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Indentation

This commit is contained in:
amibu 2017-10-09 15:34:41 +02:00
parent 6b306f9aee
commit ec5a6c65d5
3 changed files with 80 additions and 77 deletions

View file

@ -2,33 +2,36 @@
class CmnDefCutSceneReplayDef
{
def CmnDefCutSceneReplayDef()
{
this.id = 721028;
}
def Scene00000( player )
{
player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/,
def CmnDefCutSceneReplayDef()
{
this.id = 721028;
}
def Scene00000( player )
{
player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/,
fun( player, eventId, param1, param2, param3 )
{
CmnDefCutSceneReplay.Scene00001( player, param2 );
if( param2 != 0 )
{
CmnDefCutSceneReplay.Scene00001( player, param2 );
}
});
}
}
def Scene00001( player, returnScene )
{
player.eventPlay( this.id, 1, 0xFB2EC8F8/*flags*/, 0/*unk*/, 1, returnScene,
def Scene00001( player, returnScene )
{
player.eventPlay( this.id, 1, 0xFB2EC8F8/*flags*/, 0/*unk*/, 1, returnScene,
fun( player, eventId, param1, param2, param3 )
{
});
}
}
def onTalk( eventId, player, actorId )
{
this.Scene00000( player );
}
def onTalk( eventId, player, actorId )
{
this.Scene00000( player );
}
};

View file

@ -2,60 +2,60 @@
class CmnDefInnBedDef
{
def CmnDefInnBedDef()
{
this.id = 720916;
}
def Scene00000( player ) //Menu
{
player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/,
fun( player, eventId, param1, param2, param3 )
def CmnDefInnBedDef()
{
this.id = 720916;
}
def Scene00000( player ) //Menu
{
player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/,
fun( player, eventId, param1, param2, param3 )
{
if( param2 > 1 )
{
if( param2 > 1 )
{
CmnDefInnBed.Scene00001( player, param2 );
}
});
}
CmnDefInnBed.Scene00001( player, param2 );
}
});
}
def Scene00001( player, what ) //Lay down
{
player.eventPlay( this.id, 1, 0xF32E48F8/*flags*/, 0/*unk*/, 1/*unk*/, what,
fun( player, eventId, param1, param2, param3 )
{
CmnDefInnBed.Scene00002( player, param2 );
});
}
def Scene00001( player, what ) //Lay down
{
player.eventPlay( this.id, 1, 0xF32E48F8/*flags*/, 0/*unk*/, 1/*unk*/, what,
fun( player, eventId, param1, param2, param3 )
{
CmnDefInnBed.Scene00002( player, param2 );
});
}
def Scene00002( player, what ) //Log out
{
player.eventPlay( this.id, 2, 0xF32E48F8/*flags*/, 0/*unk*/, 1/*unk*/, what,
fun( player, eventId, param1, param2, param3 )
{
def Scene00002( player, what ) //Log out
{
player.eventPlay( this.id, 2, 0xF32E48F8/*flags*/, 0/*unk*/, 1/*unk*/, what,
fun( player, eventId, param1, param2, param3 )
{
});
}
});
}
def Scene00100( player ) //Wake up
{
player.eventPlay( this.id, 100, 0xF32E48F8/*flags*/, 0/*unk*/, 0/*unk*/,
fun( player, eventId, param1, param2, param3 )
{
def Scene00100( player ) //Wake up
{
player.eventPlay( this.id, 100, 0xF32E48F8/*flags*/, 0/*unk*/, 0/*unk*/,
fun( player, eventId, param1, param2, param3 )
{
});
}
});
}
def onTalk( eventId, player, actorId )
{
this.Scene00000( player );
}
def onTalk( eventId, player, actorId )
{
this.Scene00000( player );
}
def onEnterTerritory( eventId, player, param1, param2 )
{
this.Scene00100( player );
}
def onEnterTerritory( eventId, player, param1, param2 )
{
this.Scene00100( player );
}
};

View file

@ -2,24 +2,24 @@
class HouFurOrchestrionDef
{
def HouFurOrchestrionDef()
{
this.id = 721226;
}
def Scene00000( player )
{
player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/,
def HouFurOrchestrionDef()
{
this.id = 721226;
}
def Scene00000( player )
{
player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/,
fun( player, eventId, param1, param2, param3 )
{
});
}
}
def onTalk( eventId, player, actorId )
{
this.Scene00000( player );
}
def onTalk( eventId, player, actorId )
{
this.Scene00000( player );
}
};