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Cleanup cleanup cleanup

This commit is contained in:
Mordred 2023-03-16 21:56:57 +01:00
parent 33463f45a9
commit fe9a2ef974
4 changed files with 29 additions and 29 deletions

View file

@ -18,20 +18,19 @@ namespace Sapphire::World::AI
class GambitTargetCondition
{
public:
GambitTargetCondition( GambitTargetType targetType ) : m_targetType( targetType ) {};
GambitTargetCondition() = default;
virtual ~GambitTargetCondition() = default;
virtual bool isConditionMet( Sapphire::Entity::BNpc& src ) { return false; };
Sapphire::Entity::CharaPtr getTarget() const { return m_pTarget; };
protected:
GambitTargetType m_targetType;
Sapphire::Entity::CharaPtr m_pTarget;
};
class TopHateTargetCondition : public GambitTargetCondition
{
public:
TopHateTargetCondition() : GambitTargetCondition( PlayerAndAlly ) {};
TopHateTargetCondition() = default;
bool isConditionMet( Sapphire::Entity::BNpc& src ) override
{
@ -45,12 +44,12 @@ namespace Sapphire::World::AI
};
};
class HPSelfPctLessThan : public GambitTargetCondition
class HPSelfPctLessThanTargetCondition : public GambitTargetCondition
{
public:
HPSelfPctLessThan( uint8_t pct ) : GambitTargetCondition( Self ), m_HpPct( pct ) {};
HPSelfPctLessThanTargetCondition( uint8_t pct ) : m_HpPct( pct ) {};
virtual bool isConditionMet( Sapphire::Entity::BNpc& src )
bool isConditionMet( Sapphire::Entity::BNpc& src ) override
{
if( src.getHpPercent() < m_HpPct )
{

