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https://github.com/SapphireServer/Sapphire.git
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Implement CFPenaltyTime
This commit is contained in:
parent
a730ef37aa
commit
f3efd6d086
11 changed files with 136 additions and 50 deletions
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@ -77,6 +77,7 @@ CREATE TABLE charadetail (
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`ContentRetryTime` blob,
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`ContentJoinTime` int(10) DEFAULT NULL,
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`ContentClearFlag` blob,
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`CFPenaltyUntil` int unsigned NOT NULL DEFAULT '0',
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`TownWarpFstFlags` binary(2) DEFAULT NULL,
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`PathId` int(10) DEFAULT NULL,
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`StepIndex` int(5) DEFAULT NULL,
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@ -1 +0,0 @@
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Subproject commit 23b9c0a154a327b25d700cd6857a4e53bed2e8a1
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@ -285,13 +285,15 @@ namespace Core {
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HpMp = 0x00000800,
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QuestTracker = 0x00001000,
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NewGame = 0x00002000,
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// 0x0000400 is missing here
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Unlocks = 0x00008000,
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PlayTime = 0x00010000,
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NewAdventurer = 0x00020000,
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SearchInfo = 0x00040000,
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GC = 0x00080000,
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CFPenaltyTime = 0x00100000,
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All = 0xFFFFFFFF,
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};
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@ -25,9 +25,8 @@ uint64_t Core::Util::getTimeMs()
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uint64_t Core::Util::getTimeSeconds()
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{
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std::chrono::high_resolution_clock::time_point t1 = std::chrono::high_resolution_clock::now();
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auto now = std::chrono::time_point_cast< std::chrono::seconds >( t1 ).time_since_epoch().count();
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return now;
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std::chrono::seconds epoch = std::chrono::duration_cast< std::chrono::seconds >(std::chrono::system_clock::now().time_since_epoch());
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return epoch.count();
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}
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uint64_t Core::Util::getEorzeanTimeStamp()
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0
src/servers/Server_Zone/ContentFinder.cpp
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0
src/servers/Server_Zone/ContentFinder.cpp
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12
src/servers/Server_Zone/ContentFinder.h
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12
src/servers/Server_Zone/ContentFinder.h
Normal file
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@ -0,0 +1,12 @@
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#ifndef _CONTENTFINDER_H
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#define _CONTENTFINDER_H
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namespace Core {
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class ContentFinder {
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private:
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};
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}
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#endif
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@ -237,7 +237,6 @@ void Core::GameCommandHandler::set( char * data, Core::Entity::PlayerPtr pPlayer
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g_database.execute( query2.c_str() );
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}
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else if( subCommand == "discovery_reset" )
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{
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pPlayer->resetDiscovery();
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@ -257,6 +256,13 @@ void Core::GameCommandHandler::set( char * data, Core::Entity::PlayerPtr pPlayer
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else
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pPlayer->setClassJob( static_cast<Core::Common::ClassJob> ( id ) );
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}
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else if( subCommand == "cfpenalty")
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{
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uint32_t minutes;
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sscanf( params.c_str(), "%d", &minutes );
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pPlayer->setPenaltyMinutes( minutes );
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}
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}
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@ -1170,6 +1170,15 @@ void Core::Network::GameConnection::cfDutyInfoRequest(Core::Network::Packets::Ga
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Core::Entity::PlayerPtr pPlayer)
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{
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GamePacketNew< FFXIVIpcCFDutyInfo > dutyInfoPacket( pPlayer->getId() );
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auto penaltyMinutes = pPlayer->getPenaltyMinutes();
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if (penaltyMinutes > 255)
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{
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// cap it since it's uint8_t in packets
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penaltyMinutes = 255;
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}
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dutyInfoPacket.data().penaltyTime = penaltyMinutes;
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queueOutPacket( dutyInfoPacket );
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GamePacketNew< FFXIVIpcCFPlayerInNeed > inNeedsPacket( pPlayer->getId() );
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@ -86,6 +86,9 @@ Core::Entity::Player::Player() :
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memset( m_name, 0, sizeof( m_name ) );
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memset( m_stateFlags, 0, sizeof( m_stateFlags ) );
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memset( m_searchMessage, 0, sizeof( m_searchMessage ) );
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// content finder
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m_cfPenaltyUntil = 0;
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}
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Core::Entity::Player::~Player()
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@ -1499,3 +1502,39 @@ void Core::Entity::Player::autoAttack( ActorPtr pTarget )
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pTarget->takeDamage(damage);
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}
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/////////////////////////////
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// Content Finder
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/////////////////////////////
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uint32_t Core::Entity::Player::getPenaltyTimestamp() const
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{
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return m_cfPenaltyUntil;
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}
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void Core::Entity::Player::setPenaltyTimestamp( uint32_t timestamp )
