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Added Zone GuId to gm teri_info and fixed spacing

This commit is contained in:
Biscuit Boy 2018-04-22 00:50:04 +10:00
parent 3c65d76114
commit eb0996ee78

View file

@ -467,10 +467,11 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac
auto pCurrentZone = player.getCurrentZone();
player.sendNotice( "ZoneId: " + std::to_string( player.getZoneId() ) + "\nName: " +
pCurrentZone->getName() + "\nInternalName: " +
pCurrentZone->getInternalName() + "\nPopCount: " +
pCurrentZone->getInternalName() + "\nGuId: " +
std::to_string( pCurrentZone->getGuId() ) + "\nPopCount: " +
std::to_string( pCurrentZone->getPopCount() ) +
"\nCurrentWeather:" + std::to_string( static_cast< uint8_t >( pCurrentZone->getCurrentWeather() ) ) +
"\nNextWeather:" + std::to_string( static_cast< uint8_t >( pCurrentZone->getNextWeather() ) ) );
"\nCurrentWeather: " + std::to_string( static_cast< uint8_t >( pCurrentZone->getCurrentWeather() ) ) +
"\nNextWeather: " + std::to_string( static_cast< uint8_t >( pCurrentZone->getNextWeather() ) ) );
break;
}
case GmCommand::Jump: