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remove member on logout
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@ -73,6 +73,10 @@ void Sapphire::World::Session::close()
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if( m_pPlayer )
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{
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m_pPlayer->clearBuyBackMap();
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if( m_pPlayer->isInParty() )
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{
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m_pPlayer->getPartyLeader()->removePartyMember( m_pPlayer );
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}
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// do one last update to db
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m_pPlayer->updateSql();
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// reset the zone, so the zone handler knows to remove the actor
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