mirror of
https://github.com/SapphireServer/Sapphire.git
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Moved IPC enums to own file for readability
This commit is contained in:
parent
49e34b2fdc
commit
f4df52f3d9
2 changed files with 346 additions and 325 deletions
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@ -5,8 +5,8 @@
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#define _CORE_NETWORK_PACKETS_COMMON_H
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#include <iostream>
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#include <vector>
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#include "PacketDef/Ipcs.h"
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using namespace std;
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@ -14,343 +14,160 @@ namespace Core {
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namespace Network {
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namespace Packets {
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/**
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* Anticipated usage:
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* ==================
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* Set up a stream buffer to collect the bytes to be transmitted as a packet.
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* Now, you can do the following (given you have the structs filled out already).
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*
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* FFXIVARR_PACKET_HEADER pkt_hdr = { . . . };
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* FFXIVARR_PACKET_SEGMENT_HEADER pkt_seg_hdr[n] = { . . . };
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*
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* std::stringstream buf;
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* buf << pkt_hdr;
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* for (int i = 0; i < n; i++)
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* {
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* buf << pkt_seg_hdr[i];
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* buf << {pkt_seg_data[i]};
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* }
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*
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* The reverse can be done parsing a packet. Remember to validate the packet
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* type before parsing the headers.
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*
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* Compression and Encryption:
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* ===========================
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* By using std::iostream's, you can support stream filters. Simply create a
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* stream that performs the compression or encryption, and use that stream to
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* read and write.
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*/
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/**
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* Structure representing the common header for all FFXIVARR packets.
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*
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* 0 4 8 12 14 16
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* +-------------------------------+---------------+-------+-------+
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* | timestamp | size | cType | count |
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* +---+---+-------+---------------+---------------+-------+-------+
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* | ? |CMP| ? | ? |
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* +---+---+-------+---------------+
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* (followed by /count/ FFXIVARR_PACKET_SEGMENTs)
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*/
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struct FFXIVARR_PACKET_HEADER
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{
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uint64_t unknown_0;
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uint64_t unknown_8;
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/**
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* Anticipated usage:
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* ==================
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* Set up a stream buffer to collect the bytes to be transmitted as a packet.
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* Now, you can do the following (given you have the structs filled out already).
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*
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* FFXIVARR_PACKET_HEADER pkt_hdr = { . . . };
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* FFXIVARR_PACKET_SEGMENT_HEADER pkt_seg_hdr[n] = { . . . };
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*
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* std::stringstream buf;
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* buf << pkt_hdr;
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* for (int i = 0; i < n; i++)
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* {
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* buf << pkt_seg_hdr[i];
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* buf << {pkt_seg_data[i]};
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* }
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*
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* The reverse can be done parsing a packet. Remember to validate the packet
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* type before parsing the headers.
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*
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* Compression and Encryption:
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* ===========================
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* By using std::iostream's, you can support stream filters. Simply create a
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* stream that performs the compression or encryption, and use that stream to
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* read and write.
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* Represents the number of milliseconds since epoch that the packet was
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* sent.
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*/
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uint64_t timestamp;
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/** The size of the packet header and its payload */
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uint32_t size;
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/** The type of this connection - 1 zone, 2 chat*/
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uint16_t connectionType;
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/** The number of packet segments that follow. */
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uint16_t count;
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uint8_t unknown_20;
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/** Indicates if the data segments of this packet are compressed. */
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uint8_t isCompressed;
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uint32_t unknown_24;
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};
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/**
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* Structure representing the common header for all FFXIVARR packets.
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*
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* 0 4 8 12 14 16
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* +-------------------------------+---------------+-------+-------+
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* | timestamp | size | cType | count |
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* +---+---+-------+---------------+---------------+-------+-------+
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* | ? |CMP| ? | ? |
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* +---+---+-------+---------------+
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* (followed by /count/ FFXIVARR_PACKET_SEGMENTs)
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*/
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struct FFXIVARR_PACKET_HEADER
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{
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inline ostream& operator<<(ostream& os, const FFXIVARR_PACKET_HEADER& hdr)
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{
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return os.write(reinterpret_cast<const char*>(&hdr), sizeof hdr);
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}
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uint64_t unknown_0;
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uint64_t unknown_8;
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/**
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* Represents the number of milliseconds since epoch that the packet was
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* sent.
