end of path and off-mesh links when close enough.
if( endOfPath && inRange( iterPos, steerPos, SLOP, 1.0f ) )
{
// Reached end of path.
dtVcopy( iterPos, targetPos );
if( numSmoothPath < MAX_SMOOTH )
{
dtVcopy( &smoothPath[numSmoothPath * 3], iterPos );
numSmoothPath++;
}
break;
}
else if( offMeshConnection && inRange( iterPos, steerPos, SLOP, 1.0f ) )
{
// Reached off-mesh connection.
float startPos[3], endPos[3];
// Advance the path up to and over the off-mesh connection.
dtPolyRef prevRef = 0, polyRef = polys[0];
int npos = 0;
while( npos < npolys && polyRef != steerPosRef )
{
prevRef = polyRef;
polyRef = polys[npos];
npos++;
}
for( int i = npos; i < npolys; ++i )
polys[i - npos] = polys[i];
npolys -= npos;
// Handle the connection.
dtStatus status = m_naviMesh->getOffMeshConnectionPolyEndPoints( prevRef, polyRef, startPos, endPos );
if( dtStatusSucceed( status ) )
{
if( numSmoothPath < MAX_SMOOTH )
{
dtVcopy( &smoothPath[numSmoothPath * 3], startPos );
numSmoothPath++;
// Hack to make the dotted path not visible during off-mesh connection.
if( numSmoothPath & 1 )
{
dtVcopy( &smoothPath[numSmoothPath * 3], startPos );
numSmoothPath++;
}
}
// Move position at the other side of the off-mesh link.
dtVcopy( iterPos, endPos );
float eh = 0.0f;
m_naviMeshQuery->getPolyHeight( polys[0], iterPos, &eh );
iterPos[1] = eh;
}
}
// Store results.
if( numSmoothPath < MAX_SMOOTH )
{
dtVcopy( &smoothPath[numSmoothPath * 3], iterPos );
numSmoothPath++;
}
}
for( int i = 0; i < numSmoothPath; i += 3 )
{
resultCoords.push_back( Common::FFXIVARR_POSITION3{ smoothPath[i], smoothPath[i + 1], smoothPath[i + 2] } );
}
}
return resultCoords;
} }
void Sapphire::NaviProvider::loadMesh( std::string path ) bool Sapphire::World::Navi::NaviProvider::init()
{ {
FILE* fp = fopen( path.c_str(), "rb" ); auto meshesFolder = std::experimental::filesystem::path( "navi" );
auto meshFolder = meshesFolder / std::experimental::filesystem::path( m_internalName );
if( std::experimental::filesystem::exists( meshFolder ) )
{
auto baseMesh = meshFolder / std::experimental::filesystem::path( m_internalName + ".nav" );
loadMesh( baseMesh.string() );
initQuery();
return true;
}
return false;
}
bool Sapphire::World::Navi::NaviProvider::hasNaviMesh() const
{
return m_naviMesh != nullptr;
}
void Sapphire::World::Navi::NaviProvider::initQuery()
{
if( m_naviMeshQuery )
dtFreeNavMeshQuery( m_naviMeshQuery );
m_naviMeshQuery = dtAllocNavMeshQuery();
m_naviMeshQuery->init( m_naviMesh, 2048 );
}
int32_t Sapphire::World::Navi::NaviProvider::fixupCorridor( dtPolyRef* path, const int32_t npath, const int32_t maxPath,
const dtPolyRef* visited, const int32_t nvisited )
{
int32_t furthestPath = -1;
int32_t furthestVisited = -1;
// Find furthest common polygon.
for( int32_t i = npath - 1; i >= 0; --i )
{
bool found = false;
for( int32_t j = nvisited - 1; j >= 0; --j )
{
if( path[ i ] == visited[ j ] )
{
furthestPath = i;
furthestVisited = j;
found = true;
}
}
if( found )
break;
}
// If no intersection found just return current path.
if( furthestPath == -1 || furthestVisited == -1 )
return npath;
// Concatenate paths.
// Adjust beginning of the buffer to include the visited.
const int32_t req = nvisited - furthestVisited;
const int32_t orig = rcMin( furthestPath + 1, npath );
int32_t size = rcMax( 0, npath - orig );
if( req + size > maxPath )
size = maxPath - req;
if( size )
memmove( path + req, path + orig, size * sizeof( dtPolyRef ) );
// Store visited
for( int32_t i = 0; i < req; ++i )
path[i] = visited[( nvisited - 1 ) - i];
return req + size;
}
int32_t Sapphire::World::Navi::NaviProvider::fixupShortcuts( dtPolyRef* path, int32_t npath, dtNavMeshQuery* navQuery )
{
if( npath < 3 )
return npath;
// Get connected polygons
static const int32_t maxNeis = 16;
dtPolyRef neis[ maxNeis ];
int32_t nneis = 0;
const dtMeshTile* tile = 0;
const dtPoly* poly = 0;
if( dtStatusFailed( navQuery->getAttachedNavMesh()->getTileAndPolyByRef( path[ 0 ], &tile, &poly ) ) )
return npath;
for( uint32_t k = poly->firstLink; k != DT_NULL_LINK; k = tile->links[ k ].next )
{
const dtLink* link = &tile->links[ k ];
if( link->ref != 0 )
{
if( nneis < maxNeis )
neis[ nneis++ ] = link->ref;
}
}
// If any of the neighbour polygons is within the next few polygons
// in the path, short cut to that polygon directly.
static const int32_t maxLookAhead = 6;
int32_t cut = 0;
for( int32_t i = dtMin( maxLookAhead, npath ) - 1; i > 1 && cut == 0; i-- )
{
for( int32_t j = 0; j < nneis; j++ )
{
if( path[ i ] == neis[ j ] )
{
cut = i;
break;
}
}
}
if( cut > 1 )
{
int32_t offset = cut - 1;
npath -= offset;
for( int32_t i = 1; i < npath; i++ )
path[ i ] = path[ i + offset ];
}
return npath;
}
bool Sapphire::World::Navi::NaviProvider::inRange( const float* v1, const float* v2, const float r, const float h )
{
const float dx = v2[ 0 ] - v1[ 0 ];
const float dy = v2[ 1 ] - v1[ 1 ];
const float dz = v2[ 2 ] - v1[ 2 ];
return ( dx * dx + dz * dz ) < r * r && fabsf( dy ) < h;
}
bool Sapphire::World::Navi::NaviProvider::getSteerTarget( dtNavMeshQuery* navQuery, const float* startPos, const float* endPos,
const float minTargetDist, const dtPolyRef* path, const int32_t pathSize,
float* steerPos, unsigned char& steerPosFlag, dtPolyRef& steerPosRef,
float* outPoints, int32_t* outPointCount )
{
// Find steer target.
static const int32_t MAX_STEER_POINTS = 3;
float steerPath[ MAX_STEER_POINTS * 3 ];
uint8_t steerPathFlags[ MAX_STEER_POINTS ];
dtPolyRef steerPathPolys[ MAX_STEER_POINTS ];
int32_t nsteerPath = 0;
navQuery->findStraightPath( startPos, endPos, path, pathSize,
steerPath, steerPathFlags, steerPathPolys, &nsteerPath, MAX_STEER_POINTS );
if( !nsteerPath )
return false;
if( outPoints && outPointCount )
{
*outPointCount = nsteerPath;
for( int32_t i = 0; i < nsteerPath; ++i )
dtVcopy( &outPoints[ i * 3 ], &steerPath[ i * 3 ] );
}
// Find vertex far enough to steer to.
int32_t ns = 0;
while( ns < nsteerPath )
{
// Stop at Off-Mesh link or when point is further than slop away.
