diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst003.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst003.cpp new file mode 100644 index 00000000..a8644952 --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst003.cpp @@ -0,0 +1,114 @@ +#include +#include +#include + +// Quest Script: SubFst003_00026 +// Quest Name: Once Bitten, Twice Shy +// Quest ID: 65562 +// Start NPC: 1000297 +// End NPC: 1000315 + +class SubFst003 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // GetQuestUI8AL + // GetQuestUI8BH + + enum Sequence : uint8_t + { + Seq0 = 0, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 50; + static constexpr auto RewardGil = 118; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1000297; + static constexpr auto Actor1 = 1000315; + static constexpr auto Item0 = 2000028; + static constexpr auto Seq0Actor0 = 0; + static constexpr auto Seq1Actor1 = 1; + static constexpr auto Seq1Actor1Npctradeno = 99; + static constexpr auto Seq1Actor1Npctradeok = 100; + + public: + SubFst003() : EventScript( 65562 ) + {}; + ~SubFst003() + {}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 ) + { + Scene00000( player ); + } + else if( actor == Actor1 ) + { + Scene00001( player ); + } + } + + private: + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), SeqFinish ); + player.setQuestUI8BH( getId(), 1 ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + Scene00100( player ); + } + else + { + Scene00099( player ); + } + } ); + } + + void Scene00099( Entity::Player& player ) + { + player.playScene( getId(), 99, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + player.playScene( getId(), 99, 0, 0, 0 ); + } ); + } + + void Scene00100( Entity::Player& player ) + { + player.playScene( getId(), 100, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + if( player.giveQuestRewards( getId(), 0 ) ) + { + player.setQuestUI8BH( getId(), 0 ); + player.finishQuest( getId() ); + } + } + } ); + } +}; + diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst004.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst004.cpp new file mode 100644 index 00000000..65361e6c --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst004.cpp @@ -0,0 +1,131 @@ +#include +#include +#include + +// Quest Script: SubFst004_00027 +// Quest Name: Preserving the Past +// Quest ID: 65563 +// Start NPC: 1000194 +// End NPC: 1000789 + +class SubFst004 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // GetQuestUI8AL + // GetQuestUI8BH + + enum Sequence : uint8_t + { + Seq0 = 0, + Seq1 = 1, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 50; + static constexpr auto RewardItem = 5594; + static constexpr auto RewardItemCount = 10 ; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1000194; + static constexpr auto Actor1 = 1000686; + static constexpr auto Actor2 = 1000789; + static constexpr auto Item0 = 2000024; + static constexpr auto Seq0Actor0 = 0; + static constexpr auto Seq1Actor1 = 1; + static constexpr auto Seq2Actor2 = 2; + static constexpr auto Seq2Actor2Npctradeno = 99; + static constexpr auto Seq2Actor2Npctradeok = 100; + + public: + SubFst004() : EventScript( 65563 ) + {}; + ~SubFst004() + {}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 ) + { + Scene00000( player ); + } + else if( actor == Actor1 ) + { + Scene00001( player ); + } + else if( actor == Actor2 ) + { + Scene00002( player ); + } + } + + private: + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), Seq1 ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + player.sendQuestMessage( getId(), 0, 1, 21002, 0 ); + player.setQuestUI8BH( getId(), 1 ); + player.updateQuest( getId(), SeqFinish ); + } ); + } + + void Scene00002( Entity::Player& player ) + { + player.playScene( getId(), 2, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + Scene00100( player ); + } + else + { + Scene00099( player ); + } + } ); + } + + void Scene00099( Entity::Player& player ) + { + player.playScene( getId(), 99, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + player.playScene( getId(), 99, 0, 0, 0 ); + } ); + } + + void Scene00100( Entity::Player& player ) + { + player.playScene( getId(), 100, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + if(player.giveQuestRewards( getId(), 0 ) ) + { + player.finishQuest( getId() ); + } + } + } ); + } +}; + diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst008.