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*/
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uint64_t timestamp;
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/** The size of the packet header and its payload */
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uint32_t size;
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/** The type of this connection - 1 zone, 2 chat*/
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uint16_t connectionType;
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/** The number of packet segments that follow. */
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uint16_t count;
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uint8_t unknown_20;
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/** Indicates if the data segments of this packet are compressed. */
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uint8_t isCompressed;
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uint32_t unknown_24;
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};
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inline istream& operator>>(istream& is, FFXIVARR_PACKET_HEADER& hdr)
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{
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return is.read(reinterpret_cast<char*>(&hdr), sizeof hdr);
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}
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inline ostream& operator<<(ostream& os, const FFXIVARR_PACKET_HEADER& hdr)
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{
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return os.write(reinterpret_cast<const char*>(&hdr), sizeof hdr);
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}
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/**
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* Structure representing the header portion of a packet segment.
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*
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* NOTE: If the main packet header indicated the packet is compressed, this
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* header will be compressed as well! The header will NOT ever be encrypted.
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*
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* 0 4 8 12 16
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* +---------------+---------------+---------------+-------+-------+
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* | size | source_actor | target_actor | type | ? |
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* +---------------+---------------+---------------+-------+-------+
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* | |
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* : type-specific data of length, size, follows :
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* | (NOTE: Some segments MAY be encrypted) |
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* +---------------------------------------------------------------+
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*/
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struct FFXIVARR_PACKET_SEGMENT_HEADER
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{
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/** The size of the segment header and its data. */
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uint32_t size;
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/** The session ID this segment describes. */
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uint32_t source_actor;
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/** The session ID this packet is being delivered to. */
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uint32_t target_actor;
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/** The segment type. (1, 2, 3, 7, 8, 9, 10) */
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uint16_t type;
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uint16_t _reserved_E;
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};
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inline istream& operator>>(istream& is, FFXIVARR_PACKET_HEADER& hdr)
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{
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return is.read(reinterpret_cast<char*>(&hdr), sizeof hdr);
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}
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inline ostream& operator<<(ostream& os, const FFXIVARR_PACKET_SEGMENT_HEADER& hdr)
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{
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return os.write(reinterpret_cast<const char*>(&hdr), sizeof hdr);
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}
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/**
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* Structure representing the header portion of a packet segment.
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*
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* NOTE: If the main packet header indicated the packet is compressed, this
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* header will be compressed as well! The header will NOT ever be encrypted.
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*
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* 0 4 8 12 16
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* +---------------+---------------+---------------+-------+-------+
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* | size | source_actor | target_actor | type | ? |
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* +---------------+---------------+---------------+-------+-------+
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* | |
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* : type-specific data of length, size, follows :
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* | (NOTE: Some segments MAY be encrypted) |
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* +---------------------------------------------------------------+
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*/
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struct FFXIVARR_PACKET_SEGMENT_HEADER
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{
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/** The size of the segment header and its data. */
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uint32_t size;
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/** The session ID this segment describes. */
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uint32_t source_actor;
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/** The session ID this packet is being delivered to. */
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uint32_t target_actor;
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/** The segment type. (1, 2, 3, 7, 8, 9, 10) */
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uint16_t type;
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uint16_t _reserved_E;
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};
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inline istream& operator>>(istream& is, FFXIVARR_PACKET_SEGMENT_HEADER& hdr)
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{
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return is.read(reinterpret_cast<char*>(&hdr), sizeof hdr);
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}
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inline ostream& operator<<(ostream& os, const FFXIVARR_PACKET_SEGMENT_HEADER& hdr)
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{
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return os.write(reinterpret_cast<const char*>(&hdr), sizeof hdr);
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}
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// TODO: Include structures for the individual packet segment types
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inline istream& operator>>(istream& is, FFXIVARR_PACKET_SEGMENT_HEADER& hdr)
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{
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return is.read(reinterpret_cast<char*>(&hdr), sizeof hdr);
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}
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template <int T> struct FFXIVIpcBasePacket
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{
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/** Creates a constant representing the IPC type */
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enum { _ServerIpcType = T };
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};
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// TODO: Include structures for the individual packet segment types
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struct FFXIVARR_PACKET_RAW
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{
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FFXIVARR_PACKET_SEGMENT_HEADER segHdr;
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std::vector<uint8_t> data;
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};
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template <int T> struct FFXIVIpcBasePacket
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{
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/** Creates a constant representing the IPC type */
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enum { _ServerIpcType = T };
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};
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/**
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* Structural representation of the common header for IPC packet segments.
