mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-25 22:17:45 +00:00
Fixing code for consistency, const correctness, include tree and style.
This commit is contained in:
parent
f1580813d3
commit
e54d546b56
6 changed files with 487 additions and 474 deletions
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@ -20,6 +20,7 @@
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#include "Network/PacketWrappers/UpdateHpMpTpPacket.h"
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#include "Network/PacketWrappers/NpcSpawnPacket.h"
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#include "Network/PacketWrappers/MoveActorPacket.h"
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#include "Navi/NaviProvider.h"
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#include "StatusEffect/StatusEffect.h"
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#include "Action/ActionCollision.h"
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@ -35,6 +35,11 @@ namespace World
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TYPE_FORWARD( Session );
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}
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namespace World::Navi
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{
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TYPE_FORWARD( NaviProvider );
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}
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namespace World::Territory::Housing
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{
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TYPE_FORWARD( HousingInteriorTerritory );
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@ -1,4 +1,5 @@
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#include "NaviMgr.h"
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#include "Navi/NaviProvider.h"
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#include <Logging/Logger.h>
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Sapphire::World::Manager::NaviMgr::NaviMgr( FrameworkPtr pFw ) :
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@ -7,9 +8,9 @@ Sapphire::World::Manager::NaviMgr::NaviMgr( FrameworkPtr pFw ) :
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{
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}
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bool Sapphire::World::Manager::NaviMgr::setupTerritory( std::string internalName )
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bool Sapphire::World::Manager::NaviMgr::setupTerritory( const std::string& internalName )
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{
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auto provider = new NaviProvider( internalName );
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auto provider = Navi::make_NaviProvider( internalName );
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if( provider->init() )
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{
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@ -20,7 +21,7 @@ bool Sapphire::World::Manager::NaviMgr::setupTerritory( std::string internalName
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return false;
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}
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Sapphire::NaviProvider* Sapphire::World::Manager::NaviMgr::getNaviProvider( std::string internalName )
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Sapphire::World::Navi::NaviProviderPtr Sapphire::World::Manager::NaviMgr::getNaviProvider( const std::string& internalName )
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{
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if( m_naviProviderTerritoryMap.find( internalName ) != m_naviProviderTerritoryMap.end() )
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return m_naviProviderTerritoryMap[ internalName ];
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@ -1,11 +1,10 @@
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#ifndef SAPPHIRE_NAVIMGR_H
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#define SAPPHIRE_NAVIMGR_H
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#include "Forwards.h"
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#include "ForwardsZone.h"
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#include "BaseManager.h"
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#include <array>
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#include <Navi/NaviProvider.h>
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namespace Sapphire::World::Manager
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{
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@ -17,13 +16,13 @@ namespace Sapphire::World::Manager
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NaviMgr( FrameworkPtr pFw );
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virtual ~NaviMgr() = default;
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bool setupTerritory( std::string internalName );
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NaviProvider* getNaviProvider( std::string internalName );
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bool setupTerritory( const std::string& internalName );
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Navi::NaviProviderPtr getNaviProvider( const std::string& internalName );
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private:
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FrameworkPtr m_pFw;
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std::unordered_map<std::string, NaviProvider*> m_naviProviderTerritoryMap;
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std::unordered_map< std::string, Navi::NaviProviderPtr > m_naviProviderTerritoryMap;
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};
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}
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@ -12,7 +12,7 @@
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#include <experimental/filesystem>
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Sapphire::NaviProvider::NaviProvider( std::string internalName ) :
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Sapphire::World::Navi::NaviProvider::NaviProvider( const std::string& internalName ) :
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m_naviMesh( nullptr ),
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m_naviMeshQuery( nullptr ),
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m_internalName( internalName )
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@ -23,7 +23,7 @@ Sapphire::NaviProvider::NaviProvider( std::string internalName ) :
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m_polyFindRange[2] = 10;
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}
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bool Sapphire::NaviProvider::init()
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bool Sapphire::World::Navi::NaviProvider::init()
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{
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auto meshesFolder = std::experimental::filesystem::path( "navi" );
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auto meshFolder = meshesFolder / std::experimental::filesystem::path( m_internalName );
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@ -42,31 +42,31 @@ bool Sapphire::NaviProvider::init()
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return false;
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}
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bool Sapphire::NaviProvider::hasNaviMesh() const
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bool Sapphire::World::Navi::NaviProvider::hasNaviMesh() const
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{
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return m_naviMesh != nullptr;
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}
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void Sapphire::NaviProvider::initQuery()
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void Sapphire::World::Navi::NaviProvider::initQuery()
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{
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if( m_naviMeshQuery != nullptr )
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if( m_naviMeshQuery )
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dtFreeNavMeshQuery( m_naviMeshQuery );
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m_naviMeshQuery = dtAllocNavMeshQuery();
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m_naviMeshQuery->init( m_naviMesh, 2048 );
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}
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int Sapphire::NaviProvider::fixupCorridor( dtPolyRef* path, const int npath, const int maxPath,
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const dtPolyRef* visited, const int nvisited )
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int32_t Sapphire::World::Navi::NaviProvider::fixupCorridor( dtPolyRef* path, const int32_t npath, const int32_t maxPath,
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const dtPolyRef* visited, const int32_t nvisited )
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{
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int furthestPath = -1;
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int furthestVisited = -1;
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int32_t furthestPath = -1;
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int32_t furthestVisited = -1;
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// Find furthest common polygon.
