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Fixed more opcodes. Removed duplicates from 6.08 that is causing
problems while loading in 6.11 to 0x999.
This commit is contained in:
parent
718c693f73
commit
f53ba86536
1 changed files with 19 additions and 19 deletions
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@ -47,11 +47,11 @@ namespace Sapphire::Network::Packets
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// Old Definitions that need to be here to compile
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ActorFreeSpawn = 0x0082, // updated 6.08
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ChatBanned = 0xF06B,
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InitSearchInfo = 0x01BB, // updated 6.08
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InitSearchInfo = 0x010D, // updated 6.11
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/////////////////////////////////////////////////
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Ping = 0x028B, // updated 6.11
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Ping = 0x10F4, // updated 6.11
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Init = 0x0104, // updated 6.11
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InitZone = 0x01F5, // Updated 6.11
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@ -104,8 +104,8 @@ namespace Sapphire::Network::Packets
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ExamineSearchInfo = 0x022B, // Updated 6.11
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// daily quest info -> without them sent, login will take longer...
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DailyQuests = 0x0136, // updated 6.08
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DailyQuestRepeatFlags = 0x0348, // updated 6.08
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DailyQuests = 0x0296, // updated 6.11
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DailyQuestRepeatFlags = 0x00C0, // updated 6.11
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Playtime = 0x009D, // Updated 6.11
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@ -119,9 +119,9 @@ namespace Sapphire::Network::Packets
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SocialRequestError = 0xF0AD,
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CFRegistered = 0x00A9, // updated 6.08
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SocialRequestResponse = 0x024D, // updated 6.08
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SocialRequestResponse = 0x037C, // updated 6.11
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SocialMessage = 0x02B4, // updated 6.08
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SocialMessage2 = 0x011C, // updated 6.08
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SocialMessage2 = 0x03CA, // updated 6.11
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CancelAllianceForming = 0xF0C6, // updated 4.2
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LogMessage = 0x0142, // updated 6.08
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@ -137,9 +137,9 @@ namespace Sapphire::Network::Packets
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ServerNoticeShort = 0x01D7, // updated 6.08
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ServerNotice = 0x036E, // updated 6.08
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SetOnlineStatus = 0x0308, // updated 6.08
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SetOnlineStatus = 0x0121, // updated 6.11
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CountdownInitiate = 0x00E1, // updated 6.08
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CountdownInitiate = 0x9999, // updated 6.08 Overwrites Item Info
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CountdownCancel = 0x0284, // updated 6.08
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PlayerAddedToBlacklist = 0x037D, // updated 6.08
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@ -195,7 +195,7 @@ namespace Sapphire::Network::Packets
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ObjectDespawn = 0x0137, // updated 6.08
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SilentSetClassJob = 0xF18E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
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ActorOwner = 0x0261, // updated 6.08
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PlayerStateFlags = 0x03CF, // updated 6.08 (or 0x00CB)
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PlayerStateFlags = 0x0367, // updated 6.11
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CharaVisualEffect = 0x01D1, // updated 6.08
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@ -215,8 +215,8 @@ namespace Sapphire::Network::Packets
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ItemInfo = 0x00E1, // updated 6.11
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ContainerInfo = 0x035D, // Updated 6.11
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InventoryTransactionFinish = 0x00B8, // Updated 6.11
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InventoryTransaction = 0x0382, //updated 6.08
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CurrencyCrystalInfo = 0x01E2,
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InventoryTransaction = 0x009B, //updated 6.11
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CurrencyCrystalInfo = 0x03AC,// updated 6.11
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InventoryActionAck = 0x0190, // Updated 6.11
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UpdateInventorySlot = 0x0322, // Updated 6.11
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@ -330,17 +330,17 @@ namespace Sapphire::Network::Packets
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*/
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enum ClientZoneIpcType : uint16_t
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{
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PingHandler = 0x00B6, // updated 6.11 //testing
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InitHandler = 0x0216, // updated 6.11 //testing
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FinishLoadingHandler = 0x0999, // updated 6.11 //testing
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SocialListHandler = 0x0999, // updated 6.11 //testing
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BlackListHandler = 0x0999, // updated 6.11 //testing
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LinkshellListHandler = 0x9999, // updated 6.11 //testing
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PingHandler = 0x00B6, // updated 6.11 testing
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InitHandler = 0x0216, // updated 6.11 testing
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FinishLoadingHandler = 0x0082, // updated 6.11 testing
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SocialListHandler = 0x0999, // updated 6.11 testing
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BlackListHandler = 0x0999, // updated 6.11 testing
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LinkshellListHandler = 0x9999, // updated 6.11 testing
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MarketBoardSearch = 0x9999, // updated 5.58 hotfix
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LogoutHandler = 0x02CE, // updated 6.11 //testing
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LogoutHandler = 0x02CE, // updated 6.11
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CancelLogout = 0x01AC, // updated 5.58 hotfix
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CancelLogout = 0x0354, // updated 6.11
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UpdatePositionHandler = 0x0187, // Updated 6.11
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ClientTrigger = 0x0283, // Updated 6.11
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