diff --git a/src/world/Territory/Territory.cpp b/src/world/Territory/Territory.cpp index 4c652573..e021b98c 100644 --- a/src/world/Territory/Territory.cpp +++ b/src/world/Territory/Territory.cpp @@ -508,7 +508,7 @@ void Sapphire::Territory::updateSessions( uint64_t tickCount, bool changedWeathe // this session is not linked to this area anymore, remove it from zone session list if( ( !pPlayer->getCurrentTerritory() ) || ( pPlayer->getCurrentTerritory() != shared_from_this() ) ) { - Logger::debug( "removeActor( pPlayer );" ); + Logger::debug( "[{}] removeActor( pPlayer );", pPlayer->getId() ); removeActor( pPlayer ); return; } @@ -733,12 +733,12 @@ void Sapphire::Territory::updateInRangeSet( Entity::GameObjectPtr pActor, CellPt void Sapphire::Territory::onPlayerZoneIn( Entity::Player& player ) { - Logger::debug( "Territory::onEnterTerritory: Territory#{0}|{1}, Entity#{2}", getGuId(), getTerritoryTypeId(), player.getId() ); + Logger::debug( "[{2}] Territory::onEnterTerritory: Territory#{0}|{1}", getGuId(), getTerritoryTypeId(), player.getId() ); } void Sapphire::Territory::onLeaveTerritory( Entity::Player& player ) { - Logger::debug( "Territory::onLeaveTerritory: Territory#{0}|{1}, Entity#{2}", getGuId(), getTerritoryTypeId(), player.getId() ); + Logger::debug( "[{2}] Territory::onLeaveTerritory: Territory#{0}|{1}", getGuId(), getTerritoryTypeId(), player.getId() ); } void Sapphire::Territory::onUpdate( uint64_t tickCount )