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Expanded debug string

This commit is contained in:
Mordred 2018-11-05 23:39:08 +01:00
parent 5ffb8fd65e
commit fe2a6b8052

View file

@ -76,8 +76,9 @@ Core::HousingZone::~HousingZone()
void Core::HousingZone::onPlayerZoneIn( Entity::Player& player )
{
auto pLog = g_fw.get< Logger >();
pLog->debug( "HousingZone::onPlayerZoneIn: Zone#" + std::to_string( getGuId() ) + "|"
", Entity#" + std::to_string( player.getId() ) );
pLog->debug(
"HousingZone::onPlayerZoneIn: Zone#" + std::to_string( getGuId() ) + "|" + std::to_string( getTerritoryTypeId() ) +
", Entity#" + std::to_string( player.getId() ) );
uint32_t yardPacketNum;
uint32_t yardPacketTotal = 8;