From add5c215d48179402785b556ceb2d623c69e60ab Mon Sep 17 00:00:00 2001 From: collett Date: Fri, 10 Feb 2023 09:33:00 +0900 Subject: [PATCH] gold saucer intro quest --- .../quest/subquest/goldsaucer/SubGsc001.cpp | 218 +++++++++++++ .../quest/subquest/goldsaucer/SubGsc002.cpp | 296 ++++++++++++++++++ 2 files changed, 514 insertions(+) create mode 100644 src/scripts/quest/subquest/goldsaucer/SubGsc001.cpp create mode 100644 src/scripts/quest/subquest/goldsaucer/SubGsc002.cpp diff --git a/src/scripts/quest/subquest/goldsaucer/SubGsc001.cpp b/src/scripts/quest/subquest/goldsaucer/SubGsc001.cpp new file mode 100644 index 00000000..47a31eb4 --- /dev/null +++ b/src/scripts/quest/subquest/goldsaucer/SubGsc001.cpp @@ -0,0 +1,218 @@ +// FFXIVTheMovie.ParserV3.10 +// param used: +//ACTOR1 = dummy1 +//SCENE_2 = dummy1 +//SCENE_5 = ELYENORA +#include +#include +#include +#include "Manager/TerritoryMgr.h" +#include "Manager/EventMgr.h" +#include "Territory/Territory.h" + +using namespace Sapphire; + +class SubGsc001 : public Sapphire::ScriptAPI::QuestScript +{ +public: + SubGsc001() : Sapphire::ScriptAPI::QuestScript( 65970 ){}; + ~SubGsc001() = default; + + //SEQ_0, 2 entries + //SEQ_255, 3 entries + + //ACTOR0 = 1011565 + //ACTOR1 = 1011566 + //ACTOR2 = 1004433 + //BGM0 = 250 + //ITEM0 = 2001555 + //NCUT0 = 769 + //NCUT1 = 770 + //POPRANGE0 = 5654039 + //SCREENIMAGE0 = 272 + + static constexpr auto EVENT_ON_TALK = 0; + static constexpr auto EVENT_ON_EMOTE = 1; + static constexpr auto EVENT_ON_BNPC_KILL = 2; + static constexpr auto EVENT_ON_WITHIN_RANGE = 3; + static constexpr auto EVENT_ON_ENTER_TERRITORY = 4; + static constexpr auto EVENT_ON_EVENT_ITEM = 5; + static constexpr auto EVENT_ON_EOBJ_HIT = 6; + static constexpr auto EVENT_ON_SAY = 7; + +private: + void onProgress( World::Quest& quest, Entity::Player& player, uint32_t type, uint64_t param1, uint32_t param2, uint32_t param3 ) + { + switch( quest.getSeq() ) + { + case 0: + { + if( param1 == 1011565 ) // ACTOR0 = TRADER00434 + { + if( quest.getUI8AL() != 1 ) + { + Scene00000( quest, player ); // Scene00000: Normal(QuestOffer), id=unknown + // +Callback Scene00001: Normal(Talk, QuestAccept, TargetCanMove), id=TRADER00434 + } + break; + } + if( param1 == 1011566 ) // ACTOR1 = dummy1 + { + Scene00002( quest, player ); // Scene00002: Empty(None), id=dummy1 + break; + } + break; + } + //seq 255 event item ITEM0 = UI8BH max stack 1 + case 255: + { + if( param1 == 1004433 ) // ACTOR2 = ELYENORA + { + Scene00003( quest, player ); // Scene00003: NpcTrade(Talk, TargetCanMove), id=unknown + // +Callback Scene00004: Normal(Talk, YesNo, TargetCanMove, CanCancel), id=ELYENORA + // +Callback Scene00005: Normal(CutScene, FadeIn, QuestReward, QuestComplete, AutoFadeIn), id=ELYENORA + break; + } + if( param1 == 1011565 ) // ACTOR0 = TRADER00434 + { + Scene00006( quest, player ); // Scene00006: Normal(Talk, TargetCanMove), id=TRADER00434 + break; + } + if( param1 == 1011566 ) // ACTOR1 = unknown + { + Scene00007( quest, player ); // Scene00007: Empty(None), id=unknown + break; + } + break; + } + default: + { + playerMgr().sendUrgent( player, "Sequence {} not defined.", quest.getSeq() ); + break; + } + } + } + +public: + void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override + { + onProgress( quest, player, EVENT_ON_TALK, actorId, 0, 0 ); + } + + void onEmote( World::Quest& quest, uint64_t actorId, uint32_t emoteId, Sapphire::Entity::Player& player ) override + { + playerMgr().sendDebug( player, "emote: {}", emoteId ); + onProgress( quest, player, EVENT_ON_EMOTE, actorId, 0, emoteId ); + } + + void onWithinRange( World::Quest& quest, Sapphire::Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) override + { + onProgress( quest, player, EVENT_ON_WITHIN_RANGE, static_cast< uint64_t >( param1 ), 0, 0 ); + } + + void onEnterTerritory( World::Quest& quest, Sapphire::Entity::Player& player, uint16_t param1, uint16_t param2 ) override + { + onProgress( quest, player, EVENT_ON_ENTER_TERRITORY, static_cast< uint64_t >( param1 ), static_cast< uint32_t >( param2 ), 0 ); + } + void onEventItem( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId ) override + { + onProgress( quest, player, EVENT_ON_EVENT_ITEM, actorId, 0, 0 ); + } + void onEObjHit( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t actionId ) override + { + onProgress( quest, player, EVENT_ON_EOBJ_HIT, actorId, actionId, 