#ifndef _TEX_DECODE_H #define _TEX_DECODE_H #include #include #include "tex.h" // all credit to Ioncannon // copied/pasted from https://bitbucket.org/Ioncannon/ffxiv-explorer/src/9330429c1540cf35f947fe7321739d857f4f31a7/src/com/fragmenterworks/ffxivextract/helpers/ImageDecoding.java struct Colour { uint8_t r, g, b, a; Colour( int r, int g, int b, int a ) { this->r = r; this->g = g; this->b = b; this->a = a; } uint32_t getRGB() { return ( a << 24 ) | ( r << 16 ) | ( g << 8 ) | ( b << 0 ); } }; struct ImageHeader { uint32_t height; uint32_t width; }; struct Image { uint32_t height, width; std::vector< std::vector< uint32_t > > data; Image() { } Image( int height, int width ) { this->height = height; this->width = width; } Image( char* buf ) { height = *reinterpret_cast< uint32_t* >( buf + 0 ); width = *reinterpret_cast< uint32_t* >( buf + 4 ); data.resize( *reinterpret_cast< uint32_t* >( buf + 8 ) ); auto offset = 12; for( auto y = 0; y < data.size(); ++y ) { auto row = *reinterpret_cast< uint32_t* >( buf + offset ); auto entries = *reinterpret_cast< uint32_t* >( buf + offset + 4 ); data[y].resize( entries ); offset += 8; for( auto x = 0; x < entries; ++x ) data[y][x] = *reinterpret_cast< uint32_t* >( buf + offset + ( x * 4 ) ); offset += entries * 4; } } void toFile( const std::string& path ) { std::ofstream out( path.c_str(), std::ios::trunc ); out.close(); out.open( path, std::ios::binary | std::ios::app ); out.write( reinterpret_cast< char* >( &height ), 4 ); // 0 out.write( reinterpret_cast< char* >( &width ), 4 ); // 4 auto size = data.size(); out.write( reinterpret_cast< char* >( &size ), 4 ); // 8 for( auto y = 0; y < data.size(); ++y ) { out.write( reinterpret_cast< char* >( &y ), 4 ); auto entries = data[y].size(); out.write( reinterpret_cast< char* >( &entries ), 4); for( auto x = 0; x < data[y].size(); ++x ) { out.write( reinterpret_cast< char* >( &data[y][x] ), 4 ); } } out.close(); } void setRGB( unsigned int x, unsigned int y, uint32_t colour ) { if( data.size() <= y ) data.resize( y + 1 ); if( data[y].size() <= x ) data[y].resize( x + 1 ); data[y][x] = colour; } }; void DecompressBlockDTX1( int x, const int y, const int width, const int color0, const int color1, const int txl1, const int txl2, Image& img ) { float temp = ((color0 >> 11) * 255.0f) + 16.0f; const float r0 = (((temp / 32.0f) + temp) / 32.0f); temp = (((color0 & 0x07E0) >> 5) * 255.0f) + 32.0f; const float g0 = (((temp / 64.0f) + temp) / 64.0f); temp = ((color0 & 0x001F) * 255.0f) + 16.0f; const float b0 = (((temp / 32.0f) + temp) / 32.0f); temp = ((color1 >> 11) * 255.0f) + 16.0f; const float r1 = (((temp / 32.0f) + temp) / 32.0f); temp = (((color1 & 0x07E0) >> 5) * 255.0f) + 32.0f; const float g1 = (((temp / 64.0f) + temp) / 64.0f); temp = ((color1 & 0x001F) * 255.0f) + 16.0f; const float b1 = (((temp / 32.0f) + temp) / 32.0f); for (int j = 0; j < 4; j++) { for (int i = 0; i < 4; i++) { // Color FinalColor; const int d = (4 * j) + i; int positionCode; if ((d * 2) >= 16) { positionCode = (txl2 >> ((d * 2) % 16)) & 0x03; } else { positionCode = (txl1 >> (d * 2)) & 0x03; } float fr, fg, fb, fa; if (color0 > color1) { switch (positionCode) { case 0: { fr = r0; fg = g0; fb = b0; fa = 0; break; } case 1: { fr = r1; fg = g1; fb = b1; fa = 0; break; } case 2: { fr = ((2.0f * (float) r0) + (float) r1) / 3.0f; fg = ((2.0f * (float) g0) + (float) g1) / 3.0f; fb = ((2.0f * (float) b0) + (float) b1) / 3.0f; fa = 0; break; } case 3: { fr = ((float) r0 + (2.0f * (float) r1)) / 3.0f; fg = ((float) g0 + (2.0f * (float) g1)) / 3.0f; fb = ((float) b0 + (2.0f * (float) b1)) / 3.0f; fa = 0; break; } default: { fr = 0; fg = 0; fb = 0; fa = 0; } } } else { switch (positionCode) { case 0: { fr = r0; fg = g0; fb = b0; fa = 0xff; break; } case 1: { fr = r1; fg = g1; fb = b1; fa = 0xff; break; } case 2: { fr = ((float) r0 + (float) r1) / 2.0f; fg = ((float) g0 + (float) g1) / 2.0f; fb = ((float) b0 + (float) b1) / 2.0f; fa = 0xff; break; } case 3: { fr = 0; fg = 0; fb = 0; fa = 0xff; break; } default: { fr = 0; fg = 0; fb = 0; fa = 0; } } } if ((x + i) < width) { int alpha = 0; if ((fr == fg) && (fr == fb) && (fr == 0)) { alpha = 0xff; } img.setRGB(x + i, y + j, Colour((int) fr, (int) fg, (int) fb, 255 - alpha).getRGB()); } } } } Image DecodeTexDXT1( const TEX_FILE& tex, uint32_t offset, uint32_t targetHeight, uint32_t targetWidth, uint32_t compressedHeight, uint32_t compressedWidth ) { if( offset > tex.data.size() ) throw std::runtime_error( "Unable to decode TEX file " + tex.name + ": offset too large" ); else if( tex.data.size() < ( ( targetHeight * targetWidth ) / 2 ) ) throw std::runtime_error( "Unable to decode TEX file " + tex.name + ": data too small" ); std::vector< char > ret; auto data = tex.data.data() + offset; int pos = 0; Image img( targetHeight, targetWidth ); for( int y = 0; y < compressedHeight; y++ ) { for( int x = 0; x < compressedWidth; x++ ) { const int t0 = *reinterpret_cast< const uint16_t* >( data + pos + 0 ) & 0xffff; const int t1 = *reinterpret_cast< const uint16_t* >( data + pos + 2 ) & 0xffff; const int t2 = *reinterpret_cast< const uint16_t* >( data + pos + 4 ) & 0xffff; const int t3 = *reinterpret_cast< const uint16_t* >( data + pos + 6 ) & 0xffff; pos += 8; DecompressBlockDTX1( x * 4, y * 4, targetWidth, t0, t1, t2, t3, img ); } } return img; } #endif