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restyle it

This commit is contained in:
Dantestyle 2018-07-31 00:07:54 +02:00
parent 05762be79c
commit eb6a405e32

View file

@ -320,101 +320,57 @@ void Core::DebugCommandHandler::set( char * data, Entity::Player& player, boost:
{ {
pTerriMgr->disableCurrentFestival(); pTerriMgr->disableCurrentFestival();
} }
else if ( subCommand == "BitFlag8" ) else if ( subCommand == "BitFlag" )
{ {
uint16_t questId; uint16_t questId;
uint8_t questBit; uint8_t questBit;
sscanf( params.c_str(), "%hu %hhu", &questId, &questBit ); int8_t BitFlag;
sscanf( params.c_str(), "%hu %hhu %hu", &BitFlag, &questId, &questBit );
if ( player.hasQuest( questId ) ) if( !player.hasQuest( questId ) )
{ {
if ( !questBit == 0 || !questId == 0 ) player.sendDebug( "Player doesn't have the quest with ID: " + std::to_string( questId ) );
return;
}
if( questBit == 0 || questId == 0 )
{
player.sendDebug( "Params are not correct" );
return;
}
switch ( BitFlag )
{
case 8:
{
player.setQuestBitFlag8( questId, questBit, true ); player.setQuestBitFlag8( questId, questBit, true );
else break;
player.sendDebug( "Params are not correct" ); }
} case 16:
else {
player.sendDebug( "Player doesn't have the quest with ID: " + std::to_string( questId ) );
}
else if ( subCommand == "BitFlag16" )
{
uint16_t questId;
uint8_t questBit;
sscanf( params.c_str(), "%hu %hhu", &questId, &questBit );
if( player.hasQuest( questId ) )
{
if( !questBit == 0 || !questId == 0 )
player.setQuestBitFlag16( questId, questBit, true ); player.setQuestBitFlag16( questId, questBit, true );
else break;
player.sendDebug( "Params are not correct" ); }
} case 24:
else {
player.sendDebug( "Player doesn't have the quest with ID: " + std::to_string( questId ) );
}
else if ( subCommand == "BitFlag24" )
{
uint16_t questId;
uint8_t questBit;
sscanf( params.c_str(), "%hu %hhu", &questId, &questBit );
if( player.hasQuest( questId ) )
{
if( !questBit == 0 || !questId == 0 )
player.setQuestBitFlag24( questId, questBit, true ); player.setQuestBitFlag24( questId, questBit, true );
else break;
player.sendDebug( "Params are not correct" ); }
} case 32:
else {
player.sendDebug( "Player doesn't have the quest with ID: " + std::to_string( questId ) );
}
else if ( subCommand == "BitFlag32" )
{
uint16_t questId;
uint8_t questBit;
sscanf( params.c_str(), "%hu %hhu", &questId, &questBit );
if( player.hasQuest( questId ) )
{
if( !questBit == 0 || !questId == 0 )
player.setQuestBitFlag32( questId, questBit, true ); player.setQuestBitFlag32( questId, questBit, true );
else break;
player.sendDebug( "Params are not correct" ); }
} case 40:
else {
player.sendDebug( "Player doesn't have the quest with ID: " + std::to_string( questId ) );
}
else if ( subCommand == "BitFlag40" )
{
uint16_t questId;
uint8_t questBit;
sscanf( params.c_str(), "%hu %hhu", &questId, &questBit );
if( player.hasQuest( questId ) )
{
if( !questBit == 0 || !questId == 0 )
player.setQuestBitFlag40( questId, questBit, true ); player.setQuestBitFlag40( questId, questBit, true );
else break;
player.sendDebug( "Params are not correct" ); }
} case 48:
else {
player.sendDebug( "Player doesn't have the quest with ID: " + std::to_string( questId ) );
}
else if ( subCommand == "BitFlag48" )
{
uint16_t questId;
uint8_t questBit;
sscanf( params.c_str(), "%hu %hhu", &questId, &questBit );
if( player.hasQuest( questId ) )
{
if( !questBit == 0 || !questId == 0 )
player.setQuestBitFlag48( questId, questBit, true ); player.setQuestBitFlag48( questId, questBit, true );
else break;
player.sendDebug( "Params are not correct" ); }
} }
else
player.sendDebug( "Player doesn't have the quest with ID: " + std::to_string( questId ) );
} }
else else
{ {