0 ); + } + void onSay( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t sayId ) override + { + onProgress( quest, player, EVENT_ON_SAY, actorId, sayId, 0 ); + } + +private: + void checkProgressSeq0( World::Quest& quest, Entity::Player& player ) + { + quest.setSeq( 255 ); + quest.setUI8BH( 1 ); + } + + void Scene00000( World::Quest& quest, Entity::Player& player ) //SEQ_0: ACTOR0, UI8AL = 1, Flag8(1)=True + { + playerMgr().sendDebug( player, "SubGsc001:65970 calling Scene00000: Normal(QuestOffer), id=unknown" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + Scene00001( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, callback ); + } + void Scene00001( World::Quest& quest, Entity::Player& player ) //SEQ_0: ACTOR0, UI8AL = 1, Flag8(1)=True + { + playerMgr().sendDebug( player, "SubGsc001:65970 calling Scene00001: Normal(Talk, QuestAccept, TargetCanMove), id=TRADER00434" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + checkProgressSeq0( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, callback ); + } + + void Scene00002( World::Quest& quest, Entity::Player& player ) //SEQ_0: ACTOR1, , + { + playerMgr().sendDebug( player, "SubGsc001:65970 calling Scene00002: Empty(None), id=dummy1" ); + } + + void Scene00003( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR2, , + { + playerMgr().sendDebug( player, "SubGsc001:65970 calling Scene00003: NpcTrade(Talk, TargetCanMove), id=unknown" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + Scene00004( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, callback ); + } + void Scene00004( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR2, , + { + playerMgr().sendDebug( player, "SubGsc001:65970 calling Scene00004: Normal(Talk, YesNo, TargetCanMove, CanCancel), id=ELYENORA" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.errorCode == 0 || ( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) ) + { + Scene00005( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, callback ); + } + void Scene00005( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR2, , + { + playerMgr().sendDebug( player, "SubGsc001:65970 calling Scene00005: Normal(CutScene, FadeIn, QuestReward, QuestComplete, AutoFadeIn), id=ELYENORA" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + player.finishQuest( getId(), result.getResult( 1 ) ); + eventMgr().eventFinish( player, result.eventId, 1 ); + warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, teriMgr().getZoneByTerritoryTypeId( 144 )->getGuId(), { -34.5, 0.64, 100 }, -1.58 ); + } + }; + eventMgr().playQuestScene( player, getId(), 5, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); + } + + void Scene00006( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR0, , + { + playerMgr().sendDebug( player, "SubGsc001:65970 calling Scene00006: Normal(Talk, TargetCanMove), id=TRADER00434" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + }; + eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, callback ); + } + + void Scene00007( World::Quest& quest, Entity::Player& player ) //SEQ_255: ACTOR1, , + { + playerMgr().sendDebug( player, "SubGsc001:65970 calling Scene00007: Empty(None), id=unknown" ); + } +}; + +EXPOSE_SCRIPT( SubGsc001 ); diff --git a/src/scripts/quest/subquest/goldsaucer/SubGsc002.cpp b/src/scripts/quest/subquest/goldsaucer/SubGsc002.cpp new file mode 100644 index 00000000..e56c22c4 --- /dev/null +++ b/src/scripts/quest/subquest/goldsaucer/SubGsc002.cpp @@ -0,0 +1,296 @@ +// FFXIVTheMovie.ParserV3.10 +#include +#include +#include +#include "Manager/TerritoryMgr.h" +#include "Manager/EventMgr.h" + +using namespace Sapphire; + +class SubGsc002 : public Sapphire::ScriptAPI::QuestScript +{ +public: + SubGsc002() : Sapphire::ScriptAPI::QuestScript( 65971 ){}; + ~SubGsc002() = default; + + //SEQ_0, 1 entries + //SEQ_1, 2 entries + //SEQ_2, 1 entries + //SEQ_3, 1 entries + //SEQ_4, 1 entries + //SEQ_5, 1 entries + //SEQ_6, 1 entries + //SEQ_255, 1 entries + + //ACTOR0 = 1011022 + //ACTOR1 = 1010448 + //ACTOR2 = 1011038 + //ACTOR3 = 1010478 + //ACTOR4 = 1011080 + //ACTOR5 = 1011079 + //ACTOR6 = 1011084 + //BGM0 = 250 + //LOCACTIONTIMELINE001 = 1072 + //LOCCHECKQUEST001 = 66996 + //LOCCHECKQUEST002 = 65625 + //LOCCHECKQUEST003 = 65964 + //LOCENPC001 = 1011586 + //LOCLEVELENPC001 = 5581118 + //LOCLEVELENPC002 = 5581208 + //LOCLEVELENPC003 = 5584143 + //LOCLEVELENPC004 = 5653245 + //LOCLEVELENPC005 = 5581064 + + static constexpr auto EVENT_ON_TALK = 0; + static constexpr auto EVENT_ON_EMOTE = 1; + static constexpr auto EVENT_ON_BNPC_KILL = 2; + static constexpr auto EVENT_ON_WITHIN_RANGE = 3; + static constexpr auto EVENT_ON_ENTER_TERRITORY = 4; + static constexpr auto EVENT_ON_EVENT_ITEM = 5; + static constexpr auto EVENT_ON_EOBJ_HIT = 6; + static constexpr auto EVENT_ON_SAY = 7; + +private: + void onProgress( World::Quest& quest, Entity::Player& player, uint32_t type, uint64_t param1, uint32_t param2, uint32_t param3 ) + { + switch( quest.getSeq() ) + { + case 0: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00000( quest, player ); // Scene00000: Normal(QuestOffer, TargetCanMove), id=unknown + // +Callback Scene00001: Normal(Talk, QuestAccept, TargetCanMove), id=RECEPTIONIDT00434 + break; + } + case 1: + { + if( param1 == 1010448 ) // ACTOR1 = INFORMATION00435 + { + if( quest.getUI8AL() != 1 ) + { + Scene00002( quest, player ); // Scene00002: Normal(Talk, FadeIn, TargetCanMove, ENpcBind), id=INFORMATION00435 + } + break; + } + if( param1 == 1011022 ) // ACTOR0 = RECEPTIONIDT00434 + { + Scene00003( quest, player ); // Scene00003: Normal(Talk, TargetCanMove), id=RECEPTIONIDT00434 + break; + } + break; + } + case 2: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00004( quest, player ); // Scene00004: Normal(Talk, TargetCanMove), id=EXCHANGE00435 + break; + } + case 3: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00005( quest, player ); // Scene00005: Normal(Talk, FadeIn, TargetCanMove, ENpcBind), id=CARDSHOP00435 + break; + } + case 4: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00006( quest, player ); // Scene00006: Normal(Talk, FadeIn, TargetCanMove, ENpcBind), id=GATENPCA00435 + break; + } + case 5: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00007( quest, player ); // Scene00007: Normal(Talk, FadeIn, TargetCanMove), id=BUNNY00435 + break; + } + case 6: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00008( quest, player ); // Scene00008: Normal(Talk, FadeIn, TargetCanMove), id=GATENPCB00435 + break; + } + case 255: + { + if( type != EVENT_ON_BNPC_KILL ) Scene00009( quest, player ); // Scene00009: Normal(Talk, FadeIn, QuestReward, QuestComplete, TargetCanMove), id=INFORMATION00435 + break; + } + default: + { + playerMgr().sendUrgent( player, "Sequence {} not defined.", quest.getSeq() ); + break; + } + } + } + +public: + void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override + { + onProgress( quest, player, EVENT_ON_TALK, actorId, 0, 0 ); + } + + void onEmote( World::Quest& quest, uint64_t actorId, uint32_t emoteId, Sapphire::Entity::Player& player ) override + { + playerMgr().sendDebug( player, "emote: {}", emoteId ); + onProgress( quest, player, EVENT_ON_EMOTE, actorId, 0, emoteId ); + } + + void onWithinRange( World::Quest& quest, Sapphire::Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) override + { + onProgress( quest, player, EVENT_ON_WITHIN_RANGE, static_cast< uint64_t >( param1 ), 0, 0 ); + } + + void onEnterTerritory( World::Quest& quest, Sapphire::Entity::Player& player, uint16_t param1, uint16_t param2 ) override + { + onProgress( quest, player, EVENT_ON_ENTER_TERRITORY, static_cast< uint64_t >( param1 ), static_cast< uint32_t >( param2 ), 0 ); + } + void onEventItem( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId ) override + { + onProgress( quest, player, EVENT_ON_EVENT_ITEM, actorId, 0, 0 ); + } + void onEObjHit( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t actionId ) override + { + onProgress( quest, player, EVENT_ON_EOBJ_HIT, actorId, actionId, 0 ); + } + void onSay( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t sayId ) override + { + onProgress( quest, player, EVENT_ON_SAY, actorId, sayId, 0 ); + } + +private: + void checkProgressSeq0( World::Quest& quest, Entity::Player& player ) + { + quest.setSeq( 1 ); + } + void checkProgressSeq1( World::Quest& quest, Entity::Player& player ) + { + if( quest.getUI8AL() == 1 ) + { + quest.setUI8AL( 0 ); + quest.setBitFlag8( 1, false ); + quest.setSeq( 2 ); + } + } + void checkProgressSeq2( World::Quest& quest, Entity::Player& player ) + { + quest.setSeq( 3 ); + } + void checkProgressSeq3( World::Quest& quest, Entity::Player& player ) + { + quest.setSeq( 4 ); + } + void checkProgressSeq4( World::Quest& quest, Entity::Player& player ) + { + quest.setSeq( 5 ); + } + void checkProgressSeq5( World::Quest& quest, Entity::Player& player ) + { + quest.setSeq( 6 ); + } + void checkProgressSeq6( World::Quest& quest, Entity::Player& player ) + { + quest.setSeq( 255 ); + } + + void Scene00000( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , + { + playerMgr().sendDebug( player, "SubGsc002:65971 calling Scene00000: Normal(QuestOffer, TargetCanMove), id=unknown" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + Scene00001( quest, player ); + } + }; + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, callback ); + } + void Scene00001( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , + { + playerMgr().sendDebug( player, "SubGsc002:65971 calling Scene00001: Normal(Talk, QuestAccept, TargetCanMove), id=RECEPTIONIDT00434" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + checkProgressSeq0( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, callback ); + } + + void Scene00002( World::Quest& quest, Entity::Player& player ) //SEQ_1: ACTOR1, UI8AL = 1, Flag8(1)=True(Todo:0) + { + playerMgr().sendDebug( player, "SubGsc002:65971 calling Scene00002: Normal(Talk, FadeIn, TargetCanMove, ENpcBind), id=INFORMATION00435" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + quest.setUI8AL( 1 ); + quest.setBitFlag8( 1, true ); + eventMgr().sendEventNotice( player, getId(), 0, 0, 0, 0 ); + checkProgressSeq1( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 2, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); + } + + void Scene00003( World::Quest& quest, Entity::Player& player ) //SEQ_1: ACTOR0, , + { + playerMgr().sendDebug( player, "SubGsc002:65971 calling Scene00003: Normal(Talk, TargetCanMove), id=RECEPTIONIDT00434" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + }; + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, callback ); + } + + void Scene00004( World::Quest& quest, Entity::Player& player ) //SEQ_2: , , + { + playerMgr().sendDebug( player, "SubGsc002:65971 calling Scene00004: Normal(Talk, TargetCanMove), id=EXCHANGE00435" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + checkProgressSeq2( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, callback ); + } + + void Scene00005( World::Quest& quest, Entity::Player& player ) //SEQ_3: , , + { + playerMgr().sendDebug( player, "SubGsc002:65971 calling Scene00005: Normal(Talk, FadeIn, TargetCanMove, ENpcBind), id=CARDSHOP00435" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + checkProgressSeq3( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 5, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); + } + + void Scene00006( World::Quest& quest, Entity::Player& player ) //SEQ_4: , , + { + playerMgr().sendDebug( player, "SubGsc002:65971 calling Scene00006: Normal(Talk, FadeIn, TargetCanMove, ENpcBind), id=GATENPCA00435" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + checkProgressSeq4( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 6, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); + } + + void Scene00007( World::Quest& quest, Entity::Player& player ) //SEQ_5: , , + { + playerMgr().sendDebug( player, "SubGsc002:65971 calling Scene00007: Normal(Talk, FadeIn, TargetCanMove), id=BUNNY00435" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + checkProgressSeq5( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 7, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); + } + + void Scene00008( World::Quest& quest, Entity::Player& player ) //SEQ_6: , , + { + playerMgr().sendDebug( player, "SubGsc002:65971 calling Scene00008: Normal(Talk, FadeIn, TargetCanMove), id=GATENPCB00435" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + checkProgressSeq6( quest, player ); + }; + eventMgr().playQuestScene( player, getId(), 8, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); + } + + void Scene00009( World::Quest& quest, Entity::Player& player ) //SEQ_255: , , + { + playerMgr().sendDebug( player, "SubGsc002:65971 calling Scene00009: Normal(Talk, FadeIn, QuestReward, QuestComplete, TargetCanMove), id=INFORMATION00435" ); + auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) + { + if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) + { + player.finishQuest( getId(), result.getResult( 1 ) ); + } + }; + eventMgr().playQuestScene( player, getId(), 9, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, callback ); + } +}; + +EXPOSE_SCRIPT( SubGsc002 );