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As per my habit
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@ -84,13 +84,10 @@ private:
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{
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player.playScene( getId(), 6, INVIS_OTHER_PC,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.param2 == 1 )
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{
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player.updateQuest( getId(), SEQ_FINISH );
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player.prepareZoning( player.getZoneId(), true, 1, 0 );
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player.changePosition( 9, 40, 14, 2 );
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}
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} );
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}
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