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst008.cpp new file mode 100644 index 00000000..86cff512 --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst008.cpp @@ -0,0 +1,131 @@ +#include +#include +#include + +// Quest Script: SubFst008_00032 +// Quest Name: A Hard Nut to Crack +// Quest ID: 65568 +// Start NPC: 1000372 +// End NPC: 1000629 + +class SubFst008 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // GetQuestUI8AL + // GetQuestUI8BH + + enum Sequence : uint8_t + { + Seq0 = 0, + Seq1 = 1, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 100; + uint32_t RewardItemOptional[3] = { 2999, 3010, 5824 }; + uint32_t RewardItemOptionalCount[3] = { 1, 1, 1 }; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1000372; + static constexpr auto Actor1 = 1000311; + static constexpr auto Actor2 = 1000629; + static constexpr auto Item0 = 2000029; + static constexpr auto Seq0Actor0 = 0; + static constexpr auto Seq1Actor1 = 1; + static constexpr auto Seq2Actor2 = 2; + static constexpr auto Seq2Actor2Npctradeno = 99; + static constexpr auto Seq2Actor2Npctradeok = 100; + + public: + SubFst008() : EventScript( 65568 ) + {}; + ~SubFst008() + {}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 ) + { + Scene00000( player ); + } + else if( actor == Actor1 ) + { + Scene00001( player ); + } + else if( Actor2 == Actor2 ) + { + Scene00002( player ); + } + } + + private: + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), Seq1 ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + player.setQuestUI8BH( getId(), 1 ); + player.updateQuest( getId(), SeqFinish ); + } ); + } + + void Scene00002( Entity::Player& player ) + { + player.playScene( getId(), 2, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if ( result.param2 == 1 ) + { + Scene00100( player ); + } + else + { + Scene00099( player ); + } + } ); + } + + void Scene00099( Entity::Player& player ) + { + player.playScene( getId(), 99, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + player.playScene( getId(), 99, 0, 0, 0 ); + } ); + } + + void Scene00100( Entity::Player& player ) + { + player.playScene(getId(), 100, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + if ( player.giveQuestRewards( getId(), 0 ) ) + { + player.setQuestUI8BH( getId(), 0 ); + player.finishQuest( getId() ); + } + } + } ); + } +}; + diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst009.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst009.cpp new file mode 100644 index 00000000..ffacab7c --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst009.cpp @@ -0,0 +1,113 @@ +#include +#include +#include + +// Quest Script: SubFst009_00034 +// Quest Name: Derision of Labor +// Quest ID: 65570 +// Start NPC: 1000370 +// End NPC: 1000408 + +class SubFst009 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // GetQuestUI8AL + // GetQuestUI8BH + + enum Sequence : uint8_t + { + Seq0 = 0, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 100; + static constexpr auto RewardGil = 127; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1000370; + static constexpr auto Actor1 = 1000408; + static constexpr auto Item0 = 2000080; + static constexpr auto Seq0Actor0 = 0; + static constexpr auto Seq1Actor1 = 1; + static constexpr auto Seq1Actor1Npctradeno = 99; + static constexpr auto Seq1Actor1Npctradeok = 100; + + public: + SubFst009() : EventScript( 65570 ) + {}; + ~SubFst009() + {}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 ) + { + Scene00000( player ); + } + else if( actor == Actor1 ) + { + Scene00001( player ); + } + } + + private: + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), SeqFinish ); + player.setQuestUI8BH( getId(), 1 ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + Scene00100( player ); + } + else + { + Scene00099( player ); + } + } ); + } + + void Scene00099( Entity::Player& player ) + { + player.playScene( getId(), 99, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + player.playScene( getId(), 99, 0 ); + } ); + } + + void Scene00100( Entity::Player& player ) + { + player.playScene( getId(), 100, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + if( player.giveQuestRewards( getId(), 0 ) ) + { + player.finishQuest( getId() ); + } + } + } ); + } +}; + diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst011.