if( ( steerPathFlags[ ns ] & DT_STRAIGHTPATH_OFFMESH_CONNECTION ) ||
!inRange( &steerPath[ ns * 3 ], startPos, minTargetDist, 1000.0f ) )
break;
ns++;
}
// Failed to find good point to steer to.
if( ns >= nsteerPath )
return false;
dtVcopy( steerPos, &steerPath[ ns * 3 ] );
steerPos[ 1 ] = startPos[ 1 ];
steerPosFlag = steerPathFlags[ ns ];
steerPosRef = steerPathPolys[ ns ];
return true;
}
std::vector< Sapphire::Common::FFXIVARR_POSITION3 >
Sapphire::World::Navi::NaviProvider::findFollowPath( const Common::FFXIVARR_POSITION3& startPos,
const Common::FFXIVARR_POSITION3& endPos )
{
if( !m_naviMesh || !m_naviMeshQuery )
throw std::runtime_error( "No navimesh loaded" );
auto resultCoords = std::vector< Common::FFXIVARR_POSITION3 >();
dtPolyRef startRef, endRef = 0;
float spos[ 3 ] = { startPos.x, startPos.y, startPos.z };
float epos[ 3 ] = { endPos.x, endPos.y, endPos.z };
dtQueryFilter filter;
filter.setIncludeFlags( 0xffff );
filter.setExcludeFlags( 0 );
m_naviMeshQuery->findNearestPoly( spos, m_polyFindRange, &filter, &startRef, 0 );
m_naviMeshQuery->findNearestPoly( epos, m_polyFindRange, &filter, &endRef, 0 );
// Couldn't find any close polys to navigate from
if( !startRef || !endRef )
return resultCoords;
dtPolyRef polys[ MAX_POLYS ];
int32_t numPolys = 0;
m_naviMeshQuery->findPath( startRef, endRef, spos, epos, &filter, polys, &numPolys, MAX_POLYS );
// Check if we got polys back for navigation
if( numPolys )
{
// Iterate over the path to find smooth path on the detail mesh surface.
memcpy( polys, polys, sizeof( dtPolyRef )*numPolys );
int32_t npolys = numPolys;
float iterPos[3], targetPos[3];
m_naviMeshQuery->closestPointOnPoly( startRef, spos, iterPos, 0 );
m_naviMeshQuery->closestPointOnPoly( polys[ npolys - 1 ], epos, targetPos, 0 );
Logger::debug( "IterPos: {0} {1} {2}; TargetPos: {3} {4} {5}",
iterPos[ 0 ], iterPos[ 1 ], iterPos[ 2 ],
targetPos[ 0 ], targetPos[ 1 ], targetPos[ 2 ] );
static const float STEP_SIZE = 1.2f;
static const float SLOP = 0.15f;
int32_t numSmoothPath = 0;
float smoothPath[ MAX_SMOOTH * 3 ];
dtVcopy( &smoothPath[ numSmoothPath * 3 ], iterPos );
numSmoothPath++;
// Move towards target a small advancement at a time until target reached or
// when ran out of memory to store the path.
while( npolys && numSmoothPath < MAX_SMOOTH )
{
// Find location to steer towards.
float steerPos[ 3 ];
uint8_t steerPosFlag;
dtPolyRef steerPosRef;
if( !getSteerTarget( m_naviMeshQuery, iterPos, targetPos, SLOP,
polys, npolys, steerPos, steerPosFlag, steerPosRef ) )
break;
bool endOfPath = ( steerPosFlag & DT_STRAIGHTPATH_END ) ? true : false;
bool offMeshConnection = ( steerPosFlag & DT_STRAIGHTPATH_OFFMESH_CONNECTION ) ? true : false;
// Find movement delta.
float delta[ 3 ], len;
dtVsub( delta, steerPos, iterPos );
len = dtMathSqrtf( dtVdot( delta, delta ) );
// If the steer target is end of path or off-mesh link, do not move past the location.