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* NOTE: This is packet segment type 3.
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*
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* 0 4 6 8 12 16
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* +-------+-------+------+----------+---------------+---------------+
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* | 14 00 | type | ?? | serverId | timestamp | ??? |
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* +-------+-------+------+----------+---------------+---------------+
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* | |
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* : data :
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* | |
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* +-----------------------------------------------------------------+
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*/
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struct FFXIVARR_IPC_HEADER
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{
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uint16_t reserved;
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uint16_t type;
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uint16_t unknown_2;
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uint16_t serverId;
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uint32_t timestamp;
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uint32_t unknown_C;
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};
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/**
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* Server IPC Lobby Type Codes.
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*/
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enum ServerLobbyIpcType : uint16_t
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{
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LobbyError = 0x0002,
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LobbyServiceAccountList = 0x000C,
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LobbyCharList = 0x000D,
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LobbyCharCreate = 0x000E,
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LobbyEnterWorld = 0x000F,
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LobbyServerList = 0x0015,
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LobbyRetainerList = 0x0017,
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inline ostream& operator<<(ostream& os, const FFXIVARR_IPC_HEADER& hdr)
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{
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return os.write(reinterpret_cast<const char*>(&hdr), sizeof hdr);
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}
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};
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/**
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* Client IPC Lobby Type Codes.
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*/
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enum ClientLobbyIpcType : uint16_t
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{
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ReqCharList = 0x0003,
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ReqEnterWorld = 0x0004,
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ReqServiceAccountList = 0x0005,
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ReqCharDelete = 0x000A,
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ReqCharCreate = 0x000B,
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};
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/**
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* Server IPC Zone Type Codes.
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*/
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enum ServerZoneIpcType : uint16_t
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{
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Ping = 0x0065, // updated for sb
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Init = 0x0066, // updated for sb
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Chat = 0x0067, // updated for sb
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Logout = 0x0077, // updated for sb
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Playtime = 0x00AF, // updated for sb
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SocialRequestError = 0x00AD,
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SocialRequestResponse = 0x11AF,
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SocialList = 0x00B4, // updated for sb
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UpdateSearchInfo = 0x00B6, // updated for sb
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InitSearchInfo = 0x00B7, // updated for sb
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ServerNotice = 0x00BC, // updated for sb
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SetOnlineStatus = 0x00BD, // updated for sb
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BlackList = 0x00CA, // updated for sb
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LinkshellList = 0x00D1, // updated for sb
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StatusEffectList = 0x00F0, // updated for sb
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Effect = 0x00F1, // updated for sb
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GCAffiliation = 0x00FC,
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ActorSetPos = 0x0114, // updated for sb
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ActorCast = 0x0116, // updated for sb
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PlayerSpawn = 0x0110, // updated for sb
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NpcSpawn = 0x0111, // updated for sb
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ActorMove = 0x0112, // updated for sb
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HateList = 0x011A, // updated for sb borked
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UpdateClassInfo = 0x011D, // updated for sb
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InitUI = 0x011E, // updated for sb
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PlayerStats = 0x011F, // updated for sb
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ActorOwner = 0x0120, // updated for sb
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PlayerStateFlags = 0x0121, // updated for sb
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PlayerClassInfo = 0x0123, // updated for sb
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ModelEquip = 0x0124, // updated for sb
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ItemInfo = 0x0139, // updated for sb
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ContainerInfo = 0x013A, // updated for sb
