From a2903a4652f8ad3e349a983d8f2b358ad48fcc94 Mon Sep 17 00:00:00 2001 From: Biscuit Date: Sat, 12 Jan 2019 13:18:58 +1100 Subject: [PATCH] Updated GMCommand2 Def Added worldId to the def since you can now Player@WorldName, this also fixes GM2 Commands not working --- src/common/Network/PacketDef/Zone/ClientZoneDef.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/common/Network/PacketDef/Zone/ClientZoneDef.h b/src/common/Network/PacketDef/Zone/ClientZoneDef.h index f4a057ad..d6537d9c 100644 --- a/src/common/Network/PacketDef/Zone/ClientZoneDef.h +++ b/src/common/Network/PacketDef/Zone/ClientZoneDef.h @@ -29,8 +29,9 @@ struct FFXIVIpcGmCommand2 : /* 0008 */ uint32_t param2; /* 000C */ uint32_t param3; /* 0010 */ uint32_t param4; - /* 0014 */ char target[0x20]; - /* 0034 */ uint32_t unknown1; + /* 0014 */ uint16_t worldId; + /* 0016 */ char target[0x20]; + /* 0036 */ uint16_t unknown1; }; struct FFXIVIpcClientTrigger :