mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-26 22:37:45 +00:00
Cleanup
This commit is contained in:
parent
1bde2bd802
commit
f29671911e
4 changed files with 167 additions and 185 deletions
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@ -7,16 +7,17 @@
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#include <boost/format.hpp>
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#include <boost/format.hpp>
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#include "Util/Util.h"
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#include "Util/Util.h"
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Core::Network::Packets::GamePacket::GamePacket( uint16_t subType, uint16_t size, uint32_t id1, uint32_t id2, uint16_t type )
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Core::Network::Packets::GamePacket::GamePacket( uint16_t subType, uint16_t size,
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uint32_t id1, uint32_t id2, uint16_t type )
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{
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{
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m_dataBuf = std::vector<uint8_t>( size );
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m_dataBuf = std::vector< uint8_t >( size );
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memset( &m_segHdr, 0, sizeof( m_segHdr ) );
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memset( &m_segHdr, 0, sizeof( m_segHdr ) );
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setHeader( size, type, id1, id2, subType, 0x00 );
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setHeader( size, type, id1, id2, subType, 0x00 );
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}
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}
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void Core::Network::Packets::GamePacket::setHeader( uint16_t size, uint16_t type, uint32_t id1, uint32_t id2, uint16_t subType, uint32_t unknown )
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void Core::Network::Packets::GamePacket::setHeader( uint16_t size, uint16_t type, uint32_t id1,
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uint32_t id2, uint16_t subType, uint32_t unknown )
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{
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{
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m_segHdr.size = size;
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m_segHdr.size = size;
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@ -40,7 +41,7 @@ void Core::Network::Packets::GamePacket::setHeader( uint16_t size, uint16_t type
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Core::Network::Packets::GamePacket::GamePacket( char * pData, uint16_t size, bool bWriteStamp )
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Core::Network::Packets::GamePacket::GamePacket( char * pData, uint16_t size, bool bWriteStamp )
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{
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{
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m_dataBuf = std::vector<uint8_t>( size );
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m_dataBuf = std::vector< uint8_t >( size );
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memcpy( &m_dataBuf[0], pData, size );
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memcpy( &m_dataBuf[0], pData, size );
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m_unknown2 = 0;
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m_unknown2 = 0;
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@ -65,9 +66,12 @@ Core::Network::Packets::GamePacket::GamePacket( const Packets::FFXIVARR_PACKET_R
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{
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{
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m_segHdr = packetData.segHdr;
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m_segHdr = packetData.segHdr;
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m_dataBuf = std::vector<uint8_t>( m_segHdr.size );
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m_dataBuf = std::vector< uint8_t >( m_segHdr.size );
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memcpy( &m_dataBuf[0] + sizeof( Packets::FFXIVARR_PACKET_SEGMENT_HEADER ),
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&packetData.data[0],
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m_segHdr.size - sizeof( Packets::FFXIVARR_PACKET_SEGMENT_HEADER ) );
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memcpy( &m_dataBuf[0] + sizeof( Packets::FFXIVARR_PACKET_SEGMENT_HEADER ), &packetData.data[0], m_segHdr.size - sizeof( Packets::FFXIVARR_PACKET_SEGMENT_HEADER ) );
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memcpy( &m_dataBuf[0], &m_segHdr, sizeof( Packets::FFXIVARR_PACKET_SEGMENT_HEADER ) );
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memcpy( &m_dataBuf[0], &m_segHdr, sizeof( Packets::FFXIVARR_PACKET_SEGMENT_HEADER ) );
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m_subType = *reinterpret_cast< uint16_t* >( &m_dataBuf[0] + 0x12 );
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m_subType = *reinterpret_cast< uint16_t* >( &m_dataBuf[0] + 0x12 );
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@ -98,5 +102,5 @@ void Core::Network::Packets::GamePacket::savePacket()
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std::string Core::Network::Packets::GamePacket::toString() const
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std::string Core::Network::Packets::GamePacket::toString() const
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{
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{
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return Core::Util::binaryToHexDump( const_cast<uint8_t *>( &m_dataBuf[0] ), getSize() );
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return Core::Util::binaryToHexDump( const_cast< uint8_t* >( &m_dataBuf[0] ), getSize() );
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}
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}
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@ -20,7 +20,7 @@ template < typename T, typename T1 >
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class GamePacketNew;
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class GamePacketNew;
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template < typename T, typename T1 >
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template < typename T, typename T1 >
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std::ostream& operator<< ( std::ostream& os, const GamePacketNew< T, T1 >& packet );
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std::ostream& operator << ( std::ostream& os, const GamePacketNew< T, T1 >& packet );
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template< class T >
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template< class T >
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using ZoneChannelPacket = GamePacketNew< T, ServerZoneIpcType >;
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using ZoneChannelPacket = GamePacketNew< T, ServerZoneIpcType >;
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@ -32,15 +32,15 @@ using ChatChannelPacket = GamePacketNew< T, ServerChatIpcType >;
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* The base implementation of a game packet. Needed for parsing packets.