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{
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m_cfPenaltyUntil = timestamp;
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setSyncFlag( PlayerSyncFlags::CFPenaltyTime );
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}
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uint32_t Core::Entity::Player::getPenaltyMinutes() const
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{
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auto currentTimestamp = Core::Util::getTimeSeconds();
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auto endTimestamp = getPenaltyTimestamp();
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// check if penalty timestamp already passed current time
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if (currentTimestamp > endTimestamp)
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{
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return 0;
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}
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auto deltaTime = endTimestamp - currentTimestamp;
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return ceil(static_cast< float > (deltaTime) / 60);
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}
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void Core::Entity::Player::setPenaltyMinutes( uint32_t minutes )
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{
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auto currentTimestamp = Core::Util::getTimeSeconds();
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setPenaltyTimestamp(currentTimestamp + minutes * 60);
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}
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@ -482,6 +482,14 @@ public:
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void setAutoattack( bool mode );
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bool isAutoattackOn() const;
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// Player Content Finder Handling
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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uint32_t getPenaltyTimestamp() const;
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void setPenaltyTimestamp( uint32_t timestamp );
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uint32_t getPenaltyMinutes() const;
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void setPenaltyMinutes( uint32_t minutes );
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private:
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uint32_t m_lastWrite;
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uint32_t m_lastPing;
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@ -597,6 +605,8 @@ private:
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uint8_t m_gc;
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uint8_t m_gcRank[3];
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// content finder info
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uint32_t m_cfPenaltyUntil;
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};
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}
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@ -43,7 +43,8 @@ bool Core::Entity::Player::load( uint32_t charId, Core::SessionPtr pSession )
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// TODO: can't help but think that the whole player loading could be handled better...
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const std::string char_id_str = std::to_string( charId );
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auto pQR = g_database.query( "SELECT c.Name, "
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auto pQR = g_database.query( "SELECT "
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"c.Name, "
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"c.PrimaryTerritoryId, "
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"c.Hp, "
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"c.Mp, "
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@ -53,7 +54,7 @@ bool Core::Entity::Player::load( uint32_t charId, Core::SessionPtr pSession )
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"c.Pos_0_1, "
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"c.Pos_0_2, "
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"c.Pos_0_3, "
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"c.FirstLogin, "
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"c.FirstLogin, " // 10
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"c.Customize, "
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"c.ModelMainWeapon, "
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"c.ModelSubWeapon, "
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@ -63,7 +64,7 @@ bool Core::Entity::Player::load( uint32_t charId, Core::SessionPtr pSession )
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"cd.BirthMonth, "
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"cd.Status, "
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"cd.Class, "
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"cd.Homepoint, "
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"cd.Homepoint, " // 20
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"cd.HowTo, "
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"c.ContentId, "
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"c.Voice, "
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@ -73,11 +74,12 @@ bool Core::Entity::Player::load( uint32_t charId, Core::SessionPtr pSession )
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"cd.Aetheryte, "
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"cd.unlocks, "
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"cd.Discovery, "
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"cd.StartTown, "
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"cd.StartTown, " // 30
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"cd.TotalPlayTime, "
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"c.IsNewAdventurer, "
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"cd.GrandCompany, "
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"cd.GrandCompanyRank "
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"cd.GrandCompanyRank, "
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"cd.CFPenaltyUntil "
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"FROM charabase AS c "
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" INNER JOIN charadetail AS cd "
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" ON c.CharacterId = cd.CharacterId "
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@ -166,6 +168,8 @@ bool Core::Entity::Player::load( uint32_t charId, Core::SessionPtr pSession )
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m_gc = field[33].getUInt8();
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field[34].getBinary( reinterpret_cast< char* >( m_gcRank ), 3 );
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m_cfPenaltyUntil = field[35].getUInt32();
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m_pCell = nullptr;
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if( !loadActiveQuests() || !loadClassData() || !loadSearchInfo() )
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@ -388,6 +392,11 @@ void Core::Entity::Player::createUpdateSql()
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charaInfoSearchSet.insert( " SearchComment = UNHEX('" + std::string( Util::binaryToHexString( reinterpret_cast< uint8_t* >( m_searchMessage ), sizeof( m_searchMessage ) ) + "')" ) );
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}
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if( m_updateFlags & PlayerSyncFlags::CFPenaltyTime )
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{
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charaDetailSet.insert( " CFPenaltyUntil = " + std::to_string( m_cfPenaltyUntil ) );
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}
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if( !charaInfoSearchSet.empty() )
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{
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for( auto entry : charaInfoSearchSet )
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