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Move housingmgr to u8s for inv slots instead of u16s

This commit is contained in:
NotAdam 2019-01-14 21:32:40 +11:00
parent fca98c3cd2
commit f81746654c
2 changed files with 14 additions and 15 deletions

View file

@ -956,7 +956,7 @@ bool Sapphire::World::Manager::HousingMgr::isPlacedItemsInventory( Sapphire::Com
} }
void Sapphire::World::Manager::HousingMgr::reqPlaceHousingItem( Sapphire::Entity::Player& player, uint16_t landId, void Sapphire::World::Manager::HousingMgr::reqPlaceHousingItem( Sapphire::Entity::Player& player, uint16_t landId,
uint16_t containerId, uint16_t slotId, uint16_t containerId, uint8_t slotId,
Sapphire::Common::FFXIVARR_POSITION3 pos, Sapphire::Common::FFXIVARR_POSITION3 pos,
float rotation ) float rotation )
{ {
@ -1038,7 +1038,7 @@ void Sapphire::World::Manager::HousingMgr::reqPlaceHousingItem( Sapphire::Entity
} }
void Sapphire::World::Manager::HousingMgr::reqPlaceItemInStore( Sapphire::Entity::Player& player, uint16_t landId, void Sapphire::World::Manager::HousingMgr::reqPlaceItemInStore( Sapphire::Entity::Player& player, uint16_t landId,
uint16_t containerId, uint16_t slotId ) uint16_t containerId, uint8_t slotId )
{ {
LandPtr land; LandPtr land;
bool isOutside = false; bool isOutside = false;
@ -1229,7 +1229,7 @@ void Sapphire::World::Manager::HousingMgr::sendInternalEstateInventoryBatch( Sap
} }
void Sapphire::World::Manager::HousingMgr::reqMoveHousingItem( Entity::Player& player, void Sapphire::World::Manager::HousingMgr::reqMoveHousingItem( Entity::Player& player,
Common::LandIdent ident, uint16_t slot, Common::LandIdent ident, uint8_t slot,
Common::FFXIVARR_POSITION3 pos, float rot ) Common::FFXIVARR_POSITION3 pos, float rot )
{ {
auto landSet = toLandSetId( ident.territoryTypeId, ident.wardNum ); auto landSet = toLandSetId( ident.territoryTypeId, ident.wardNum );
@ -1254,7 +1254,7 @@ void Sapphire::World::Manager::HousingMgr::reqMoveHousingItem( Entity::Player& p
} }
bool Sapphire::World::Manager::HousingMgr::moveInternalItem( Entity::Player& player, Common::LandIdent ident, bool Sapphire::World::Manager::HousingMgr::moveInternalItem( Entity::Player& player, Common::LandIdent ident,
Territory::Housing::HousingInteriorTerritory& terri, uint16_t slot, Territory::Housing::HousingInteriorTerritory& terri, uint8_t slot,
Common::FFXIVARR_POSITION3 pos, float rot ) Common::FFXIVARR_POSITION3 pos, float rot )
{ {
auto containerIdx = static_cast< uint16_t >( slot / 50 ); auto containerIdx = static_cast< uint16_t >( slot / 50 );
@ -1300,7 +1300,7 @@ bool Sapphire::World::Manager::HousingMgr::moveInternalItem( Entity::Player& pla
} }
bool Sapphire::World::Manager::HousingMgr::moveExternalItem( Entity::Player& player, bool Sapphire::World::Manager::HousingMgr::moveExternalItem( Entity::Player& player,
Common::LandIdent ident, uint16_t slot, Common::LandIdent ident, uint8_t slot,
Sapphire::HousingZone& terri, Common::FFXIVARR_POSITION3 pos, Sapphire::HousingZone& terri, Common::FFXIVARR_POSITION3 pos,
float rot ) float rot )
{ {
@ -1336,7 +1336,7 @@ bool Sapphire::World::Manager::HousingMgr::moveExternalItem( Entity::Player& pla
} }
void Sapphire::World::Manager::HousingMgr::reqRemoveHousingItem( Sapphire::Entity::Player& player, uint16_t plot, void Sapphire::World::Manager::HousingMgr::reqRemoveHousingItem( Sapphire::Entity::Player& player, uint16_t plot,
uint16_t containerId, uint16_t slot, uint16_t containerId, uint8_t slot,
bool sendToStoreroom ) bool sendToStoreroom )
{ {
if( auto terri = std::dynamic_pointer_cast< Territory::Housing::HousingInteriorTerritory >( player.getCurrentZone() ) ) if( auto terri = std::dynamic_pointer_cast< Territory::Housing::HousingInteriorTerritory >( player.getCurrentZone() ) )
@ -1456,7 +1456,7 @@ bool Sapphire::World::Manager::HousingMgr::removeInternalItem( Entity::Player& p
} }
bool Sapphire::World::Manager::HousingMgr::removeExternalItem( Entity::Player& player, HousingZone& terri, Land& land, bool Sapphire::World::Manager::HousingMgr::removeExternalItem( Entity::Player& player, HousingZone& terri, Land& land,
Common::InventoryType containerType, uint16_t slotId, Common::InventoryType containerType, uint8_t slotId,
bool sendToStoreroom ) bool sendToStoreroom )
{ {
auto& containers = getEstateInventory( land.getLandIdent() ); auto& containers = getEstateInventory( land.getLandIdent() );