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* The base implementation of a game packet. Needed for parsing packets.
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*/
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*/
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template < typename T1 >
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template < typename T1 >
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class FFXIVPacketBase
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class FFXIVIpcPacketBase
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{
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{
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public:
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public:
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virtual ~FFXIVPacketBase() = default;
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virtual ~FFXIVIpcPacketBase() = default;
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/**
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/**
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* @brief Gets the IPC type of this packet. (Useful for determining the
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* @brief Gets the IPC type of this packet. (Useful for determining the
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* type of a parsed packet.)
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* type of a parsed packet.)
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*/
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*/
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virtual T1 ipcType( void ) = 0;
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virtual T1 ipcType() = 0;
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};
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};
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/**
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/**
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@ -50,7 +50,7 @@ public:
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* 32 byte header information.)
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* 32 byte header information.)
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*/
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*/
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template < typename T, typename T1 >
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template < typename T, typename T1 >
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class GamePacketNew : public FFXIVPacketBase< T1 >
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class GamePacketNew : public FFXIVIpcPacketBase< T1 >
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{
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{
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public:
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public:
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/**
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/**
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@ -96,7 +96,7 @@ protected:
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};
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};
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public:
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public:
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virtual T1 ipcType( void )
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virtual T1 ipcType()
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{
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{
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return static_cast< T1 >( m_data._ServerIpcType );
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return static_cast< T1 >( m_data._ServerIpcType );
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};
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};
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@ -5,131 +5,122 @@
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using namespace Core::Network::Packets;
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using namespace Core::Network::Packets;
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namespace Core
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PacketParseResult Core::Network::Packets::getHeader( const std::vector< uint8_t > &buffer,
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const uint32_t offset,
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FFXIVARR_PACKET_HEADER &header )
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{
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{
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namespace Network
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const auto headerSize = sizeof( FFXIVARR_PACKET_HEADER );
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{
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namespace Packets
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{
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PacketParseResult getHeader( const std::vector< uint8_t > &buffer,
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const uint32_t offset,
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FFXIVARR_PACKET_HEADER &header )
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{
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const auto headerSize = sizeof( FFXIVARR_PACKET_HEADER );
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// Check if we have enough bytes in the buffer.
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// Check if we have enough bytes in the buffer.
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auto remainingBytes = buffer.size() - offset;
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auto remainingBytes = buffer.size() - offset;
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if( remainingBytes < headerSize )
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if( remainingBytes < headerSize )
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return Incomplete;
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return Incomplete;
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// Copy packet header.
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// Copy packet header.
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memcpy( &header, buffer.data() + offset, headerSize );
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memcpy( &header, buffer.data() + offset, headerSize );
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if( !checkHeader(header) )
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if( !checkHeader(header) )
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return Malformed;
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return Malformed;
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return Success;
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return Success;
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}
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}
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PacketParseResult getSegmentHeader( const std::vector< uint8_t > &buffer,
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PacketParseResult Core::Network::Packets::getSegmentHeader( const std::vector< uint8_t > &buffer,
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const uint32_t offset,
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const uint32_t offset,
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FFXIVARR_PACKET_SEGMENT_HEADER &header )
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FFXIVARR_PACKET_SEGMENT_HEADER &header )
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{
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{
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const auto headerSize = sizeof( FFXIVARR_PACKET_SEGMENT_HEADER );
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const auto headerSize = sizeof( FFXIVARR_PACKET_SEGMENT_HEADER );
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// Check if we have enough bytes in the buffer.
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// Check if we have enough bytes in the buffer.