View file

@ -10,6 +10,7 @@
#include "StatusEffect/StatusEffect.h"
using namespace Sapphire;
using namespace Sapphire::Common;
using namespace Sapphire::World::Action;
@ -20,8 +21,8 @@ ActionResult::ActionResult( Entity::CharaPtr target ) :
m_result.Arg1 = 0;
m_result.Arg2 = 0;
m_result.Value = 0;
m_result.Flag = static_cast< uint8_t >( Common::ActionResultFlag::None );
m_result.Type = Common::CalcResultType::TypeNone;
m_result.Flag = static_cast< uint8_t >( ActionResultFlag::None );
m_result.Type = CalcResultType::TypeNone;
}
Entity::CharaPtr ActionResult::getTarget() const
@ -29,7 +30,7 @@ Entity::CharaPtr ActionResult::getTarget() const
return m_target;
}
void ActionResult::damage( uint32_t amount, Common::CalcResultType hitType, uint8_t hitEffect, Common::ActionResultFlag flag )
void ActionResult::damage( uint32_t amount, CalcResultType hitType, uint8_t hitEffect, ActionResultFlag flag )
{
m_result.Arg0 = hitEffect;
m_result.Value = static_cast< int16_t >( amount );
@ -37,7 +38,7 @@ void ActionResult::damage( uint32_t amount, Common::CalcResultType hitType, uint
m_result.Type = hitType;
}
void ActionResult::heal( uint32_t amount, Common::CalcResultType hitType, uint8_t hitEffect, Common::ActionResultFlag flag )
void ActionResult::heal( uint32_t amount, CalcResultType hitType, uint8_t hitEffect, ActionResultFlag flag )
{
m_result.Arg0 = hitEffect;
m_result.Value = static_cast< int16_t >( amount );
@ -45,31 +46,31 @@ void ActionResult::heal( uint32_t amount, Common::CalcResultType hitType, uint8_
m_result.Type = hitType;
}
void ActionResult::restoreMP( uint32_t amount, Common::ActionResultFlag flag )
void ActionResult::restoreMP( uint32_t amount, ActionResultFlag flag )
{
m_result.Value = static_cast< int16_t >( amount );
m_result.Flag = static_cast< uint8_t >( flag );
m_result.Type = Common::CalcResultType::TypeRecoverMp;
m_result.Type = CalcResultType::TypeRecoverMp;
}
void ActionResult::startCombo( uint16_t actionId )
{
m_result.Value = static_cast< int16_t >( actionId );
m_result.Flag = static_cast< uint8_t >( Common::ActionResultFlag::EffectOnSource );
m_result.Type = Common::CalcResultType::TypeCombo;
m_result.Flag = static_cast< uint8_t >( ActionResultFlag::EffectOnSource );
m_result.Type = CalcResultType::TypeCombo;
}
void ActionResult::comboSucceed()
{
// no EffectOnSource flag on this
m_result.Type = Common::CalcResultType::TypeComboHit;
m_result.Type = CalcResultType::TypeComboHit;
}
void ActionResult::applyStatusEffect( uint32_t id, int32_t duration, Entity::Chara& source, uint8_t param, bool shouldOverride )
{
m_result.Value = static_cast< int16_t >( id );
m_result.Arg2 = param;
m_result.Type = Common::CalcResultType::TypeSetStatus;
m_result.Type = CalcResultType::TypeSetStatus;
m_bOverrideStatus = shouldOverride;
m_pStatus = StatusEffect::make_StatusEffect( id, source.getAsChara(), m_target, duration, 3000 );
@ -80,8 +81,8 @@ void ActionResult::applyStatusEffectSelf( uint32_t id, int32_t duration, uint8_t
{
m_result.Value = static_cast< int16_t >( id );
m_result.Arg2 = param;
m_result.Type = Common::CalcResultType::TypeSetStatusMe;
m_result.Flag = static_cast< uint8_t >( Common::ActionResultFlag::EffectOnSource );
m_result.Type = CalcResultType::TypeSetStatusMe;
m_result.Flag = static_cast< uint8_t >( ActionResultFlag::EffectOnSource );
m_bOverrideStatus = shouldOverride;
m_pStatus = StatusEffect::make_StatusEffect( id, m_target, m_target, duration, 3000 );
@ -92,7 +93,7 @@ void ActionResult::mount( uint16_t mountId )
{
m_result.Value = static_cast< int16_t >( mountId );
m_result.Arg0 = 1;
m_result.Type = Common::CalcResultType::TypeMount;
m_result.Type = CalcResultType::TypeMount;
}
const Common::CalcResultParam& ActionResult::getCalcResultParam() const
@ -112,28 +113,28 @@ void ActionResult::execute()
switch( m_result.Type )
{
case Common::CalcResultType::TypeDamageHp:
case Common::CalcResultType::TypeCriticalDamageHp:
case CalcResultType::TypeDamageHp:
case CalcResultType::TypeCriticalDamageHp:
{
m_target->takeDamage( m_result.Value );
break;
}
case Common::CalcResultType::TypeRecoverHp:
case Common::CalcResultType::TypeCriticalRecoverHp:
case CalcResultType::TypeRecoverHp:
case CalcResultType::TypeCriticalRecoverHp:
{
m_target->heal( m_result.Value );
break;
}
case Common::CalcResultType::TypeRecoverMp:
case CalcResultType::TypeRecoverMp:
{
m_target->restoreMP( m_result.Value );
break;
}
case Common::CalcResultType::TypeSetStatus:
case Common::CalcResultType::TypeSetStatusMe:
case CalcResultType::TypeSetStatus:
case CalcResultType::TypeSetStatusMe:
{
if( !m_bOverrideStatus )
m_target->addStatusEffectByIdIfNotExist( m_pStatus );
@ -142,7 +143,7 @@ void ActionResult::execute()
break;
}
case Common::CalcResultType::TypeMount:
case CalcResultType::TypeMount:
{
auto pPlayer = m_target->getAsPlayer();
pPlayer->setMount( m_result.Value );

View file

@ -1056,7 +1056,7 @@ void BNpc::init()
//setup a test gambit
auto testGambitRule = AI::make_GambitRule( AI::make_TopHateTargetCondition(), Action::make_Action( getAsChara(), 88, 0 ), 5000 );
auto testGambitRule1 = AI::make_GambitRule( AI::make_HPSelfPctLessThan( 50 ), Action::make_Action( getAsChara(), 120, 0 ), 5000 );
auto testGambitRule1 = AI::make_GambitRule( AI::make_HPSelfPctLessThanTargetCondition( 50 ), Action::make_Action( getAsChara(), 120, 0 ), 5000 );
m_gambits.push_back( testGambitRule );
m_gambits.push_back( testGambitRule1 );

View file

@ -51,7 +51,7 @@ namespace World::AI
{
TYPE_FORWARD( GambitTargetCondition );
TYPE_FORWARD( TopHateTargetCondition );
TYPE_FORWARD( HPSelfPctLessThan );
TYPE_FORWARD( HPSelfPctLessThanTargetCondition );
TYPE_FORWARD( GambitRule );
}