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reorganise event defs, make instance cutscene playback generic
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parent
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commit
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3 changed files with 98 additions and 82 deletions
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@ -4,88 +4,7 @@
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#include <Forwards.h>
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#include <Script/NativeScriptApi.h>
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enum EventFlags
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{
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NONE = 0,
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NO_DEFAULT_CAMERA = 0x00000001,
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FADE_OUT = 0x00000002,
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INVIS_ENPC = 0x00000004,
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INVIS_EOBJ = 0x00000008,
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INVIS_BNPC = 0x00000010,
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INVIS_OTHER_PC = 0x00000020,
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INVIS_PARTY_PC = 0x00000040,
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INVIS_PARTY_BUDDY = 0x10000000,
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INVIS_GATHERING_POINT = 0x00000080,
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INVIS_AETHERYTE = 0x00000100,
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INVIS_TREASURE = 0x00000200,
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CONDITION_CUTSCENE = 0x00000400,
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HIDE_UI = 0x00000800,
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INVIS_ALL = 0xF80003FC,
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AUTO_LOC_CAMERA = 0x00001000,
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HIDE_HOTBAR = 0x00002000,
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INVINCIBLE = 0x00004000,
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SILENT_ENTER_TERRI_ENV = 0x00008000,
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SILENT_ENTER_TERRI_BGM = 0x00010000,
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SILENT_ENTER_TERRI_SE = 0x00020000,
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SILENT_ENTER_TERRI_ALL = 0x00038000,
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DISABLE_SKIP = 0x00080000,
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HIDE_FESTIVAL = 0x00200000,
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DISABLE_STEALTH = 0x00400000,
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ROLLBACK_HIDE_UI = 0x00800000,
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LOCK_HUD = 0x01000000,
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LOCK_HOTBAR = 0x02000000,
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DISABLE_CANCEL_EMOTE = 0x04000000,
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INVIS_AOE = 0x08000000,
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INVIS_ALLIANCE_PC = 0x20000000,
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INVIS_ALLIANCE_BUDDY = 0x40000000,
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INVIS_COMPANION = 0x80000000,
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SET_BASE = 0xF8400EFB,
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SET_INVIS_BASE = 0xF8400FFF,
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SET_EOBJ_BASE = 0xF8400EF3
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};
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enum EventTypes
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{
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EVENT_TALK = 1,
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EVENT_EMOTE = 2,
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EVENT_DISTANCE_BELOW = 3,
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EVENT_DISTANCE_OVER = 4,
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EVENT_BATTLE_REWARD = 5,
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EVENT_CRAFT = 6,
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EVENT_NEST = 7,
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EVENT_EVENT_ITEM = 8,
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EVENT_DROP = 9,
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EVENT_WITHIN_RANGE = 10,
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EVENT_OUTSIDE_RANGE = 11,
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EVENT_GAME_START = 12,
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EVENT_GAME_PROGRESS = 13,
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EVENT_ENTER_TERRITORY = 15,
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EVENT_GAME_COME_BACK = 17,
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EVENT_ACTION_RESULT = 18,
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EVENT_MATERIA_CRAFT = 19,
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EVENT_FISHING = 20,
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EVENT_UI = 21,
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EVENT_HOUSING = 22,
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EVENT_SAY = 23,
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EVENT_TABLE_GAME = 24
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};
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enum EventFinishState
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{
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UNLOCK = 1,
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KEEPLOCK = 0
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};
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enum DamageType
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{
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STD_DAMAGE = 0X03,
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STD_HEAL = 0X04,
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STD_MP_LOSS = 0X0A,
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STD_MP_GAIN = 0X0B,
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STD_TP_LOSS = 0X0C,
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STD_TP_GAIN = 0X0D
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};
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#include <Event/EventDefs.h>
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#endif //SAPPHIRE_SCRIPTOBJECT_H
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91
src/servers/sapphire_zone/Event/EventDefs.h
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91
src/servers/sapphire_zone/Event/EventDefs.h
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@ -0,0 +1,91 @@
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#ifndef SAPPHIRE_EVENTDEFS_H
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#define SAPPHIRE_EVENTDEFS_H
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namespace Core
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{
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enum EventFlags
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{
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NONE = 0,