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for( int i = npath - 1; i >= 0; --i )
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for( int32_t i = npath - 1; i >= 0; --i )
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{
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bool found = false;
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for( int j = nvisited - 1; j >= 0; --j )
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for( int32_t j = nvisited - 1; j >= 0; --j )
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{
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if( path[ i ] == visited[ j ] )
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{
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@ -86,37 +86,37 @@ int Sapphire::NaviProvider::fixupCorridor( dtPolyRef* path, const int npath, con
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// Concatenate paths.
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// Adjust beginning of the buffer to include the visited.
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const int req = nvisited - furthestVisited;
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const int orig = rcMin( furthestPath + 1, npath );
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int size = rcMax( 0, npath - orig );
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const int32_t req = nvisited - furthestVisited;
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const int32_t orig = rcMin( furthestPath + 1, npath );
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int32_t size = rcMax( 0, npath - orig );
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if( req + size > maxPath )
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size = maxPath - req;
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if( size )
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memmove( path + req, path + orig, size * sizeof( dtPolyRef ) );
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// Store visited
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for( int i = 0; i < req; ++i )
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for( int32_t i = 0; i < req; ++i )
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path[i] = visited[( nvisited - 1 ) - i];
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return req + size;
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}
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int Sapphire::NaviProvider::fixupShortcuts( dtPolyRef* path, int npath, dtNavMeshQuery* navQuery )
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int32_t Sapphire::World::Navi::NaviProvider::fixupShortcuts( dtPolyRef* path, int32_t npath, dtNavMeshQuery* navQuery )
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{
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if( npath < 3 )
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return npath;
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// Get connected polygons
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static const int maxNeis = 16;
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static const int32_t maxNeis = 16;
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dtPolyRef neis[ maxNeis ];
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int nneis = 0;
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int32_t nneis = 0;
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const dtMeshTile* tile = 0;
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const dtPoly* poly = 0;
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if( dtStatusFailed( navQuery->getAttachedNavMesh()->getTileAndPolyByRef( path[ 0 ], &tile, &poly ) ) )
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return npath;
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for( unsigned int k = poly->firstLink; k != DT_NULL_LINK; k = tile->links[k].next )
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for( uint32_t k = poly->firstLink; k != DT_NULL_LINK; k = tile->links[ k ].next )
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{
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const dtLink* link = &tile->links[ k ];
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if( link->ref != 0 )
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@ -128,12 +128,14 @@ int Sapphire::NaviProvider::fixupShortcuts( dtPolyRef* path, int npath, dtNavMes
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// If any of the neighbour polygons is within the next few polygons
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// in the path, short cut to that polygon directly.
