#include #include "ServerMgr.h" #include using namespace Sapphire; using namespace Sapphire::World; int main( int32_t argc, char* argv[] ) { auto pFramework = Sapphire::make_Framework(); auto pServer = std::make_shared< ServerMgr >( "world.ini", pFramework ); pFramework->set< ServerMgr >( pServer ); pServer->run( argc, argv ); return 0; }