if( ( endOfPath || offMeshConnection ) && len < STEP_SIZE )
len = 1;
else
len = STEP_SIZE / len;
float moveTgt[ 3 ];
dtVmad( moveTgt, iterPos, delta, len );
// Move
float result[ 3 ];
dtPolyRef visited[ 16 ];
int32_t nvisited = 0;
m_naviMeshQuery->moveAlongSurface( polys[ 0 ], iterPos, moveTgt, &filter,
result, visited, &nvisited, 16 );
npolys = fixupCorridor( polys, npolys, MAX_POLYS, visited, nvisited );
npolys = fixupShortcuts( polys, npolys, m_naviMeshQuery );
float h = 0;
m_naviMeshQuery->getPolyHeight( polys[0], result, &h );
result[ 1 ] = h;
dtVcopy( iterPos, result );
// Handle end of path and off-mesh links when close enough.
if( endOfPath && inRange( iterPos, steerPos, SLOP, 1.0f ) )
{
// Reached end of path.
dtVcopy( iterPos, targetPos );
if( numSmoothPath < MAX_SMOOTH )
{
dtVcopy( &smoothPath[ numSmoothPath * 3 ], iterPos );
numSmoothPath++;
}
break;
}
else if( offMeshConnection && inRange( iterPos, steerPos, SLOP, 1.0f ) )
{
// Reached off-mesh connection.
float startPos[ 3 ], endPos[ 3 ];
// Advance the path up to and over the off-mesh connection.
dtPolyRef prevRef = 0, polyRef = polys[ 0 ];
int32_t npos = 0;
while( npos < npolys && polyRef != steerPosRef )
{
prevRef = polyRef;
polyRef = polys[ npos ];
npos++;
}
for( int32_t i = npos; i < npolys; ++i )
polys[ i - npos ] = polys[ i ];
npolys -= npos;
// Handle the connection.
dtStatus status = m_naviMesh->getOffMeshConnectionPolyEndPoints( prevRef, polyRef, startPos, endPos );
if( dtStatusSucceed( status ) )
{
if( numSmoothPath < MAX_SMOOTH )
{
dtVcopy( &smoothPath[ numSmoothPath * 3 ], startPos );
numSmoothPath++;
// Hack to make the dotted path not visible during off-mesh connection.
if( numSmoothPath & 1 )
{
dtVcopy( &smoothPath[ numSmoothPath * 3 ], startPos );
numSmoothPath++;
}
}
// Move position at the other side of the off-mesh link.
dtVcopy( iterPos, endPos );
float eh = 0.0f;
m_naviMeshQuery->getPolyHeight( polys[ 0 ], iterPos, &eh );
iterPos[ 1 ] = eh;
}
}
// Store results.
if( numSmoothPath < MAX_SMOOTH )
{
dtVcopy( &smoothPath[ numSmoothPath * 3 ], iterPos );
numSmoothPath++;
}
}
for( int32_t i = 0; i < numSmoothPath; i += 3 )
{
resultCoords.push_back( Common::FFXIVARR_POSITION3{ smoothPath[ i ], smoothPath[ i + 1 ], smoothPath[ i + 2 ] } );
}
}
return resultCoords;
}
void Sapphire::World::Navi::NaviProvider::loadMesh( const std::string& path )
{
FILE* fp = fopen( path.c_str(), "rb" );
if( !fp ) if( !fp )
throw std::runtime_error( "Could open navimesh file" ); throw std::runtime_error( "Could open navimesh file" );
// Read header. // Read header.