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static const int maxLookAhead = 6;
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int cut = 0;
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for( int i = dtMin( maxLookAhead, npath ) - 1; i > 1 && cut == 0; i-- ) {
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for( int j = 0; j < nneis; j++ )
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static const int32_t maxLookAhead = 6;
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int32_t cut = 0;
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for( int32_t i = dtMin( maxLookAhead, npath ) - 1; i > 1 && cut == 0; i-- )
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{
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for( int32_t j = 0; j < nneis; j++ )
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{
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if( path[ i ] == neis[ j ] )
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{
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if( path[i] == neis[j] ) {
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cut = i;
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break;
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}
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@ -141,16 +143,16 @@ int Sapphire::NaviProvider::fixupShortcuts( dtPolyRef* path, int npath, dtNavMes
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}
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if( cut > 1 )
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{
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int offset = cut - 1;
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int32_t offset = cut - 1;
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npath -= offset;
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for( int i = 1; i < npath; i++ )
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for( int32_t i = 1; i < npath; i++ )
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path[ i ] = path[ i + offset ];
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}
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return npath;
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}
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bool Sapphire::NaviProvider::inRange( const float* v1, const float* v2, const float r, const float h )
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bool Sapphire::World::Navi::NaviProvider::inRange( const float* v1, const float* v2, const float r, const float h )
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{
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const float dx = v2[ 0 ] - v1[ 0 ];
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const float dy = v2[ 1 ] - v1[ 1 ];
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@ -158,18 +160,17 @@ bool Sapphire::NaviProvider::inRange( const float* v1, const float* v2, const fl
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return ( dx * dx + dz * dz ) < r * r && fabsf( dy ) < h;
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}
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bool Sapphire::NaviProvider::getSteerTarget( dtNavMeshQuery* navQuery, const float* startPos, const float* endPos,
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const float minTargetDist,
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const dtPolyRef* path, const int pathSize,
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bool Sapphire::World::Navi::NaviProvider::getSteerTarget( dtNavMeshQuery* navQuery, const float* startPos, const float* endPos,
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const float minTargetDist, const dtPolyRef* path, const int32_t pathSize,
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float* steerPos, unsigned char& steerPosFlag, dtPolyRef& steerPosRef,
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float* outPoints, int* outPointCount )
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float* outPoints, int32_t* outPointCount )
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{
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// Find steer target.
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static const int MAX_STEER_POINTS = 3;
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static const int32_t MAX_STEER_POINTS = 3;
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float steerPath[ MAX_STEER_POINTS * 3 ];
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unsigned char steerPathFlags[MAX_STEER_POINTS];
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uint8_t steerPathFlags[ MAX_STEER_POINTS ];
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dtPolyRef steerPathPolys[ MAX_STEER_POINTS ];
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int nsteerPath = 0;
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int32_t nsteerPath = 0;
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navQuery->findStraightPath( startPos, endPos, path, pathSize,
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steerPath, steerPathFlags, steerPathPolys, &nsteerPath, MAX_STEER_POINTS );
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if( !nsteerPath )
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if( outPoints && outPointCount )
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{
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*outPointCount = nsteerPath;
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for( int i = 0; i < nsteerPath; ++i )
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for( int32_t i = 0; i < nsteerPath; ++i )
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dtVcopy( &outPoints[ i * 3 ], &steerPath[ i * 3 ] );
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}
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// Find vertex far enough to steer to.
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int ns = 0;
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int32_t ns = 0;
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while( ns < nsteerPath )
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{
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// Stop at Off-Mesh link or when point is further than slop away.
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return true;
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}
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std::vector< Sapphire::Common::FFXIVARR_POSITION3 > Sapphire::NaviProvider::findFollowPath( Common::FFXIVARR_POSITION3 startPos, Common::FFXIVARR_POSITION3 endPos )
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std::vector< Sapphire::Common::FFXIVARR_POSITION3 >
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Sapphire::World::Navi::NaviProvider::findFollowPath( const Common::FFXIVARR_POSITION3& startPos,
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const Common::FFXIVARR_POSITION3& endPos )
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{
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if( !m_naviMesh || !m_naviMeshQuery )
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throw std::runtime_error( "No navimesh loaded" );
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@ -229,7 +231,7 @@ std::vector< Sapphire::Common::FFXIVARR_POSITION3 > Sapphire::NaviProvider::find
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return resultCoords;
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dtPolyRef polys[ MAX_POLYS ];
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int numPolys = 0;
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int32_t numPolys = 0;
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m_naviMeshQuery->findPath( startRef, endRef, spos, epos, &filter, polys, &numPolys, MAX_POLYS );
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@ -238,18 +240,20 @@ std::vector< Sapphire::Common::FFXIVARR_POSITION3 > Sapphire::NaviProvider::find
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{
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// Iterate over the path to find smooth path on the detail mesh surface.