View file

@ -156,10 +156,10 @@ namespace Sapphire::World::Manager
*/ */
bool initHouseModels( Entity::Player& player, LandPtr land, uint32_t presetCatalogId ); bool initHouseModels( Entity::Player& player, LandPtr land, uint32_t presetCatalogId );
void reqPlaceHousingItem( Entity::Player& player, uint16_t landId, uint16_t containerId, uint16_t slotId, void reqPlaceHousingItem( Entity::Player& player, uint16_t landId, uint16_t containerId, uint8_t slotId,
Common::FFXIVARR_POSITION3 pos, float rotation ); Common::FFXIVARR_POSITION3 pos, float rotation );
void reqPlaceItemInStore( Entity::Player& player, uint16_t landId, uint16_t containerId, uint16_t slotId ); void reqPlaceItemInStore( Entity::Player& player, uint16_t landId, uint16_t containerId, uint8_t slotId );
/*! /*!
* @brief Returns the equivalent YardObject for a HousingItem * @brief Returns the equivalent YardObject for a HousingItem
@ -169,13 +169,12 @@ namespace Sapphire::World::Manager
Common::HousingObject getYardObjectForItem( Inventory::HousingItemPtr item ) const; Common::HousingObject getYardObjectForItem( Inventory::HousingItemPtr item ) const;
void reqMoveHousingItem( Entity::Player& player, Common::LandIdent ident, uint16_t slot, void reqMoveHousingItem( Entity::Player& player, Common::LandIdent ident, uint8_t slot,
Common::FFXIVARR_POSITION3 pos, float rot ); Common::FFXIVARR_POSITION3 pos, float rot );
void reqRemoveHousingItem( Sapphire::Entity::Player& player, uint16_t plot, void reqRemoveHousingItem( Sapphire::Entity::Player& player, uint16_t plot,
uint16_t containerId, uint16_t slot, uint16_t containerId, uint8_t slot, bool sendToStoreroom );
bool sendToStoreroom );
void reqEstateExteriorRemodel( Entity::Player& player, uint16_t plot ); void reqEstateExteriorRemodel( Entity::Player& player, uint16_t plot );
@ -212,7 +211,7 @@ namespace Sapphire::World::Manager
* @return * @return
*/ */
bool removeExternalItem( Entity::Player& player, HousingZone& terri, Land& land, bool removeExternalItem( Entity::Player& player, HousingZone& terri, Land& land,
Common::InventoryType containerType, uint16_t slotId, Common::InventoryType containerType, uint8_t slotId,
bool sendToStoreroom ); bool sendToStoreroom );
/*! /*!
@ -228,7 +227,7 @@ namespace Sapphire::World::Manager
* @param rot The new rotation * @param rot The new rotation
* @return true if moved successfully * @return true if moved successfully
*/ */
bool moveExternalItem( Entity::Player& player, Common::LandIdent ident, uint16_t slot, bool moveExternalItem( Entity::Player& player, Common::LandIdent ident, uint8_t slot,
Sapphire::HousingZone& terri, Common::FFXIVARR_POSITION3 pos, float rot ); Sapphire::HousingZone& terri, Common::FFXIVARR_POSITION3 pos, float rot );
/*! /*!
@ -245,7 +244,7 @@ namespace Sapphire::World::Manager
* @return true if moved successfully * @return true if moved successfully
*/ */
bool moveInternalItem( Entity::Player& player, Common::LandIdent ident, bool moveInternalItem( Entity::Player& player, Common::LandIdent ident,
Territory::Housing::HousingInteriorTerritory& terri, uint16_t slot, Territory::Housing::HousingInteriorTerritory& terri, uint8_t slot,
Common::FFXIVARR_POSITION3 pos, float rot ); Common::FFXIVARR_POSITION3 pos, float rot );
/*! /*!