NavMeshSetHeader header; NavMeshSetHeader header;
size_t readLen = fread( &header, sizeof( NavMeshSetHeader ), 1, fp ); size_t readLen = fread( &header, sizeof( NavMeshSetHeader ), 1, fp );
if( readLen != 1 ) if( readLen != 1 )
{ {
fclose( fp ); fclose( fp );
throw std::runtime_error( "Could not read NavMeshSetHeader" ); throw std::runtime_error( "Could not read NavMeshSetHeader" );
} }
if( header.magic != NAVMESHSET_MAGIC ) if( header.magic != NAVMESHSET_MAGIC )
{ {
fclose( fp ); fclose( fp );
throw std::runtime_error( "Not a NavMeshSet" ); throw std::runtime_error( "Not a NavMeshSet" );
} }
if( header.version != NAVMESHSET_VERSION ) if( header.version != NAVMESHSET_VERSION )
{ {
fclose( fp ); fclose( fp );
throw std::runtime_error( "Invalid NavMeshSet version" ); throw std::runtime_error( "Invalid NavMeshSet version" );
} }
if( !m_naviMesh ) if( !m_naviMesh )
{ {
m_naviMesh = dtAllocNavMesh(); m_naviMesh = dtAllocNavMesh();
if( !m_naviMesh ) if( !m_naviMesh )
{ {
fclose( fp ); fclose( fp );
throw std::runtime_error( "Could not allocate dtNavMesh" ); throw std::runtime_error( "Could not allocate dtNavMesh" );
} }
dtStatus status = m_naviMesh->init( &header.params ); dtStatus status = m_naviMesh->init( &header.params );
if( dtStatusFailed( status ) ) if( dtStatusFailed( status ) )
{ {
fclose( fp ); fclose( fp );
throw std::runtime_error( "Could not initialize dtNavMesh" ); throw std::runtime_error( "Could not initialize dtNavMesh" );
} }
} }
// Read tiles. // Read tiles.
for( int i = 0; i < header.numTiles; ++i ) for( int32_t i = 0; i < header.numTiles; ++i )
{ {
NavMeshTileHeader tileHeader; NavMeshTileHeader tileHeader;
readLen = fread( &tileHeader, sizeof( tileHeader ), 1, fp ); readLen = fread( &tileHeader, sizeof( tileHeader ), 1, fp );
if( readLen != 1 ) if( readLen != 1 )
{ {
fclose( fp ); fclose( fp );
throw std::runtime_error( "Could not read NavMeshTileHeader" ); throw std::runtime_error( "Could not read NavMeshTileHeader" );
} }
if( !tileHeader.tileRef || !tileHeader.dataSize ) if( !tileHeader.tileRef || !tileHeader.dataSize )
break; break;
unsigned char* data = (unsigned char*)dtAlloc( tileHeader.dataSize, DT_ALLOC_PERM ); uint8_t* data = reinterpret_cast< uint8_t* >( dtAlloc( tileHeader.dataSize, DT_ALLOC_PERM ) );
if( !data ) break; if( !data )
memset( data, 0, tileHeader.dataSize ); break;
readLen = fread( data, tileHeader.dataSize, 1, fp ); memset( data, 0, tileHeader.dataSize );
if( readLen != 1 ) readLen = fread( data, tileHeader.dataSize, 1, fp );
{ if( readLen != 1 )
dtFree( data ); {
fclose( fp ); dtFree( data );
throw std::runtime_error( "Could not read tile data" ); fclose( fp );
} throw std::runtime_error( "Could not read tile data" );
}
m_naviMesh->addTile( data, tileHeader.dataSize, DT_TILE_FREE_DATA, tileHeader.tileRef, 0 );
} m_naviMesh->addTile( data, tileHeader.dataSize, DT_TILE_FREE_DATA, tileHeader.tileRef, 0 );
}
fclose( fp ); fclose( fp );
} }

View file

@ -6,43 +6,43 @@
#include <recastnavigation/Detour/Include/DetourNavMesh.h> #include <recastnavigation/Detour/Include/DetourNavMesh.h>
#include <recastnavigation/Detour/Include/DetourNavMeshQuery.h> #include <recastnavigation/Detour/Include/DetourNavMeshQuery.h>
