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Indentation

This commit is contained in:
amibu 2017-10-09 15:34:41 +02:00
parent 6b306f9aee
commit ec5a6c65d5
3 changed files with 80 additions and 77 deletions

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@ -2,33 +2,36 @@
class CmnDefCutSceneReplayDef class CmnDefCutSceneReplayDef
{ {
def CmnDefCutSceneReplayDef() def CmnDefCutSceneReplayDef()
{ {
this.id = 721028; this.id = 721028;
} }
def Scene00000( player ) def Scene00000( player )
{ {
player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/, player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/,
fun( player, eventId, param1, param2, param3 ) fun( player, eventId, param1, param2, param3 )
{ {
CmnDefCutSceneReplay.Scene00001( player, param2 ); if( param2 != 0 )
{
CmnDefCutSceneReplay.Scene00001( player, param2 );
}
}); });
} }
def Scene00001( player, returnScene ) def Scene00001( player, returnScene )
{ {
player.eventPlay( this.id, 1, 0xFB2EC8F8/*flags*/, 0/*unk*/, 1, returnScene, player.eventPlay( this.id, 1, 0xFB2EC8F8/*flags*/, 0/*unk*/, 1, returnScene,
fun( player, eventId, param1, param2, param3 ) fun( player, eventId, param1, param2, param3 )
{ {
}); });
} }
def onTalk( eventId, player, actorId ) def onTalk( eventId, player, actorId )
{ {
this.Scene00000( player ); this.Scene00000( player );
} }
}; };

View file

@ -2,60 +2,60 @@
class CmnDefInnBedDef class CmnDefInnBedDef
{ {
def CmnDefInnBedDef() def CmnDefInnBedDef()
{ {
this.id = 720916; this.id = 720916;
} }
def Scene00000( player ) //Menu def Scene00000( player ) //Menu
{ {
player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/, player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/,
fun( player, eventId, param1, param2, param3 ) fun( player, eventId, param1, param2, param3 )
{
if( param2 > 1 )
{ {
if( param2 > 1 ) CmnDefInnBed.Scene00001( player, param2 );
{ }
CmnDefInnBed.Scene00001( player, param2 );
}
}); });
} }
def Scene00001( player, what ) //Lay down def Scene00001( player, what ) //Lay down
{ {
player.eventPlay( this.id, 1, 0xF32E48F8/*flags*/, 0/*unk*/, 1/*unk*/, what, player.eventPlay( this.id, 1, 0xF32E48F8/*flags*/, 0/*unk*/, 1/*unk*/, what,
fun( player, eventId, param1, param2, param3 ) fun( player, eventId, param1, param2, param3 )
{ {
CmnDefInnBed.Scene00002( player, param2 ); CmnDefInnBed.Scene00002( player, param2 );
}); });
} }
def Scene00002( player, what ) //Log out def Scene00002( player, what ) //Log out
{ {
player.eventPlay( this.id, 2, 0xF32E48F8/*flags*/, 0/*unk*/, 1/*unk*/, what, player.eventPlay( this.id, 2, 0xF32E48F8/*flags*/, 0/*unk*/, 1/*unk*/, what,
fun( player, eventId, param1, param2, param3 ) fun( player, eventId, param1, param2, param3 )
{ {
}); });
} }
def Scene00100( player ) //Wake up def Scene00100( player ) //Wake up
{ {
player.eventPlay( this.id, 100, 0xF32E48F8/*flags*/, 0/*unk*/, 0/*unk*/, player.eventPlay( this.id, 100, 0xF32E48F8/*flags*/, 0/*unk*/, 0/*unk*/,
fun( player, eventId, param1, param2, param3 ) fun( player, eventId, param1, param2, param3 )
{ {
}); });
} }
def onTalk( eventId, player, actorId ) def onTalk( eventId, player, actorId )
{ {
this.Scene00000( player ); this.Scene00000( player );
} }
def onEnterTerritory( eventId, player, param1, param2 ) def onEnterTerritory( eventId, player, param1, param2 )
{ {
this.Scene00100( player ); this.Scene00100( player );
} }
}; };

View file

@ -2,24 +2,24 @@
class HouFurOrchestrionDef class HouFurOrchestrionDef
{ {
def HouFurOrchestrionDef() def HouFurOrchestrionDef()
{ {
this.id = 721226; this.id = 721226;
} }
def Scene00000( player ) def Scene00000( player )
{ {
player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/, player.eventPlay( this.id, 0, 0x2000/*flags*/, 0/*unk*/, 1/*unk*/,
fun( player, eventId, param1, param2, param3 ) fun( player, eventId, param1, param2, param3 )
{ {
}); });
} }
def onTalk( eventId, player, actorId ) def onTalk( eventId, player, actorId )
{ {
this.Scene00000( player ); this.Scene00000( player );
} }
}; };