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NO_DEFAULT_CAMERA = 0x00000001,
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FADE_OUT = 0x00000002,
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INVIS_ENPC = 0x00000004,
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INVIS_EOBJ = 0x00000008,
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INVIS_BNPC = 0x00000010,
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INVIS_OTHER_PC = 0x00000020,
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INVIS_PARTY_PC = 0x00000040,
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INVIS_PARTY_BUDDY = 0x10000000,
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INVIS_GATHERING_POINT = 0x00000080,
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INVIS_AETHERYTE = 0x00000100,
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INVIS_TREASURE = 0x00000200,
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CONDITION_CUTSCENE = 0x00000400,
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HIDE_UI = 0x00000800,
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INVIS_ALL = 0xF80003FC,
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AUTO_LOC_CAMERA = 0x00001000,
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HIDE_HOTBAR = 0x00002000,
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INVINCIBLE = 0x00004000,
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SILENT_ENTER_TERRI_ENV = 0x00008000,
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SILENT_ENTER_TERRI_BGM = 0x00010000,
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SILENT_ENTER_TERRI_SE = 0x00020000,
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SILENT_ENTER_TERRI_ALL = 0x00038000,
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DISABLE_SKIP = 0x00080000,
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HIDE_FESTIVAL = 0x00200000,
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DISABLE_STEALTH = 0x00400000,
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ROLLBACK_HIDE_UI = 0x00800000,
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LOCK_HUD = 0x01000000,
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LOCK_HOTBAR = 0x02000000,
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DISABLE_CANCEL_EMOTE = 0x04000000,
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INVIS_AOE = 0x08000000,
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INVIS_ALLIANCE_PC = 0x20000000,
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INVIS_ALLIANCE_BUDDY = 0x40000000,
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INVIS_COMPANION = 0x80000000,
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SET_BASE = 0xF8400EFB,
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SET_INVIS_BASE = 0xF8400FFF,
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SET_EOBJ_BASE = 0xF8400EF3
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};
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enum EventTypes
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{
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EVENT_TALK = 1,
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EVENT_EMOTE = 2,
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EVENT_DISTANCE_BELOW = 3,
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EVENT_DISTANCE_OVER = 4,
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EVENT_BATTLE_REWARD = 5,
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EVENT_CRAFT = 6,
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EVENT_NEST = 7,
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EVENT_EVENT_ITEM = 8,
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EVENT_DROP = 9,
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EVENT_WITHIN_RANGE = 10,
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EVENT_OUTSIDE_RANGE = 11,
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EVENT_GAME_START = 12,
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EVENT_GAME_PROGRESS = 13,
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EVENT_ENTER_TERRITORY = 15,
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EVENT_GAME_COME_BACK = 17,
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EVENT_ACTION_RESULT = 18,
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EVENT_MATERIA_CRAFT = 19,
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EVENT_FISHING = 20,
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EVENT_UI = 21,
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EVENT_HOUSING = 22,
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EVENT_SAY = 23,
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EVENT_TABLE_GAME = 24
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};
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enum EventFinishState
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{
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UNLOCK = 1,
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KEEPLOCK = 0
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};
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enum DamageType
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{
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STD_DAMAGE = 0X03,
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STD_HEAL = 0X04,
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STD_MP_LOSS = 0X0A,
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STD_MP_GAIN = 0X0B,
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STD_TP_LOSS = 0X0C,
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STD_TP_GAIN = 0X0D
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};
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}
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#endif //SAPPHIRE_EVENTDEFS_H
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@ -6,6 +6,7 @@
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#include <Exd/ExdDataGenerated.h>
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#include "Event/Director.h"
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#include "Event/EventDefs.h"
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#include "Script/ScriptMgr.h"
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#include "Actor/Player.h"
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@ -379,5 +380,10 @@ void Core::InstanceContent::onEnterTerritory( Entity::Player& player, uint32_t e
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pScriptMgr->onInstanceEnterTerritory( getAsInstanceContent(), player, eventId, param1, param2 );
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if( !hasPlayerPreviouslySpawned( player ) )
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{
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m_spawnedPlayers.insert( player.getId() );
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player.directorPlayScene( getDirectorId(), 1, NO_DEFAULT_CAMERA | HIDE_HOTBAR | CONDITION_CUTSCENE, 0, 0xA );
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}
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else
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player.directorPlayScene( getDirectorId(), 2, NO_DEFAULT_CAMERA | HIDE_HOTBAR, 0, 0xA );
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}
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