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memcpy( polys, polys, sizeof( dtPolyRef )*numPolys );
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int npolys = numPolys;
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int32_t npolys = numPolys;
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float iterPos[3], targetPos[3];
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m_naviMeshQuery->closestPointOnPoly( startRef, spos, iterPos, 0 );
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m_naviMeshQuery->closestPointOnPoly( polys[ npolys - 1 ], epos, targetPos, 0 );
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Logger::debug("IterPos: {0} {1} {2}; TargetPos: {3} {4} {5}", iterPos[0], iterPos[1], iterPos[2], targetPos[0], targetPos[1], targetPos[2]);
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Logger::debug( "IterPos: {0} {1} {2}; TargetPos: {3} {4} {5}",
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iterPos[ 0 ], iterPos[ 1 ], iterPos[ 2 ],
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targetPos[ 0 ], targetPos[ 1 ], targetPos[ 2 ] );
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static const float STEP_SIZE = 1.2f;
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static const float SLOP = 0.15f;
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int numSmoothPath = 0;
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int32_t numSmoothPath = 0;
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float smoothPath[ MAX_SMOOTH * 3 ];
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dtVcopy( &smoothPath[ numSmoothPath * 3 ], iterPos );
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@ -261,7 +265,7 @@ std::vector< Sapphire::Common::FFXIVARR_POSITION3 > Sapphire::NaviProvider::find
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{
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// Find location to steer towards.
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float steerPos[ 3 ];
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unsigned char steerPosFlag;
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uint8_t steerPosFlag;
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dtPolyRef steerPosRef;
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if( !getSteerTarget( m_naviMeshQuery, iterPos, targetPos, SLOP,
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@ -286,7 +290,7 @@ std::vector< Sapphire::Common::FFXIVARR_POSITION3 > Sapphire::NaviProvider::find
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// Move
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float result[ 3 ];
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dtPolyRef visited[ 16 ];
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int nvisited = 0;
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int32_t nvisited = 0;
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m_naviMeshQuery->moveAlongSurface( polys[ 0 ], iterPos, moveTgt, &filter,
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result, visited, &nvisited, 16 );
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@ -317,14 +321,14 @@ std::vector< Sapphire::Common::FFXIVARR_POSITION3 > Sapphire::NaviProvider::find
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// Advance the path up to and over the off-mesh connection.
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dtPolyRef prevRef = 0, polyRef = polys[ 0 ];
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int npos = 0;
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int32_t npos = 0;
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while( npos < npolys && polyRef != steerPosRef )
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{
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prevRef = polyRef;
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polyRef = polys[ npos ];
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npos++;
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}
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for( int i = npos; i < npolys; ++i )
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for( int32_t i = npos; i < npolys; ++i )
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polys[ i - npos ] = polys[ i ];
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npolys -= npos;
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@ -359,7 +363,7 @@ std::vector< Sapphire::Common::FFXIVARR_POSITION3 > Sapphire::NaviProvider::find
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}
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}
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for( int i = 0; i < numSmoothPath; i += 3 )
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for( int32_t i = 0; i < numSmoothPath; i += 3 )
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{
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resultCoords.push_back( Common::FFXIVARR_POSITION3{ smoothPath[ i ], smoothPath[ i + 1 ], smoothPath[ i + 2 ] } );
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}
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@ -368,7 +372,7 @@ std::vector< Sapphire::Common::FFXIVARR_POSITION3 > Sapphire::NaviProvider::find
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return resultCoords;
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}
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void Sapphire::NaviProvider::loadMesh( std::string path )
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void Sapphire::World::Navi::NaviProvider::loadMesh( const std::string& path )
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{
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FILE* fp = fopen( path.c_str(), "rb" );
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if( !fp )
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@ -414,7 +418,7 @@ void Sapphire::NaviProvider::loadMesh( std::string path )
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}
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// Read tiles.
