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This commit is contained in:
collett 2020-02-02 19:51:13 +09:00
parent aaccb4bd6a
commit e75db49d37
2 changed files with 2 additions and 2 deletions

View file

@ -835,6 +835,7 @@ void Sapphire::Entity::Player::setClassJob( Common::ClassJob classJob )
sendStatusUpdate(); sendStatusUpdate();
gaugeClear(); gaugeClear();
sendActorGauge();
} }
void Sapphire::Entity::Player::setLevel( uint8_t level ) void Sapphire::Entity::Player::setLevel( uint8_t level )
@ -2161,7 +2162,6 @@ void Sapphire::Entity::Player::gaugeClear()
std::memset( m_gauge, 0, sizeof( m_gauge ) ); std::memset( m_gauge, 0, sizeof( m_gauge ) );
auto pPacket = makeZonePacket< FFXIVIpcEffect037F >( getId() ); auto pPacket = makeZonePacket< FFXIVIpcEffect037F >( getId() );
queuePacket( pPacket ); queuePacket( pPacket );
sendActorGauge();
} }
void Sapphire::Entity::Player::gaugeSet( uint8_t index, uint8_t value ) void Sapphire::Entity::Player::gaugeSet( uint8_t index, uint8_t value )

View file

@ -424,7 +424,7 @@ void Sapphire::Network::GameConnection::finishLoadingHandler( FrameworkPtr pFw,
// spawn the player for himself // spawn the player for himself
player.spawn( player.getAsPlayer() ); player.spawn( player.getAsPlayer() );
player.sendActorGuage(); player.sendActorGauge();
// notify the zone of a change in position to force an "inRangeActor" update // notify the zone of a change in position to force an "inRangeActor" update
player.getCurrentTerritory()->updateActorPosition( player ); player.getCurrentTerritory()->updateActorPosition( player );