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Merge pull request #389 from KBiscuit/develop

Lobby now shows correct info (fixes #328), Gm teri improvements, Discov ref is debug text
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Mordred 2018-09-24 22:20:19 +02:00 committed by GitHub
commit f6cf3b076b
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5 changed files with 79 additions and 16 deletions

View file

@ -50,8 +50,8 @@ void Core::Db::ZoneDbConnection::doPrepareStatements()
"CFPenaltyUntil = ?, Pose = ? WHERE CharacterId = ?;", CONNECTION_ASYNC );
prepareStatement( CHARA_SEL_MINIMAL, "SELECT Name, Customize, ModelEquip, TerritoryId, GuardianDeity, "
"Class, ContentId, BirthDay, BirthMonth "
prepareStatement( CHARA_SEL_MINIMAL, "SELECT Name, Customize, ModelMainWeapon, ModelSubWeapon, ModelEquip, TerritoryId, GuardianDeity, "
"Class, ContentId, BirthDay, BirthMonth, EquipDisplayFlags "
"FROM charainfo WHERE CharacterId = ?;", CONNECTION_SYNC );
prepareStatement( CHARA_INS, "INSERT INTO charainfo (AccountId, CharacterId, ContentId, Name, Hp, Mp, "

View file

@ -55,22 +55,32 @@ void PlayerMinimal::load( uint32_t charId )
auto modelEquip = res->getBlobVector( "ModelEquip" );
memcpy( ( char* ) m_modelEquip, modelEquip.data(), modelEquip.size() );
m_modelMainWeapon = res->getUInt64( "ModelMainWeapon" );
m_modelSubWeapon = res->getUInt64( "ModelSubWeapon" );
m_equipDisplayFlags = res->getUInt8( "EquipDisplayFlags" );
setBirthDay( res->getUInt8( "BirthDay" ), res->getUInt8( "BirthMonth" ) );
m_guardianDeity = res->getUInt8( "GuardianDeity" );
m_class = res->getUInt8( "Class" );
m_contentId = res->getUInt64( "ContentId" );
m_zoneId = res->getUInt8( "TerritoryId" );
m_zoneId = res->getUInt16( "TerritoryId" );
res.reset();
// SELECT ClassIdx, Exp, Lvl
auto stmtClass = g_charaDb.getPreparedStatement( Db::ZoneDbStatements::CHARA_SEL_MINIMAL );
auto stmtClass = g_charaDb.getPreparedStatement( Db::ZoneDbStatements::CHARA_CLASS_SEL );
stmtClass->setInt( 1, m_id );
auto resClass = g_charaDb.query( stmt );
auto resClass = g_charaDb.query( stmtClass );
while( resClass->next() )
{
m_classMap[ resClass->getUInt( 1 ) ] = resClass->getUInt( 3 );
auto classIdx = resClass->getUInt( 1 );
auto lvl = resClass->getUInt( 3 );
m_classMap[ classIdx ] = lvl;
m_classLevel = getClassLevel();
}
}
@ -104,15 +114,20 @@ std::string PlayerMinimal::getModelString()
+ std::to_string( m_modelEquip[ 1 ] ) + "\",\""
+ std::to_string( m_modelEquip[ 2 ] ) + "\",\""
+ std::to_string( m_modelEquip[ 3 ] ) + "\",\""
+ std::to_string( m_modelEquip[ 4 ] ) + "\",\"5\",\"6\",\"7\",\"8\",\"9\"";
+ std::to_string( m_modelEquip[ 4 ] ) + "\",\""
+ std::to_string( m_modelEquip[ 5 ] ) + "\",\""
+ std::to_string( m_modelEquip[ 6 ] ) + "\",\""
+ std::to_string( m_modelEquip[ 7 ] ) + "\",\""
+ std::to_string( m_modelEquip[ 8 ] ) + "\",\""
+ std::to_string( m_modelEquip[ 9 ] ) + "\"";
return modelString;
}
std::string PlayerMinimal::getInfoJson()
{
std::string charDetails = "{\"content\":[\"" + std::string( getName() ) + "\"," +
//"[" + getClassString() + "]," +
"[\"0\",\"0\",\"0\",\"0\",\"0\",\"1\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\"],"
"[\"0\",\"0\",\"0\",\"0\",\"" + std::to_string( m_classLevel ) +
"\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\"],"
"\"0\",\"0\",\"0\",\"" +
std::to_string( getBirthMonth() ) +
"\",\"" + std::to_string( getBirthDay() ) +
@ -120,15 +135,21 @@ std::string PlayerMinimal::getInfoJson()
"\",\"" + std::to_string( m_class ) +
"\",\"0\",\"" + std::to_string( getZoneId() ) +
"\",\"0\"," +
"[" + getLookString() + "]," +
"\"0\",\"0\"," +
"\"" + std::to_string( m_modelMainWeapon ) + "\",\"" + std::to_string( m_modelSubWeapon ) + "\"," +
"[" + getModelString() + "]," +
"\"1\",\"0\",\"0\",\"0\",\"0\",\"0\",\"\",\"0\",\"0\"]," +
"\"1\",\"0\",\"0\",\"0\",\"" + std::to_string( m_equipDisplayFlags ) +
"\",\"0\",\"\",\"0\",\"0\"]," +
"\"classname\":\"ClientSelectData\",\"classid\":116}";
return charDetails;
}
uint8_t PlayerMinimal::getClassLevel()
{
uint8_t classJobIndex = g_exdDataGen.get< Core::Data::ClassJob >( static_cast< uint8_t >( m_class ) )->expArrayIndex;
return static_cast< uint8_t >( m_classMap[ classJobIndex ] );
}
std::string PlayerMinimal::getClassString()
{

View file

@ -31,6 +31,8 @@ public:
std::string getClassString();
uint8_t getClassLevel();
// return the id of the actor
uint32_t getId() const
{
@ -177,6 +179,7 @@ private:
uint8_t m_birthMonth;
uint8_t m_birthDay;
uint8_t m_class;
uint8_t m_classLevel;
uint8_t m_voice;
@ -184,10 +187,15 @@ private:
uint16_t m_zoneId;
uint64_t m_modelMainWeapon;
uint64_t m_modelSubWeapon;
uint8_t m_equipDisplayFlags;
std::map< uint8_t, uint8_t > m_lookMap;
std::map< uint8_t, uint16_t > m_classMap;
uint8_t m_look[26];
uint8_t m_gmRank;
bool m_gmInvis;

View file

@ -7,6 +7,7 @@
#include <Network/PacketContainer.h>
#include <Network/CommonActorControl.h>
#include <Network/PacketDef/Zone/ClientZoneDef.h>
#include <Exd/ExdDataGenerated.h>
#include <unordered_map>
@ -455,8 +456,41 @@ void Core::Network::GameConnection::gm1Handler( const Packets::FFXIVARR_PACKET_R
break;
}
targetPlayer->setPos( targetPlayer->getPos() );
targetPlayer->performZoning( param1, targetPlayer->getPos(), 0 );
bool doTeleport = false;
uint16_t teleport;
auto pExdData = g_fw.get< Data::ExdDataGenerated >();
auto idList = pExdData->getAetheryteIdList();
for( auto i : idList )
{
auto data = pExdData->get< Core::Data::Aetheryte >( i );
if( !data )
{
continue;
}
if( data->territory == param1 )
{
if( data->isAetheryte )
{
doTeleport = true;
teleport = i;
break;
}
}
}
if( doTeleport )
{
player.teleport( teleport );
}
else
{
targetPlayer->setPos( targetPlayer->getPos() );
targetPlayer->performZoning( param1, targetPlayer->getPos(), 0 );
}
player.sendNotice( targetPlayer->getName() + " was warped to zone " +
std::to_string( param1 ) + " (" + pZone->getName() + ")" );
}

View file

@ -371,7 +371,7 @@ void Core::Network::GameConnection::discoveryHandler( const Core::Network::Packe
if( !pQR->next() )
{
player.sendNotice( "Discovery ref pos ID: " + std::to_string( positionRef ) + " not found. " );
player.sendDebug( "Discovery ref pos ID: " + std::to_string( positionRef ) + " not found. " );
return;
}
@ -380,7 +380,7 @@ void Core::Network::GameConnection::discoveryHandler( const Core::Network::Packe
discoveryPacket->data().map_part_id = pQR->getUInt( 3 );
player.queuePacket( discoveryPacket );
player.sendNotice( "Discovery ref pos ID: " + std::to_string( positionRef ) );
player.sendDebug( "Discovery ref pos ID: " + std::to_string( positionRef ) );
player.discover( pQR->getUInt16( 2 ), pQR->getUInt16( 3 ) );