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Scripts/Quests
more style changes
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@ -53,7 +53,7 @@ public:
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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{
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auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
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auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
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auto actor = pEventMgr->mapEventActorToRealActor( static_cast<uint32_t>( actorId ) );
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auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
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if( actor == Actor0 )
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if( actor == Actor0 )
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{
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{
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