diff --git a/src/common/Network/CommonActorControl.h b/src/common/Network/CommonActorControl.h index 2ab573d5..fb2fe4ba 100644 --- a/src/common/Network/CommonActorControl.h +++ b/src/common/Network/CommonActorControl.h @@ -219,7 +219,7 @@ namespace Core { enum ClientTriggerType { - ToggleSeathe = 0x01, + ToggleSheathe = 0x01, ToggleAutoAttack = 0x02, ChangeTarget = 0x03, diff --git a/src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp b/src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp index 6f81318d..8b7010a2 100644 --- a/src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp +++ b/src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp @@ -64,7 +64,7 @@ void Core::Network::GameConnection::clientTriggerHandler( const Packets::FFXIVAR switch( commandId ) { - case ClientTriggerType::ToggleSeathe: // Toggle sheathe + case ClientTriggerType::ToggleSheathe: // Toggle sheathe { if ( param11 == 1 ) player.setStance( Entity::Chara::Stance::Active );