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for( int i = 0; i < header.numTiles; ++i )
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for( int32_t i = 0; i < header.numTiles; ++i )
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{
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NavMeshTileHeader tileHeader;
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readLen = fread( &tileHeader, sizeof( tileHeader ), 1, fp );
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@ -427,8 +431,9 @@ void Sapphire::NaviProvider::loadMesh( std::string path )
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if( !tileHeader.tileRef || !tileHeader.dataSize )
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break;
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unsigned char* data = (unsigned char*)dtAlloc( tileHeader.dataSize, DT_ALLOC_PERM );
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if( !data ) break;
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uint8_t* data = reinterpret_cast< uint8_t* >( dtAlloc( tileHeader.dataSize, DT_ALLOC_PERM ) );
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if( !data )
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break;
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memset( data, 0, tileHeader.dataSize );
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readLen = fread( data, tileHeader.dataSize, 1, fp );
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if( readLen != 1 )
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@ -6,43 +6,43 @@
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#include <recastnavigation/Detour/Include/DetourNavMesh.h>
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#include <recastnavigation/Detour/Include/DetourNavMeshQuery.h>
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namespace Sapphire
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namespace Sapphire::World::Navi
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{
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class NaviProvider
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{
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static const int NAVMESHSET_MAGIC = 'M' << 24 | 'S' << 16 | 'E' << 8 | 'T'; //'MSET';
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static const int NAVMESHSET_VERSION = 1;
|
||||
static const int32_t NAVMESHSET_MAGIC = 'M' << 24 | 'S' << 16 | 'E' << 8 | 'T'; //'MSET'
|
||||
static const int32_t NAVMESHSET_VERSION = 1;
|
||||
|
||||
struct NavMeshSetHeader
|
||||
{
|
||||
int magic;
|
||||
int version;
|
||||
int numTiles;
|
||||
int32_t magic;
|
||||
int32_t version;
|
||||
int32_t numTiles;
|
||||
dtNavMeshParams params;
|
||||
};
|
||||
|
||||
struct NavMeshTileHeader
|
||||
{
|
||||
dtTileRef tileRef;
|
||||
int dataSize;
|
||||
int32_t dataSize;
|
||||
};
|
||||
|
||||
static const int MAX_POLYS = 256;
|
||||
static const int MAX_SMOOTH = 2048;
|
||||
static const int32_t MAX_POLYS = 256;
|
||||
static const int32_t MAX_SMOOTH = 2048;
|
||||
|
||||
public:
|
||||
NaviProvider( const std::string internalName );
|
||||
NaviProvider( const std::string& internalName );
|
||||
|
||||
bool init();
|
||||
void loadMesh( std::string path );
|
||||
void loadMesh( const std::string& path );
|
||||
void initQuery();
|
||||
|
||||
void toDetourPos(const Common::FFXIVARR_POSITION3 position, float* out);
|
||||
Sapphire::Common::FFXIVARR_POSITION3 toGamePos( float* pos );
|
||||
void toDetourPos( const Common::FFXIVARR_POSITION3& position, float* out );
|
||||
Common::FFXIVARR_POSITION3 toGamePos( float* pos );
|
||||
|
||||
std::vector< Sapphire::Common::FFXIVARR_POSITION3 > findFollowPath(Common::FFXIVARR_POSITION3 startPos, Common::FFXIVARR_POSITION3 endPos);
|
||||
std::vector< Common::FFXIVARR_POSITION3 > findFollowPath( const Common::FFXIVARR_POSITION3& startPos, const Common::FFXIVARR_POSITION3& endPos );
|
||||
|
||||
bool hasNaviMesh() const;
|
||||
|
||||
|
@ -55,10 +55,12 @@ namespace Sapphire
|
|||
float m_polyFindRange[ 3 ];
|
||||
|
||||
private:
|
||||
static int fixupCorridor( dtPolyRef* path, const int npath, const int maxPath, const dtPolyRef* visited, const int nvisited );
|
||||
static int fixupShortcuts( dtPolyRef* path, int npath, dtNavMeshQuery* navQuery );
|
||||
static int32_t fixupCorridor( dtPolyRef* path, int32_t npath, int32_t maxPath, const dtPolyRef* visited, int32_t nvisited );
|
||||
static int32_t fixupShortcuts( dtPolyRef* path, int32_t npath, dtNavMeshQuery* navQuery );
|
||||
inline static bool inRange( const float* v1, const float* v2, const float r, const float h );
|
||||
static bool getSteerTarget( dtNavMeshQuery* navQuery, const float* startPos, const float* endPos, const float minTargetDist, const dtPolyRef* path, const int pathSize, float* steerPos, unsigned char& steerPosFlag, dtPolyRef& steerPosRef, float* outPoints = 0, int* outPointCount = 0 );
|
||||
static bool getSteerTarget( dtNavMeshQuery* navQuery, const float* startPos, const float* endPos, const float minTargetDist,
|
||||
const dtPolyRef* path, const int32_t pathSize, float* steerPos, uint8_t& steerPosFlag,
|
||||
dtPolyRef& steerPosRef, float* outPoints = 0, int32_t* outPointCount = 0 );
|
||||
|
||||
};
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue