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Fix wrong hPCurr/hPMax on PlayerSpawn;
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1 changed files with 1 additions and 1 deletions
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@ -368,8 +368,8 @@ struct FFXIVIpcPlayerSpawn : FFXIVIpcBasePacket<PlayerSpawn>
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uint32_t u20;
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uint32_t ownerId;
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uint32_t u22;
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uint32_t hPCurr;
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uint32_t hPMax;
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uint32_t hPCurr;
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uint32_t displayFlags;
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uint16_t fateID;
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uint16_t mPCurr;
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