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InventoryTransactionFinish = 0x013B,
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InventoryTransaction = 0x012A,
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CurrencyCrystalInfo = 0x013D,
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InventoryActionAck = 0x0139,
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UpdateInventorySlot = 0x0140, // updated for sb
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AddStatusEffect = 0x0141,
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ActorControl142 = 0x0142, // unchanged for sb
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ActorControl143 = 0x0143, // unchanged for sb
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ActorControl144 = 0x0144, // unchanged for sb
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UpdateHpMpTp = 0x0145, // unchanged for sb
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CFNotify = 0x0078,
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CFMemberStatus = 0x0079,
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CFDutyInfo = 0x007A,
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CFPlayerInNeed = 0x007F,
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CFRegistered = 0x00B0,
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CFAvailableContents = 0x01CF,
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EventPlay = 0x0154, // updated for sb
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EventStart = 0x015D, // updated for sb
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EventFinish = 0x015E, // updated for sb
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QuestActiveList = 0x0171, // updated for sb
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QuestUpdate = 0x0172, // updated for sb
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QuestCompleteList = 0x0173, // updated for sb
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QuestFinish = 0x0174, // updated for sb
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QuestMessage = 0x0179,
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QuestTracker = 0x0181, // updated for sb
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ActorSpawn = 0x0190, // todo: split into playerspawn/actorspawn and use opcode 0x110/0x111
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ActorFreeSpawn = 0x0191, // unchanged for sb
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InitZone = 0x019A, // unchanged for sb
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WeatherChange = 0x01AF, // updated for sb
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Discovery = 0x01B2, // updated for sb
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PrepareZoning = 0x0239, // updated for sb
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// Unknown IPC types that still need to be sent
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// TODO: figure all these out properly
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IPCTYPE_UNK_320 = 0x1FB,
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IPCTYPE_UNK_322 = 0x1FD,
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};
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// TODO: Include structures for the individual packet segment types
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/**
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* Client IPC Zone Type Codes.
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*/
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enum ClientZoneIpcType : uint16_t
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{
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TellChatHandler = 0x0064,// updated for sb
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PingHandler = 0x0065,// updated for sb
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InitHandler = 0x0066,// updated for sb
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ChatHandler = 0x0067,// updated for sb
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FinishLoadingHandler = 0x0069,// updated for sb
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CFCommenceHandler = 0x006F,
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CFRegisterDuty = 0x0071,
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CFRegisterRoulette = 0x0072,
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PlayTimeHandler = 0x0073,// updated for sb
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LogoutHandler = 0x0074,// updated for sb
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CFDutyInfoHandler = 0x0078,
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SocialReqSendHandler = 0x00A5,
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SocialListHandler = 0x00AA,// updated for sb
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SetSearchInfoHandler = 0x00AC,// updated for sb
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ReqSearchInfoHandler = 0x00AD,
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BlackListHandler = 0x00B7,// updated for sb
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LinkshellListHandler = 0x00BF,// updated for sb
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FcInfoReqHandler = 0x0100,// updated for sb
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ZoneLineHandler = 0x0107, // updated for sb
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ActionHandler = 0x0108,// updated for sb
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DiscoveryHandler = 0x0109,// updated for sb
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SkillHandler = 0x010B, // updated for sb
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GMCommand1 = 0x010C,// updated for sb
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GMCommand2 = 0x010D,// updated for sb
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UpdatePositionHandler = 0x010F, // updated for sb
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InventoryModifyHandler = 0x0116, // updated for sb
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TalkEventHandler = 0x011F, // updated for sb
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EmoteEventHandler = 0x0120, // updated for sb
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WithinRangeEventHandler = 0x0121, // updated for sb
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OutOfRangeEventHandler = 0x0122, // updated for sb
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EnterTeriEventHandler = 0x0123, // updated for sb
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ReturnEventHandler = 0x0128,
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TradeReturnEventHandler = 0x0129,
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};
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/**
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* Server IPC Chat Type Codes.
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*/
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enum ServerChatIpcType : uint16_t
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{
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Tell = 0x0064, // updated for sb
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};
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/**
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* Client IPC Chat Type Codes.
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*/
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enum ClientChatIpcType : uint16_t
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{
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TellReq = 0x0064,
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};
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struct FFXIVARR_PACKET_RAW
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{
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FFXIVARR_PACKET_SEGMENT_HEADER segHdr;
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std::vector<uint8_t> data;
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};
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/**
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* Structural representation of the common header for IPC packet segments.
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* NOTE: This is packet segment type 3.
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*
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* 0 4 6 8 12 16
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* +-------+-------+------+----------+---------------+---------------+
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* | 14 00 | type | ?? | serverId | timestamp | ??? |
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* +-------+-------+------+----------+---------------+---------------+
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* | |
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* : data :
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* | |
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* +-----------------------------------------------------------------+
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*/
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struct FFXIVARR_IPC_HEADER
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{
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uint16_t reserved;
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uint16_t type;
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uint16_t unknown_2;
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uint16_t serverId;
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uint32_t timestamp;
|
||||
uint32_t unknown_C;
|
||||
};
|
||||
|
||||
inline ostream& operator<<(ostream& os, const FFXIVARR_IPC_HEADER& hdr)
|
||||
{
|
||||
return os.write(reinterpret_cast<const char*>(&hdr), sizeof hdr);
|
||||
}
|
||||
|
||||
inline istream& operator>>(istream& is, FFXIVARR_IPC_HEADER& hdr)
|
||||
{
|
||||
return is.read(reinterpret_cast<char*>(&hdr), sizeof hdr);
|
||||
}
|
||||
inline istream& operator>>(istream& is, FFXIVARR_IPC_HEADER& hdr)
|
||||
{
|
||||
return is.read(reinterpret_cast<char*>(&hdr), sizeof hdr);
|
||||
}
|
||||
|
||||
} /* Packets */
|
||||
} /* Network */
|
||||
|
|
204
src/servers/Server_Common/Network/PacketDef/Ipcs.h
Normal file
204
src/servers/Server_Common/Network/PacketDef/Ipcs.h
Normal file
|
@ -0,0 +1,204 @@
|
|||
#ifndef _CORE_NETWORK_PACKETS_IPCS_H
|
||||
#define _CORE_NETWORK_PACKETS_IPCS_H
|
||||
|
||||
#include<stdint.h>
|
||||
|
||||
namespace Core {
|
||||
namespace Network {
|
||||
namespace Packets {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Lobby Connection IPC Codes
|
||||
/**
|
||||
* Server IPC Lobby Type Codes.
|
||||
*/
|
||||
enum ServerLobbyIpcType : uint16_t
|
||||
{
|
||||
LobbyError = 0x0002,
|
||||
LobbyServiceAccountList = 0x000C,
|
||||
LobbyCharList = 0x000D,
|
||||
LobbyCharCreate = 0x000E,
|
||||
LobbyEnterWorld = 0x000F,
|
||||
LobbyServerList = 0x0015,
|
||||
LobbyRetainerList = 0x0017,
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* Client IPC Lobby Type Codes.
|
||||
*/
|
||||
enum ClientLobbyIpcType : uint16_t
|
||||
{
|
||||
ReqCharList = 0x0003,
|
||||
ReqEnterWorld = 0x0004,
|
||||
ReqServiceAccountList = 0x0005,
|
||||
|
||||
ReqCharDelete = 0x000A,
|
||||
ReqCharCreate = 0x000B,
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Zone Connection IPC Codes
|
||||
/**
|
||||
* Server IPC Zone Type Codes.
