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Fixed Level up / Fixed Build
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parent
95746e3219
commit
eda3f971d5
2 changed files with 3 additions and 3 deletions
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@ -127,7 +127,7 @@ enum ServerZoneIpcType :
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ObjectSpawn = 0x0179, // updated 4.4
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ObjectSpawn = 0x0179, // updated 4.4
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ObjectDespawn = 0x017A, // updated 4.4
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ObjectDespawn = 0x017A, // updated 4.4
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SetLevelSync = 0x017B, // updated 4.4
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UpdateClassInfo = 0x017B, // updated 4.4
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SilentSetClassJob = 0x017C, // updated 4.4 - seems to be the case, not sure if it's actually used for anything
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SilentSetClassJob = 0x017C, // updated 4.4 - seems to be the case, not sure if it's actually used for anything
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InitUI = 0x017D, // updated 4.4
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InitUI = 0x017D, // updated 4.4
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@ -138,7 +138,7 @@ enum ServerZoneIpcType :
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ModelEquip = 0x0182, // updated 4.4
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ModelEquip = 0x0182, // updated 4.4
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Examine = 0x0183, // updated 4.4
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Examine = 0x0183, // updated 4.4
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CharaNameReq = 0x0185, // updated 4.4
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CharaNameReq = 0x0185, // updated 4.4
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UpdateClassInfo = 0x0186, // updated 4.4
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SetLevelSync = 0x0186, // not updated for 4.4, not sure what it is anymore
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ItemInfo = 0x018C, // updated 4.4
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ItemInfo = 0x018C, // updated 4.4
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ContainerInfo = 0x018D, // updated 4.4
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ContainerInfo = 0x018D, // updated 4.4
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@ -1596,7 +1596,7 @@ struct FFXIVIpcWardYardInfo :
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* Structural representation of the packet sent by the server
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* Structural representation of the packet sent by the server
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* to show the current shared estate settings
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* to show the current shared estate settings
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*/
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*/
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struct FFXIVIpcActorFreeSpawn :
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struct FFXIVIpcSharedEstateSettingsResponse :
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FFXIVIpcBasePacket< SharedEstateSettingsResponse >
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FFXIVIpcBasePacket< SharedEstateSettingsResponse >
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{
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{
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struct playerEntry {
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struct playerEntry {
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