namespace Sapphire namespace Sapphire::World::Navi
{ {
class NaviProvider class NaviProvider
{ {
static const int NAVMESHSET_MAGIC = 'M' << 24 | 'S' << 16 | 'E' << 8 | 'T'; //'MSET'; static const int32_t NAVMESHSET_MAGIC = 'M' << 24 | 'S' << 16 | 'E' << 8 | 'T'; //'MSET'
static const int NAVMESHSET_VERSION = 1; static const int32_t NAVMESHSET_VERSION = 1;
struct NavMeshSetHeader struct NavMeshSetHeader
{ {
int magic; int32_t magic;
int version; int32_t version;
int numTiles; int32_t numTiles;
dtNavMeshParams params; dtNavMeshParams params;
};
struct NavMeshTileHeader
{
dtTileRef tileRef;
int dataSize;
}; };
static const int MAX_POLYS = 256; struct NavMeshTileHeader
static const int MAX_SMOOTH = 2048; {
dtTileRef tileRef;
int32_t dataSize;
};
static const int32_t MAX_POLYS = 256;
static const int32_t MAX_SMOOTH = 2048;
public: public:
NaviProvider( const std::string internalName ); NaviProvider( const std::string& internalName );
bool init(); bool init();
void loadMesh( std::string path ); void loadMesh( const std::string& path );
void initQuery(); void initQuery();
void toDetourPos(const Common::FFXIVARR_POSITION3 position, float* out); void toDetourPos( const Common::FFXIVARR_POSITION3& position, float* out );
Sapphire::Common::FFXIVARR_POSITION3 toGamePos( float* pos ); Common::FFXIVARR_POSITION3 toGamePos( float* pos );
std::vector< Sapphire::Common::FFXIVARR_POSITION3 > findFollowPath(Common::FFXIVARR_POSITION3 startPos, Common::FFXIVARR_POSITION3 endPos); std::vector< Common::FFXIVARR_POSITION3 > findFollowPath( const Common::FFXIVARR_POSITION3& startPos, const Common::FFXIVARR_POSITION3& endPos );
bool hasNaviMesh() const; bool hasNaviMesh() const;
@ -52,13 +52,15 @@ namespace Sapphire
dtNavMesh* m_naviMesh; dtNavMesh* m_naviMesh;
dtNavMeshQuery* m_naviMeshQuery; dtNavMeshQuery* m_naviMeshQuery;
float m_polyFindRange[3]; float m_polyFindRange[ 3 ];
private: private:
static int fixupCorridor( dtPolyRef* path, const int npath, const int maxPath, const dtPolyRef* visited, const int nvisited ); static int32_t fixupCorridor( dtPolyRef* path, int32_t npath, int32_t maxPath, const dtPolyRef* visited, int32_t nvisited );
static int fixupShortcuts( dtPolyRef* path, int npath, dtNavMeshQuery* navQuery ); static int32_t fixupShortcuts( dtPolyRef* path, int32_t npath, dtNavMeshQuery* navQuery );
inline static bool inRange( const float* v1, const float* v2, const float r, const float h ); inline static bool inRange( const float* v1, const float* v2, const float r, const float h );
static bool getSteerTarget( dtNavMeshQuery* navQuery, const float* startPos, const float* endPos, const float minTargetDist, const dtPolyRef* path, const int pathSize, float* steerPos, unsigned char& steerPosFlag, dtPolyRef& steerPosRef, float* outPoints = 0, int* outPointCount = 0 ); static bool getSteerTarget( dtNavMeshQuery* navQuery, const float* startPos, const float* endPos, const float minTargetDist,
const dtPolyRef* path, const int32_t pathSize, float* steerPos, uint8_t& steerPosFlag,
dtPolyRef& steerPosRef, float* outPoints = 0, int32_t* outPointCount = 0 );
}; };