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Fix wrong hPCurr/hPMax on PlayerSpawn;

This commit is contained in:
Maru 2017-10-04 21:16:10 -03:00
parent 1aeebebde7
commit f701f6bd0a

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@ -368,8 +368,8 @@ struct FFXIVIpcPlayerSpawn : FFXIVIpcBasePacket<PlayerSpawn>
uint32_t u20;
uint32_t ownerId;
uint32_t u22;
uint32_t hPCurr;
uint32_t hPMax;
uint32_t hPCurr;
uint32_t displayFlags;
uint16_t fateID;
uint16_t mPCurr;