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auto remainingBytes = buffer.size() - offset;
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auto remainingBytes = buffer.size() - offset;
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if( remainingBytes < headerSize )
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if( remainingBytes < headerSize )
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return Incomplete;
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return Incomplete;
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// Copy segment header
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// Copy segment header
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memcpy( &header, buffer.data() + offset, headerSize );
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memcpy( &header, buffer.data() + offset, headerSize );
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return Success;
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return Success;
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}
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}
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PacketParseResult getPackets( const std::vector< uint8_t > &buffer,
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PacketParseResult Core::Network::Packets::getPackets( const std::vector< uint8_t > &buffer,
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const uint32_t offset,
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const uint32_t offset,
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const FFXIVARR_PACKET_HEADER &packetHeader,
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const FFXIVARR_PACKET_HEADER &packetHeader,
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std::vector< FFXIVARR_PACKET_RAW > &packets )
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std::vector< FFXIVARR_PACKET_RAW > &packets )
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{
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{
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// sanity check: check there's enough bytes in the buffer
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// sanity check: check there's enough bytes in the buffer
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const auto bytesExpected = packetHeader.size - sizeof( struct FFXIVARR_PACKET_HEADER );
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const auto bytesExpected = packetHeader.size - sizeof( struct FFXIVARR_PACKET_HEADER );
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if( buffer.size() - offset < bytesExpected )
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if( buffer.size() - offset < bytesExpected )
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return Incomplete;
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return Incomplete;
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// Loop each message
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// Loop each message
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uint32_t count = 0;
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uint32_t count = 0;
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uint32_t bytesProcessed = 0;
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uint32_t bytesProcessed = 0;
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while( count < packetHeader.count )
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while( count < packetHeader.count )
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{
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{
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FFXIVARR_PACKET_RAW rawPacket;
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FFXIVARR_PACKET_RAW rawPacket;
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// Copy ipc packet message
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// Copy ipc packet message
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const auto packetResult = getPacket( buffer, offset + bytesProcessed, rawPacket );
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const auto packetResult = getPacket( buffer, offset + bytesProcessed, rawPacket );
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if( packetResult != Success )
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if( packetResult != Success )
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return packetResult;
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return packetResult;
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// NOTE: isn't rawPacket is allocated on stack?
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// NOTE: isn't rawPacket is allocated on stack?
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// why is okay to do this?
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// why is okay to do this?
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packets.push_back( rawPacket );
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packets.push_back( rawPacket );
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// Add message size and count
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// Add message size and count
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bytesProcessed += rawPacket.segHdr.size;
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bytesProcessed += rawPacket.segHdr.size;
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count += 1;
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count += 1;
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}
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}
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// sanity check: check if we processed all bytes.
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// sanity check: check if we processed all bytes.
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// this check can fail if size of messages don't add up to size reported from packet header.
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// this check can fail if size of messages don't add up to size reported from packet header.
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if( bytesExpected != bytesProcessed )
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if( bytesExpected != bytesProcessed )
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return Malformed;
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return Malformed;
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return Success;
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return Success;
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}
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}
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PacketParseResult getPacket( const std::vector< uint8_t > &buffer, const uint32_t offset,
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PacketParseResult Core::Network::Packets::getPacket( const std::vector< uint8_t > &buffer, const uint32_t offset,
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FFXIVARR_PACKET_RAW &packet )
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FFXIVARR_PACKET_RAW &packet )
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{
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{
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// Copy segment header
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// Copy segment header
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const auto headerResult = getSegmentHeader( buffer, offset, packet.segHdr );
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const auto headerResult = getSegmentHeader( buffer, offset, packet.segHdr );
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if( headerResult != Success )
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if( headerResult != Success )
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return headerResult;
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return headerResult;
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// Check header sanity and it's size
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// Check header sanity and it's size
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if( !checkSegmentHeader( packet.segHdr ) )
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if( !checkSegmentHeader( packet.segHdr ) )
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return Malformed;
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return Malformed;
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const auto dataOffset = offset + sizeof( struct FFXIVARR_PACKET_SEGMENT_HEADER );
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const auto dataOffset = offset + sizeof( struct FFXIVARR_PACKET_SEGMENT_HEADER );
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const auto dataSize = packet.segHdr.size;
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const auto dataSize = packet.segHdr.size;
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// Allocate data buffer and copy
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// Allocate data buffer and copy
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packet.data.resize( dataSize );
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packet.data.resize( dataSize );
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memcpy( packet.data.data(), buffer.data() + dataOffset, dataSize );
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memcpy( packet.data.data(), buffer.data() + dataOffset, dataSize );
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return Success;
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return Success;
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}
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}
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bool checkHeader( const FFXIVARR_PACKET_HEADER &header )
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bool Core::Network::Packets::checkHeader( const FFXIVARR_PACKET_HEADER &header )
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{
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{
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// Max size of the packet is capped at 1MB for now.
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// Max size of the packet is capped at 1MB for now.
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if( header.size > 1 * 1024 * 1024 )
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if( header.size > 1 * 1024 * 1024 )
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return false;
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return false;
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// Max number of message is capped at 255 for now.
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// Max number of message is capped at 255 for now.
