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Fix for online status and minor cleanup

This commit is contained in:
Mordred 2023-03-02 07:38:14 +01:00
parent ffdbed72ce
commit fe471fb4f1
2 changed files with 13 additions and 13 deletions

View file

@ -153,12 +153,12 @@ bool Action::Action::init()
return true;
}
void Action::Action::setPos( const Sapphire::Common::FFXIVARR_POSITION3& pos )
void Action::Action::setPos( const Common::FFXIVARR_POSITION3& pos )
{
m_pos = pos;
}
const Sapphire::Common::FFXIVARR_POSITION3& Action::Action::getPos() const
const Common::FFXIVARR_POSITION3& Action::Action::getPos() const
{
return m_pos;
}
@ -218,7 +218,7 @@ bool Action::Action::isWeaponskill() const
return m_category == ActionCategory::Weaponskill;
}
Sapphire::Entity::CharaPtr Action::Action::getSourceChara() const
Entity::CharaPtr Action::Action::getSourceChara() const
{
return m_pSource;
}
@ -319,7 +319,7 @@ void Action::Action::start()
if( player )
{
player->setCondition( PlayerCondition::Casting );
Service< World::Manager::PlayerMgr >::ref().onConditionChanged( *player, true );
playerMgr().onConditionChanged( *player, true );
}
}
@ -373,7 +373,7 @@ void Action::Action::interrupt()
// reset state flag
//player->unsetStateFlag( PlayerStateFlag::Occupied1 );
pPlayer->setLastActionTick( 0 );
Service< World::Manager::PlayerMgr >::ref().removeCondition( *pPlayer, PlayerCondition::Casting );
playerMgr().removeCondition( *pPlayer, PlayerCondition::Casting );
}
if( hasCastTime() )
@ -384,8 +384,7 @@ void Action::Action::interrupt()
// Note: When cast interrupt from taking too much damage, set the last value to 1.
// This enables the cast interrupt effect.
auto control = makeActorControl( m_pSource->getId(), ActorControlType::CastInterrupt,
0x219, 1, m_id, interruptEffect );
auto control = makeActorControl( m_pSource->getId(), ActorControlType::CastInterrupt, 0x219, 1, m_id, interruptEffect );
server().queueForPlayers( m_pSource->getInRangePlayerIds( true ), control );
}
@ -420,7 +419,7 @@ void Action::Action::execute()
if( auto pPlayer = m_pSource->getAsPlayer(); pPlayer )
{
pPlayer->setLastActionTick( 0 );
Service< World::Manager::PlayerMgr >::ref().removeCondition( *pPlayer, PlayerCondition::Casting );
playerMgr().removeCondition( *pPlayer, PlayerCondition::Casting );
}
}
@ -518,7 +517,7 @@ void Action::Action::buildEffects()
return;
}
Service< World::Manager::PlayerMgr >::ref().onHudParamChanged( *m_pSource->getAsPlayer() );
playerMgr().onHudParamChanged( *m_pSource->getAsPlayer() );
if( !hasLutEntry || m_hitActors.empty() )
{
@ -821,7 +820,7 @@ void Action::Action::addDefaultActorFilters()
}
}
bool Action::Action::preFilterActor( Sapphire::Entity::GameObject& actor ) const
bool Action::Action::preFilterActor( Entity::GameObject& actor ) const
{
auto kind = actor.getObjKind();
auto chara = actor.getAsChara();
@ -846,12 +845,12 @@ bool Action::Action::preFilterActor( Sapphire::Entity::GameObject& actor ) const
return true;
}
std::vector< Sapphire::Entity::CharaPtr >& Action::Action::getHitCharas()
std::vector< Entity::CharaPtr >& Action::Action::getHitCharas()
{
return m_hitActors;
}
Sapphire::Entity::CharaPtr Action::Action::getHitChara()
Entity::CharaPtr Action::Action::getHitChara()
{
if( !m_hitActors.empty() )
{

View file

@ -203,7 +203,8 @@ Common::OnlineStatus Player::getOnlineStatus() const
auto& exdData = Common::Service< Data::ExdData >::ref();
uint32_t statusDisplayOrder = 0xFF14;
auto applicableStatus = static_cast< uint32_t >( OnlineStatus::Online );
auto applicableStatus = isConnected() ? static_cast< uint32_t >( OnlineStatus::Online ) : static_cast< uint32_t >( OnlineStatus::Offline );
for( uint32_t i = 0; i < std::numeric_limits< decltype( m_onlineStatus ) >::digits; ++i )
{