#include "ForwardsZone.h" namespace Sapphire::World::Manager { class ShopMgr { public: ShopMgr() = default; bool purchaseGilShopItem( Sapphire::Entity::Player& player, uint32_t shopId, uint16_t itemId, uint32_t quantity ); bool shopSellItem( Sapphire::Entity::Player& player, uint32_t shopId, uint16_t containerId, uint16_t slotId ); bool shopBuyBack( Sapphire::Entity::Player& player, uint32_t shopId, uint16_t index ); }; }