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst011.cpp new file mode 100644 index 00000000..868b8822 --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst011.cpp @@ -0,0 +1,99 @@ +#include +#include +#include + +// Quest Script: SubFst011_00037 +// Quest Name: Population Control +// Quest ID: 65573 +// Start NPC: 1000195 +// End NPC: 1000195 + +//NEED TEST KILLCREDIT + +class SubFst011 : public EventScript +{ +private: + // GetQuestUI8AL + + enum Sequence : uint8_t + { + Seq0 = 0, + Seq1 = 1, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 100; + uint32_t RewardItemOptional[3] = { 2653, 2655, 5823 }; + uint32_t RewardItemCount[3] = { 1, 1, 3 }; + + static constexpr auto Actor0 = 1000195; + static constexpr auto Enemy0 = 47; + static constexpr auto Seq0Actor0 = 0; + static constexpr auto Seq2Actor0 = 1; + +public: + SubFst011() : EventScript( 65573 ) + {}; + ~SubFst011() + {}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 && !player.hasQuest( getId() ) ) + { + Scene00000( player ); + } + else if( actor == Actor0 && player.getQuestSeq( getId() ) == SeqFinish ) + { + Scene00001( player ); + } + } + + void onMobKill( Entity::Player& player, uint64_t npcId) + { + if( npcId != Enemy0 ) + return; + + auto currentKC = player.getQuestUI8AL( getId() ) + 1; + + if( currentKC >= 6 ) + player.updateQuest( getId(), SeqFinish ); + else + { + player.setQuestUI8AL( getId(), currentKC ); + player.sendQuestMessage( getId(), 0, 2, currentKC, 6 ); + } + } + +private: + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), Seq1 ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + if (player.giveQuestRewards( getId(), 0 ) ) + { + player.finishQuest( getId() ); + } + } + } ); + }; +}; \ No newline at end of file diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst014.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst014.cpp new file mode 100644 index 00000000..f3c39a92 --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst014.cpp @@ -0,0 +1,348 @@ +#include +#include +#include + +// Quest Script: SubFst014_00041 +// Quest Name: Covered in Roses +// Quest ID: 65577 +// Start NPC: 1000300 +// End NPC: 1000300 + +class SubFst014 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // setQuestBitFlag8 + // GetQuestUI8AL + // GetQuestUI8BH + + enum Sequence : uint8_t + { + Seq0 = 0, + Seq1 = 1, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 50; + static constexpr auto RewardGil = 111; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1000300; + static constexpr auto Eobject0 = 2000026; + static constexpr auto Eobject1 = 2000027; + static constexpr auto Eobject2 = 2000028; + static constexpr auto Eobject3 = 2000029; + static constexpr auto Eobject4 = 2000030; + static constexpr auto Eobject5 = 2000031; + static constexpr auto EventActionSearch = 1; + static constexpr auto Item0 = 2000084; + + public: + SubFst014() : EventScript( 65577 ) + {}; + ~SubFst014() + {}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 && !player.hasQuest( getId() ) ) + { + Scene00000( player ); + } + else if ( actor == Actor0 ) + { + Scene00007( player ); + } + //EOBJECTS CHECK + else if( actor == Eobject0 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00001( player ); + }, + nullptr, eventId ); + } + else if( actor == Eobject1 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00002( player ); + }, + nullptr, eventId ); + } + else if( actor == Eobject2 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00003( player ); + }, + nullptr, eventId ); + } + else if( actor == Eobject3 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00004( player ); + }, + nullptr, eventId ); + } + else if( actor == Eobject4 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00005( player ); + }, + nullptr, eventId ); + } + else if( actor == Eobject5 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00006( player ); + }, + nullptr, eventId ); + } + } + + private: + + void checkQuestCompletion( Entity::Player& player ) + { + auto currentCC = player.getQuestUI8AL( getId() ); + + player.sendQuestMessage( getId(), 0, 2, currentCC + 1, 6 ); + + if( currentCC + 1 >= 6 ) + { + player.updateQuest( getId(), SeqFinish ); + } + else + { + player.setQuestUI8AL( getId(), currentCC + 1 ); + } + } + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + player.updateQuest( getId(), Seq1 ); + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00100( player ); + } ); + } + + void Scene00002( Entity::Player& player ) + { + player.playScene( getId(), 2, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00098( player ); + } ); + } + + void Scene00003( Entity::Player& player ) + { + player.playScene( getId(), 3, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00096( player ); + } ); + } + + void Scene00004( Entity::Player& player ) + { + player.playScene( getId(), 4, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00094( player ); + } ); + } + + void Scene00005( Entity::Player& player ) + { + player.playScene( getId(), 5, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00092( player ); + } ); + } + + void Scene00006( Entity::Player& player ) + { + player.playScene( getId(), 6, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00090( player ); + } ); + } + + void Scene00007( Entity::Player& player ) + { + player.playScene( getId(), 7, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + Scene00088( player ); + } + else + { + Scene00087( player ); + } + } ); + } + + void Scene00087( Entity::Player& player ) + { + player.playScene( getId(), 87, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + player.playScene( getId(), 87, 0, 0, 0 ); + } ); + } + + void Scene00088( Entity::Player& player ) + { + player.playScene( getId(), 88, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + if( player.giveQuestRewards( getId(), 0) ) + { + player.setQuestUI8AL( getId(), 0 ); + player.finishQuest( getId() ); + } + } + } ); + } + + void Scene00089( Entity::Player& player ) + { + player.playScene( getId(), 89, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00090( Entity::Player& player ) + { + player.playScene( getId(), 90, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 2, true ); + } ); + } + + void Scene00091( Entity::Player& player ) + { + player.playScene( getId(), 91, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00092( Entity::Player& player ) + { + player.playScene( getId(), 92, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 3, true ); + } ); + } + + void Scene00093( Entity::Player& player ) + { + player.playScene( getId(), 93, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00094( Entity::Player& player ) + { + player.playScene( getId(), 94, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 4, true ); + } ); + } + + void Scene00095( Entity::Player& player ) + { + player.playScene( getId(), 95, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00096( Entity::Player& player ) + { + player.playScene( getId(), 96, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 5, true ); + } ); + } + + void Scene00097( Entity::Player& player ) + { + player.playScene( getId(), 97, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00098( Entity::Player& player ) + { + player.playScene( getId(), 98, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 6, true ); + } ); + } + + void Scene00099( Entity::Player& player ) + { + player.playScene( getId(), 99, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00100( Entity::Player& player ) + { + player.playScene( getId(), 100, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 7, true ); + } ); + } +}; + diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst015.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst015.cpp new file mode 100644 index 00000000..ce48e3f8 --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst015.cpp @@ -0,0 +1,322 @@ +#include +#include +#include + +// Quest Script: SubFst015_00042 +// Quest Name: Sylphic Gratitude +// Quest ID: 65578 +// Start NPC: 1000286 +// End NPC: 1000286 + +class SubFst015 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // GetQuestBitFlag8 + // GetQuestUI8AL + + enum Sequence : uint8_t + { + Seq0 = 0, + Seq1 = 1, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 50; + static constexpr auto RewardGil = 110; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1000286; + static constexpr auto Eobject0 = 2000020; + static constexpr auto Eobject1 = 2000021; + static constexpr auto Eobject2 = 2000022; + static constexpr auto Eobject3 = 2000023; + static constexpr auto Eobject4 = 2000024; + static constexpr auto Eobject5 = 2000025; + static constexpr auto EventActionSearch = 1; + + public: + SubFst015() : EventScript( 65578 ) + {}; + ~SubFst015() + {}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 && !player.hasQuest( getId() ) ) + { + Scene00000( player ); + } + else if( actor == Actor0 ) + { + Scene00007( player ); + } + //EOBJECTS CHECK + else if( actor == Eobject0 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00001( player ); + }, + nullptr, eventId ); + } + else if( actor == Eobject1 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00002( player ); + }, + nullptr, eventId ); + } + else if( actor == Eobject2 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00003( player ); + }, + nullptr, eventId ); + } + else if( actor == Eobject3 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00004( player ); + }, + nullptr, eventId ); + } + else if( actor == Eobject4 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00005( player ); + }, + nullptr, eventId ); + } + else if( actor == Eobject5 ) + { + player.eventActionStart( getId(), 0x01, + [&]( Entity::Player& player, uint32_t eventId, uint64_t additional ) + { + Scene00006( player ); + }, + nullptr, eventId ); + } + } + + private: + + void checkQuestCompletion( Entity::Player& player ) + { + auto currentCC = player.getQuestUI8AL( getId() ); + + player.sendQuestMessage( getId(), 0, 2, currentCC + 1, 6 ); + + if( currentCC + 1 >= 6 ) + { + player.updateQuest( getId(), SeqFinish ); + } + else + { + player.setQuestUI8AL( getId(), currentCC + 1 ); + } + } + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), Seq1 ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00100( player ); + } ); + } + + void Scene00002( Entity::Player& player ) + { + player.playScene( getId(), 2, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00098( player ); + } ); + } + + void Scene00003( Entity::Player& player ) + { + player.playScene( getId(), 3, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00096( player ); + } ); + } + + void Scene00004( Entity::Player& player ) + { + player.playScene( getId(), 4, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00094( player ); + } ); + } + + void Scene00005( Entity::Player& player ) + { + player.playScene( getId(), 5, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00092( player ); + } ); + } + + void Scene00006( Entity::Player& player ) + { + player.playScene( getId(), 6, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + Scene00090( player ); + } ); + } + + void Scene00007( Entity::Player& player ) + { + player.playScene( getId(), 7, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + if (player.giveQuestRewards( getId(), 0) ) + { + player.finishQuest( getId() ); + } + } + } ); + } + + void Scene00089( Entity::Player& player ) + { + player.playScene( getId(), 89, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00090( Entity::Player& player ) + { + player.playScene( getId(), 90, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 2, true ); + } ); + } + + void Scene00091( Entity::Player& player ) + { + player.playScene( getId(), 91, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00092( Entity::Player& player ) + { + player.playScene( getId(), 92, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 3, true ); + } ); + } + + void Scene00093( Entity::Player& player ) + { + player.playScene( getId(), 93, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00094( Entity::Player& player ) + { + player.playScene( getId(), 94, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 4, true ); + } ); + } + + void Scene00095( Entity::Player& player ) + { + player.playScene( getId(), 95, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00096( Entity::Player& player ) + { + player.playScene( getId(), 96, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 5, true ); + } ); + } + + void Scene00097( Entity::Player& player ) + { + player.playScene( getId(), 97, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00098( Entity::Player& player ) + { + player.playScene( getId(), 98, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 6, true ); + } ); + } + + void Scene00099( Entity::Player& player ) + { + player.playScene( getId(), 99, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } + + void Scene00100( Entity::Player& player ) + { + player.playScene( getId(), 100, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + checkQuestCompletion( player ); + player.setQuestBitFlag8( getId(), 7, true ); + } ); + } +}; + diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst019.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst019.cpp new file mode 100644 index 00000000..8fd91a5d --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst019.cpp @@ -0,0 +1,84 @@ +#include +#include +#include + +// Quest Script: SubFst019_00049 +// Quest Name: I Am Millicent, Hear Me Roar +// Quest ID: 65585 +// Start NPC: 1000788 +// End NPC: 1000429 + +class SubFst019 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // GetQuestUI8AL + + enum Sequence : uint8_t + { + Seq0 = 0, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 50; + static constexpr auto RewardItem = 4551; + static constexpr auto RewardItemCount = 5; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1000788; + static constexpr auto Actor1 = 1000429; + static constexpr auto Seq0Actor0 = 0; + static constexpr auto Seq1Actor1 = 1; + + public: + SubFst019() : EventScript( 65585 ) + {}; + ~SubFst019() + {}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 ) + { + Scene00000( player ); + } + else if( actor == Actor1 ) + { + Scene00001( player ); + } + } + + private: + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), SeqFinish ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + if( player.giveQuestRewards( getId(), 0 ) ) + { + player.finishQuest( getId() ); + } + } + } ); + } +}; + diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst026.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst026.cpp new file mode 100644 index 00000000..462910db --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst026.cpp @@ -0,0 +1,102 @@ +#include +#include +#include + +// Quest Script: SubFst026_00170 +// Quest Name: Jumping at Shadows +// Quest ID: 65706 +// Start NPC: 1000629 +// End NPC: 1000629 + +//NEED TEST KILLCREDIT + +class SubFst026 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // GetQuestUI8AL + + enum Sequence : uint8_t + { + Seq0 = 0, + Seq1 = 1, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 100; + static constexpr auto RewardGil = 135; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1000629; + static constexpr auto Enemy0 = 9; + static constexpr auto Seq0Actor0 = 0; + static constexpr auto Seq2Actor0 = 1; + + public: + SubFst026() : EventScript( 65706 ) + {}; + ~SubFst026() + {}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 && !player.hasQuest( getId() ) ) + { + Scene00000( player ); + } + else if( actor == Actor0 && player.getQuestSeq( getId() ) == SeqFinish ) + { + Scene00001( player ); + } + } + + void onMobKill( Entity::Player& player, uint64_t npcId ) + { + if(npcId != Enemy0) + return; + + auto currentKC = player.getQuestUI8AL( getId() ) + 1; + + if( currentKC >= 6 ) + player.updateQuest( getId(), SeqFinish ); + else + { + player.setQuestUI8AL( getId(), currentKC ); + player.sendQuestMessage( getId(), 0, 2, currentKC, 6 ); + } + } + + private: + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), Seq1 ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if ( result.param2 == 1 ) + { + if( player.giveQuestRewards( getId(), 0 ) ) + { + player.finishQuest( getId() ); + } + } + } ); + } +}; + diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst029.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst029.cpp new file mode 100644 index 00000000..5b99f3b1 --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst029.cpp @@ -0,0 +1,109 @@ +#include +#include +#include + +// Quest Script: SubFst029_00172 +// Quest Name: More than a Flesh Wound +// Quest ID: 65708 +// Start NPC: 1000430 +// End NPC: 1000430 + +class SubFst029 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // GetQuestUI8AH + + enum Sequence : uint8_t + { + Seq0 = 0, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 100; + static constexpr auto RewardGil = 146; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1000430; + static constexpr auto Ritem0 = 4552; + static constexpr auto Seq0Actor0 = 0; + static constexpr auto Seq1Actor0 = 1; + static constexpr auto Seq1Actor0Npctradeno = 99; + static constexpr auto Seq1Actor0Npctradeok = 100; + + public: + SubFst029() : EventScript( 65708 ) + {}; + ~SubFst029() + {}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + //NOT SAFE - CRASH + + /*if( actor == SubFst029::Actor0 && !player.hasQuest( getId() ) ) + { + Scene00000( player ); + } + if( actor == SubFst029::Actor0 && player.getQuestSeq ( getId() ) == 255 ) + { + Scene00001( player ); + }*/ + } + + private: + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), SeqFinish ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + Scene00100( player ); + } + else + { + Scene00099( player ); + } + } ); + } + + void Scene00099( Entity::Player& player ) + { + player.playScene( getId(), 99, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + player.playScene( getId(), 99, 0, 0, 0 ); + } ); + } + + void Scene00100( Entity::Player& player ) + { + player.playScene( getId(), 100, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( player.giveQuestRewards( getId(), 0 ) ) + { + player.finishQuest( getId() ); + } + } ); + } +}; + diff --git a/src/servers/Scripts/quest/subquest/gridania/SubFst030.cpp b/src/servers/Scripts/quest/subquest/gridania/SubFst030.cpp new file mode 100644 index 00000000..1625df35 --- /dev/null +++ b/src/servers/Scripts/quest/subquest/gridania/SubFst030.cpp @@ -0,0 +1,191 @@ +#include