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if( header.count > 255 )
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if( header.count > 255 )
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return false;
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return false;
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return true;
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return true;
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}
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}
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bool checkSegmentHeader( const FFXIVARR_PACKET_SEGMENT_HEADER &header )
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bool Core::Network::Packets::checkSegmentHeader( const FFXIVARR_PACKET_SEGMENT_HEADER &header )
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{
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{
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// Max size of individual message is capped at 256KB for now.
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// Max size of individual message is capped at 256KB for now.
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if( header.size > 256 * 1024 )
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if( header.size > 256 * 1024 )
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return false;
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return false;
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return true;
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return true;
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}
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}
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}
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}
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}
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@ -2,62 +2,49 @@
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#define _GAMEPACKETPARSER_H
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#define _GAMEPACKETPARSER_H
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#include "CommonNetwork.h"
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#include "CommonNetwork.h"
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namespace Core
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namespace Core {
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{
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namespace Network {
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namespace Network
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namespace Packets {
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enum PacketParseResult
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{
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{
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namespace Packets
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/// Dissected game packet successfully
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{
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Success,
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enum PacketParseResult
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{
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/// Dissected game packet successfully
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Success,
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/// Buffer is too short to dissect a message.
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/// Buffer is too short to dissect a message.
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Incomplete,
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Incomplete,
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/// Invalid data detected.
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Malformed
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};
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/// Read packet header from buffer with given offset.
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/// Invalid data detected.
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/// Buffer with given offset must be pointing to start of the new FFXIV packet.
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Malformed
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PacketParseResult getHeader(
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};
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const std::vector< uint8_t > &buffer,
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const uint32_t offset,
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FFXIVARR_PACKET_HEADER &header
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);
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/// Read packet header from buffer with given offset.
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/// Read packet header from buffer with given offset.
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/// Buffer with given offset must be pointing to start of FFXIVARR_PACKET_SEGMENT_HEADER data.
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/// Buffer with given offset must be pointing to start of the new FFXIV packet.
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/// Keep in mind that this function does check for data validity. Call checkSegmentHeader() if that's needed.
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PacketParseResult getHeader( const std::vector< uint8_t > &buffer, const uint32_t offset,
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PacketParseResult getSegmentHeader(
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FFXIVARR_PACKET_HEADER &header );
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const std::vector< uint8_t > &buffer,
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const uint32_t offset,
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FFXIVARR_PACKET_SEGMENT_HEADER &header
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);
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/// Read packets from the buffer with given offset.
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/// Read packet header from buffer with given offset.
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/// Buffer with given offset must be pointing to end of FFXIVARR_PACKET_HEADER data.
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/// Buffer with given offset must be pointing to start of FFXIVARR_PACKET_SEGMENT_HEADER data.
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PacketParseResult getPackets(
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/// Keep in mind that this function does check for data validity. Call checkSegmentHeader() if that's needed.
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const std::vector< uint8_t > &buffer,
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PacketParseResult getSegmentHeader( const std::vector< uint8_t > &buffer, const uint32_t offset,
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const uint32_t offset,
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FFXIVARR_PACKET_SEGMENT_HEADER &header );
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const FFXIVARR_PACKET_HEADER &header,
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std::vector< Packets::FFXIVARR_PACKET_RAW > &packets);
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/// Read single packet from the buffer with given offset.
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/// Buffer with an offset must be pointing to start of FFXIVARR_PACKET_SEGMENT_HEADER data.
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PacketParseResult getPacket(
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const std::vector< uint8_t > &buffer,
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const uint32_t offset,
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FFXIVARR_PACKET_RAW &packet
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);
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bool checkHeader(const FFXIVARR_PACKET_HEADER &header);
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/// Read packets from the buffer with given offset.
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bool checkSegmentHeader(const FFXIVARR_PACKET_SEGMENT_HEADER &header);
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/// Buffer with given offset must be pointing to end of FFXIVARR_PACKET_HEADER data.
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PacketParseResult getPackets( const std::vector< uint8_t > &buffer, const uint32_t offset,
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const FFXIVARR_PACKET_HEADER &header,
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std::vector< Packets::FFXIVARR_PACKET_RAW > &packets );
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}
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/// Read single packet from the buffer with given offset.
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}
|
/// Buffer with an offset must be pointing to start of FFXIVARR_PACKET_SEGMENT_HEADER data.
|
||||||
|
PacketParseResult getPacket( const std::vector< uint8_t > &buffer, const uint32_t offset,
|
||||||
|
FFXIVARR_PACKET_RAW &packet );
|
||||||
|
|
||||||
|
bool checkHeader(const FFXIVARR_PACKET_HEADER &header);
|
||||||
|
bool checkSegmentHeader(const FFXIVARR_PACKET_SEGMENT_HEADER &header);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue