// This is an automatically generated C++ script template // Content needs to be added by hand to make it function // In order for this script to be loaded, move it to the correct folder in /scripts/ #include "Manager/EventMgr.h" #include #include #include #include "Manager/TerritoryMgr.h" #include "Territory/Territory.h" // Quest Script: ManFst404_00519 // Quest Name: Lady of the Vortex // Quest ID: 66055 // Start NPC: 1006492 // End NPC: 1006730 using namespace Sapphire; class ManFst404 : public Sapphire::ScriptAPI::QuestScript { private: // Basic quest information // Quest vars / flags used // BitFlag8 // UI8AH // UI8AL /// Countable Num: 0 Seq: 1 Event: 1 Listener: 1000106 /// Countable Num: 0 Seq: 2 Event: 1 Listener: 1007690 /// Countable Num: 0 Seq: 3 Event: 1 Listener: 1006492 /// Countable Num: 0 Seq: 255 Event: 1 Listener: 1000106 // Steps in this quest ( 0 is before accepting, // 1 is first, 255 means ready for turning it in enum Sequence : uint8_t { Seq0 = 0, Seq1 = 1, Seq2 = 2, Seq3 = 3,//Fake Seq for Cutscene? SeqFinish = 255, }; // Entities found in the script data of the quest static constexpr auto Actor0 = 1006492;//Cid static constexpr auto Actor1 = 1000106;//LIONNELLAIS static constexpr auto Actor2 = 1007690;//Alphinaud (Seq1/Seq2) static constexpr auto Actor4 = 1006730;//Alphinaud (SeqFinish) static constexpr auto Actor5 = 1004433;//Elyenora static constexpr auto ContentStart = 20003; static constexpr auto CutScene01 = 104; static constexpr auto CutScene02 = 105; static constexpr auto CutScene03 = 106; static constexpr auto CutScene04Wol = 107; static constexpr auto CutScene05 = 372; static constexpr auto CutSceneAfter01 = 108; static constexpr auto CutSceneAfter02 = 286; static constexpr auto Instancedungeon0 = 20003; static constexpr auto Poprange0 = 4103392; static constexpr auto Poprange1 = 4313619; static constexpr auto Poprange2 = 4332853; static constexpr auto Poprange3 = 4103351; static constexpr auto ScreenImageUnlock = 115; static constexpr auto Territorytype0 = 132; static constexpr auto Territorytype1 = 331; static constexpr auto Territorytype2 = 130; static constexpr auto UnlockAddNewContentToCf = 3702; public: ManFst404() : Sapphire::ScriptAPI::QuestScript( 66055 ){}; ~ManFst404() = default; ////////////////////////////////////////////////////////////////////// // Event Handlers void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override { switch( actorId ) { case Actor0: { if( quest.getSeq() == Seq0 ) Scene00000( quest, player ); else if( quest.getSeq() == Seq1 ) Scene00004( quest, player ); break; } case Actor1: { if( quest.getSeq() == Seq0 ) Scene00002( quest, player ); else if( quest.getSeq() == Seq1 ) Scene00005( quest, player ); break; } case Actor2: { if( quest.getSeq() == Seq1 ) Scene00003( quest, player ); else if( quest.getSeq() == Seq2 ) Scene00006( quest, player ); break; } case Actor4: { if( quest.getSeq() == SeqFinish ) Scene00008( quest, player ); break; } case Actor5: { if( quest.getSeq() == SeqFinish ) Scene00009( quest, player ); break; } } } void onEnterTerritory( World::Quest& quest, Entity::Player& player, uint16_t param1, uint16_t param2 ) override { if( quest.getSeq() == Seq3 ) Scene00007( quest, player ); } private: void travelToPoprange( Entity::Player& player, uint32_t poprangeId ) { auto& objectCache = Common::Service< Sapphire::InstanceObjectCache >::ref(); auto popRangeInfo = objectCache.getPopRangeInfo( poprangeId ); if( popRangeInfo ) { auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId ); warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation ); } } ////////////////////////////////////////////////////////////////////// // Available Scenes in this quest, not necessarly all are used ////////////////////////////////////////////////////////////////////// void Scene00000( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &ManFst404::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { if( result.getResult( 0 ) == 1 )// accept quest { Scene00001( quest, player ); } } ////////////////////////////////////////////////////////////////////// void Scene00001( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 1, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, bindSceneReturn( &ManFst404::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { quest.setSeq( Seq1 ); //TODO: Needs to be private area/Loaded in travelToPoprange( player, Poprange1 ); } ////////////////////////////////////////////////////////////////////// void Scene00002( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &ManFst404::Scene00002Return ) ); } void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { if( result.getResult( 0 ) == 1 ) { auto& objectCache = Common::Service< Sapphire::InstanceObjectCache >::ref(); auto popRangeInfo = objectCache.getPopRangeInfo( Poprange0 ); if( popRangeInfo ) { //auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId ); //warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation ); warpMgr().requestWarp( player, Common::WarpType::WARP_TYPE_NORMAL, popRangeInfo->m_pos, popRangeInfo->m_rotation ); } } } ////////////////////////////////////////////////////////////////////// void Scene00003( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &ManFst404::Scene00003Return ) ); } void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { //TODO: Unlock The Howling Eye quest.setSeq( Seq2 ); eventMgr().sendEventNotice( player, getId(), 0, 0 ); } ////////////////////////////////////////////////////////////////////// void Scene00004( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &ManFst404::Scene00004Return ) ); } void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { if( result.getResult( 0 ) == 1 ) travelToPoprange( player, Poprange1 ); } ////////////////////////////////////////////////////////////////////// void Scene00005( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &ManFst404::Scene00005Return ) ); } void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { if( result.getResult( 0 ) == 1 ) { auto& objectCache = Common::Service< Sapphire::InstanceObjectCache >::ref(); auto popRangeInfo = objectCache.getPopRangeInfo( Poprange0 ); if( popRangeInfo ) { //auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId ); //warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation ); warpMgr().requestWarp( player, Common::WarpType::WARP_TYPE_NORMAL, popRangeInfo->m_pos, popRangeInfo->m_rotation ); } } } ////////////////////////////////////////////////////////////////////// void Scene00006( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &ManFst404::Scene00006Return ) ); } void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { } ////////////////////////////////////////////////////////////////////// void Scene00007( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 7, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, bindSceneReturn( &ManFst404::Scene00007Return ) ); } void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { travelToPoprange( player, Poprange2 ); quest.setSeq( SeqFinish ); } ////////////////////////////////////////////////////////////////////// void Scene00008( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 8, HIDE_HOTBAR, bindSceneReturn( &ManFst404::Scene00008Return ) ); } void Scene00008Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { if( result.getResult( 0 ) == 1 ) { player.finishQuest( getId(), result.getResult(1) ); } } ////////////////////////////////////////////////////////////////////// void Scene00009( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 9, HIDE_HOTBAR, bindSceneReturn( &ManFst404::Scene00009Return ) ); } void Scene00009Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { if( result.getResult( 0 ) == 1 ) { auto& objectCache = Common::Service< Sapphire::InstanceObjectCache >::ref(); auto popRangeInfo = objectCache.getPopRangeInfo( Poprange3 ); if( popRangeInfo ) { //auto pTeri = teriMgr().getZoneByTerritoryTypeId( popRangeInfo->m_territoryTypeId ); //warpMgr().requestMoveTerritory( player, Common::WarpType::WARP_TYPE_NORMAL, pTeri->getGuId(), popRangeInfo->m_pos, popRangeInfo->m_rotation ); warpMgr().requestWarp( player, Common::WarpType::WARP_TYPE_NORMAL, popRangeInfo->m_pos, popRangeInfo->m_rotation ); } } } }; EXPOSE_SCRIPT( ManFst404 );