|
||||
*/
|
||||
enum ServerZoneIpcType : uint16_t
|
||||
{
|
||||
Ping = 0x0065, // updated for sb
|
||||
Init = 0x0066, // updated for sb
|
||||
Chat = 0x0067, // updated for sb
|
||||
Logout = 0x0077, // updated for sb
|
||||
Playtime = 0x00AF, // updated for sb
|
||||
SocialRequestError = 0x00AD,
|
||||
SocialRequestResponse = 0x11AF,
|
||||
SocialList = 0x00B4, // updated for sb
|
||||
UpdateSearchInfo = 0x00B6, // updated for sb
|
||||
InitSearchInfo = 0x00B7, // updated for sb
|
||||
ServerNotice = 0x00BC, // updated for sb
|
||||
SetOnlineStatus = 0x00BD, // updated for sb
|
||||
BlackList = 0x00CA, // updated for sb
|
||||
LinkshellList = 0x00D1, // updated for sb
|
||||
StatusEffectList = 0x00F0, // updated for sb
|
||||
Effect = 0x00F1, // updated for sb
|
||||
GCAffiliation = 0x00FC,
|
||||
|
||||
ActorSetPos = 0x0114, // updated for sb
|
||||
ActorCast = 0x0116, // updated for sb
|
||||
PlayerSpawn = 0x0110, // updated for sb
|
||||
NpcSpawn = 0x0111, // updated for sb
|
||||
ActorMove = 0x0112, // updated for sb
|
||||
HateList = 0x011A, // updated for sb borked
|
||||
UpdateClassInfo = 0x011D, // updated for sb
|
||||
InitUI = 0x011E, // updated for sb
|
||||
PlayerStats = 0x011F, // updated for sb
|
||||
ActorOwner = 0x0120, // updated for sb
|
||||
PlayerStateFlags = 0x0121, // updated for sb
|
||||
PlayerClassInfo = 0x0123, // updated for sb
|
||||
ModelEquip = 0x0124, // updated for sb
|
||||
ItemInfo = 0x0139, // updated for sb
|
||||
ContainerInfo = 0x013A, // updated for sb
|
||||
InventoryTransactionFinish = 0x013B,
|
||||
InventoryTransaction = 0x012A,
|
||||
CurrencyCrystalInfo = 0x013D,
|
||||
InventoryActionAck = 0x0139,
|
||||
UpdateInventorySlot = 0x0140, // updated for sb
|
||||
AddStatusEffect = 0x0141,
|
||||
ActorControl142 = 0x0142, // unchanged for sb
|
||||
ActorControl143 = 0x0143, // unchanged for sb
|
||||
ActorControl144 = 0x0144, // unchanged for sb
|
||||
UpdateHpMpTp = 0x0145, // unchanged for sb
|
||||
|
||||
CFNotify = 0x0078,
|
||||
CFMemberStatus = 0x0079,
|
||||
CFDutyInfo = 0x007A,
|
||||
CFPlayerInNeed = 0x007F,
|
||||
CFRegistered = 0x00B0,
|
||||
CFAvailableContents = 0x01CF,
|
||||
|
||||
EventPlay = 0x0154, // updated for sb
|
||||
EventStart = 0x015D, // updated for sb
|
||||
EventFinish = 0x015E, // updated for sb
|
||||
QuestActiveList = 0x0171, // updated for sb
|
||||
QuestUpdate = 0x0172, // updated for sb
|
||||
QuestCompleteList = 0x0173, // updated for sb
|
||||
QuestFinish = 0x0174, // updated for sb
|
||||
QuestMessage = 0x0179,
|
||||
QuestTracker = 0x0181, // updated for sb
|
||||
ActorSpawn = 0x0190, // todo: split into playerspawn/actorspawn and use opcode 0x110/0x111
|
||||
ActorFreeSpawn = 0x0191, // unchanged for sb
|
||||
InitZone = 0x019A, // unchanged for sb
|
||||
WeatherChange = 0x01AF, // updated for sb
|
||||
Discovery = 0x01B2, // updated for sb
|
||||
|
||||
PrepareZoning = 0x0239, // updated for sb
|
||||
|
||||
// Unknown IPC types that still need to be sent
|
||||
// TODO: figure all these out properly
|
||||
IPCTYPE_UNK_320 = 0x1FB,
|
||||
IPCTYPE_UNK_322 = 0x1FD,
|
||||
|
||||
};
|
||||
|
||||
// TODO: Include structures for the individual packet segment types
|
||||
|
||||
/**
|
||||
* Client IPC Zone Type Codes.
