#include #include using namespace Sapphire; class DeltascapeV20Savage : public Sapphire::ScriptAPI::InstanceContentScript { public: DeltascapeV20Savage() : Sapphire::ScriptAPI::InstanceContentScript( 30054 ) { } void onInit( InstanceContent& instance ) override { instance.registerEObj( "unknown_0", 2008482, 0, 4, { 0.000000f, 0.000000f, 0.000000f }, 1.000000f, -0.000000f ); instance.registerEObj( "unknown_1", 2007457, 6872632, 4, { 0.000000f, 0.000000f, 0.000000f }, 1.000000f, -0.000000f ); instance.registerEObj( "Entrance", 2000182, 6910926, 5, { 0.000000f, 0.000000f, 15.000000f }, 1.000000f, 0.000000f ); // States -> vf_lock_on (id: 11) vf_lock_of (id: 12) instance.registerEObj( "Exit", 2000139, 0, 4, { 0.000000f, 0.000000f, -16.000000f }, 1.000000f, 0.000000f ); } void onUpdate( InstanceContent& instance, uint64_t tickCount ) override { } void onEnterTerritory( InstanceContent& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( DeltascapeV20Savage );