#include #include using namespace Sapphire; class TheBowlofEmbers : public Sapphire::ScriptAPI::InstanceContentScript { public: TheBowlofEmbers() : Sapphire::ScriptAPI::InstanceContentScript( 20001 ) { } void onInit( InstanceContent& instance ) override { instance.addEObj( "Entrance", 2000182, 4177874, 4177871, 5, { -16.000000f, 0.000000f, 0.000000f }, 1.000000f, 0.000000f, 0); // States -> vf_lock_on (id: 11) vf_lock_of (id: 12) instance.addEObj( "Exit", 2000139, 0, 4177870, 4, { 16.000000f, 0.000000f, 0.000000f }, 1.000000f, 0.000000f, 0); } void onUpdate( InstanceContent& instance, uint64_t tickCount ) override { } void onEnterTerritory( InstanceContent& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( TheBowlofEmbers );