|
||||
*/
|
||||
enum ClientZoneIpcType : uint16_t
|
||||
{
|
||||
|
||||
TellChatHandler = 0x0064,// updated for sb
|
||||
|
||||
PingHandler = 0x0065,// updated for sb
|
||||
InitHandler = 0x0066,// updated for sb
|
||||
ChatHandler = 0x0067,// updated for sb
|
||||
|
||||
FinishLoadingHandler = 0x0069,// updated for sb
|
||||
|
||||
CFCommenceHandler = 0x006F,
|
||||
CFRegisterDuty = 0x0071,
|
||||
CFRegisterRoulette = 0x0072,
|
||||
|
||||
PlayTimeHandler = 0x0073,// updated for sb
|
||||
LogoutHandler = 0x0074,// updated for sb
|
||||
|
||||
CFDutyInfoHandler = 0x0078,
|
||||
|
||||
SocialReqSendHandler = 0x00A5,
|
||||
SocialListHandler = 0x00AA,// updated for sb
|
||||
SetSearchInfoHandler = 0x00AC,// updated for sb
|
||||
|
||||
ReqSearchInfoHandler = 0x00AD,
|
||||
|
||||
BlackListHandler = 0x00B7,// updated for sb
|
||||
|
||||
LinkshellListHandler = 0x00BF,// updated for sb
|
||||
|
||||
FcInfoReqHandler = 0x0100,// updated for sb
|
||||
|
||||
ZoneLineHandler = 0x0107, // updated for sb
|
||||
ActionHandler = 0x0108,// updated for sb
|
||||
|
||||
DiscoveryHandler = 0x0109,// updated for sb
|
||||
|
||||
SkillHandler = 0x010B, // updated for sb
|
||||
GMCommand1 = 0x010C,// updated for sb
|
||||
GMCommand2 = 0x010D,// updated for sb
|
||||
UpdatePositionHandler = 0x010F, // updated for sb
|
||||
|
||||
InventoryModifyHandler = 0x0116, // updated for sb
|
||||
|
||||
TalkEventHandler = 0x011F, // updated for sb
|
||||
EmoteEventHandler = 0x0120, // updated for sb
|
||||
WithinRangeEventHandler = 0x0121, // updated for sb
|
||||
OutOfRangeEventHandler = 0x0122, // updated for sb
|
||||
EnterTeriEventHandler = 0x0123, // updated for sb
|
||||
|
||||
ReturnEventHandler = 0x0128,
|
||||
TradeReturnEventHandler = 0x0129,
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Chat Connection IPC Codes
|
||||
/**
|
||||
* Server IPC Chat Type Codes.
|
||||
*/
|
||||
enum ServerChatIpcType : uint16_t
|
||||
{
|
||||
Tell = 0x0064, // updated for sb
|
||||
};
|
||||
|
||||
/**
|
||||
* Client IPC Chat Type Codes.
|
||||
*/
|
||||
enum ClientChatIpcType : uint16_t
|
||||
{
|
||||
TellReq = 0x0064,
|
||||
};
|
||||
|
||||
|
||||
} /* Packets */
|
||||
} /* Network */
|
||||
} /* Core */
|
||||
|
||||
#endif /*_CORE_NETWORK_PACKETS_IPCS_H*/
|
Loading…
Add table
Reference in a new issue