From f702d37bc9c4a5a7019c14dff68fc3bb143cc771 Mon Sep 17 00:00:00 2001 From: NotAdam Date: Thu, 26 Jul 2018 23:21:57 +1000 Subject: [PATCH] currency and crystal are now multistorage containers --- src/servers/sapphire_zone/Actor/PlayerInventory.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/servers/sapphire_zone/Actor/PlayerInventory.cpp b/src/servers/sapphire_zone/Actor/PlayerInventory.cpp index c1161064..bc1f2313 100644 --- a/src/servers/sapphire_zone/Actor/PlayerInventory.cpp +++ b/src/servers/sapphire_zone/Actor/PlayerInventory.cpp @@ -58,10 +58,10 @@ void Core::Entity::Player::initInventory() setupContainer( GearSet0, 13, "charaitemgearset", true ); // gil contianer - setupContainer( Currency, 11, "charaiteminventory", false ); + setupContainer( Currency, 11, "charaiteminventory", true ); // crystals?? - setupContainer( Crystal, 11, "charaiteminventory", false ); + setupContainer( Crystal, 11, "charaiteminventory", true ); // armory weapons - 0 setupContainer( ArmoryMain, 34, "charaiteminventory", true );