#include #include #include #include #include #include #include #include #include "FreeCompany/FreeCompany.h" #include "FreeCompanyMgr.h" #include "Actor/Player.h" #include "WorldServer.h" #include #include #include #include #include "Session.h" using namespace Sapphire; using namespace Sapphire::Network::Packets; using namespace Sapphire::Network::Packets::WorldPackets::Server; using namespace Sapphire::World::Manager; bool FreeCompanyMgr::loadFreeCompanies() { auto& db = Common::Service< Db::DbWorkerPool< Db::ZoneDbConnection > >::ref(); auto& chatChannelMgr = Common::Service< Manager::ChatChannelMgr >::ref(); auto query = db.getPreparedStatement( Db::FC_SEL_ALL ); auto res = db.query( query ); /* FreeCompanyId, MasterCharacterId, FcName, FcTag, FcCredit, FcCreditAccumu, FcRank, FcPoint, CrestId, CreateDate, GrandCompanyID, " " ReputationList, FcStatus, FcBoard, FcMotto, ActiveActionList, ActiveActionLeftTimeList, StockActionList */ while( res->next() ) { uint64_t fcId = res->getUInt64( 1 ); uint64_t masterId = res->getUInt64( 2 ); std::string name = res->getString( 3 ); std::string tag = res->getString( 4 ); uint64_t credit = res->getUInt64( 5 ); uint64_t creditAcc = res->getUInt64( 6 ); uint8_t rank = res->getUInt8( 7 ); uint64_t points = res->getUInt64( 8 ); uint64_t crestId = res->getUInt64( 9 ); uint32_t creationDate = res->getUInt( 10 ); uint8_t gcId = res->getUInt8( 11 ); auto reputationListVec = res->getBlobVector( 12 ); uint8_t status = res->getUInt8( 13 ); std::string board = res->getString( 14 ); std::string motto = res->getString( 15 ); auto chatChannelId = chatChannelMgr.createChatChannel( Common::ChatChannelType::FreeCompanyChat ); auto fcPtr = std::make_shared< FreeCompany >( fcId, name, tag, masterId, chatChannelId ); m_fcIdMap[ fcId ] = fcPtr; m_fcNameMap[ name ] = fcPtr; fcPtr->setCredit( credit ); fcPtr->setCreditAccumulated( creditAcc ); fcPtr->setRank( rank ); fcPtr->setPoints( points ); fcPtr->setCrest( crestId ); fcPtr->setCreateDate( creationDate ); fcPtr->setGrandCompany( gcId ); fcPtr->setFcStatus( static_cast< Common::FreeCompanyStatus >( status ) ); } for( auto& [ fcId, fcPtr ] : m_fcIdMap ) { auto fc = getFreeCompanyById( fcId ); if( !fc ) { Logger::error( "FreeCompany {} not found for member initialisation!", fcId ); continue; } /* FcMemberId, HierarchyType, LastLogout */ auto queryMember = db.getPreparedStatement( Db::FC_MEMBERS_SEL_FC ); queryMember->setUInt64( 1, fcId ); auto resMember = db.query( queryMember ); while( resMember->next() ) { uint64_t characterId = resMember->getUInt64( 1 ); uint8_t hierarchyId = resMember->getUInt8( 2 ); uint32_t lastLogout = resMember->getUInt( 3 ); fcPtr->addMember( characterId, hierarchyId, lastLogout ); m_charaIdToFcIdMap[ characterId ] = fcId; } } return true; } void FreeCompanyMgr::writeFreeCompany( uint64_t fcId ) { auto& db = Common::Service< Db::DbWorkerPool< Db::ZoneDbConnection > >::ref(); auto fc = getFreeCompanyById( fcId ); if( !fc ) { Logger::error( "FreeCompany {} not found for write!", fcId ); return; } auto query = db.getPreparedStatement( Db::FC_UP ); /* MasterCharacterId = ?, FcName = ?, FcTag = ?, FcCredit = ?, FcCreditAccumu = ?, * FcRank = ?, FcPoint = ?, ReputationList = ?, CrestId = ?," * CreateDate = ?, GrandCompanyID = ?, FcStatus = ?, FcBoard = ?, " * FcMotto = ?, ActiveActionList = ?, , ActiveActionLeftTimeList = ?, StockActionList = ? " */ query->setUInt64( 1, fc->getMasterId() ); query->setString( 2, fc->getName() ); query->setString( 3, fc->getTag() ); query->setUInt64( 4, fc->getCredit() ); query->setUInt64( 5, fc->getCreditAccumulated() ); query->setUInt( 6, fc->getRank() ); query->setUInt64( 7, fc->getPoints() ); std::vector< uint8_t > repList( 24 ); query->setBinary( 8, repList ); query->setUInt64( 9, fc->getCrest() ); query->setUInt( 10, fc->getCreateDate() ); query->setUInt( 11, fc->getGrandCompany() ); query->setUInt( 12, static_cast< uint8_t >( fc->getFcStatus() ) ); query->setString( 13, fc->getFcBoard() ); query->setString( 14, fc->getFcMotto() ); std::vector< uint8_t > activeActionList( 24 ); query->setBinary( 15, activeActionList ); std::vector< uint8_t > activeActionLeftTimeList( 24 ); query->setBinary( 16, activeActionLeftTimeList ); std::vector< uint8_t > stockActionList( 120 ); query->setBinary( 17, stockActionList ); query->setInt64( 18, static_cast< int64_t >( fc->getId() ) ); db.execute( query ); } FreeCompanyPtr FreeCompanyMgr::getFreeCompanyByName( const std::string& name ) { auto it = m_fcNameMap.find( name ); if( it == m_fcNameMap.end() ) return nullptr; else return it->second; } FreeCompanyPtr FreeCompanyMgr::getFreeCompanyById( uint64_t fcId ) { auto it = m_fcIdMap.find( fcId ); if( it == m_fcIdMap.end() ) return nullptr; else return it->second; } FreeCompanyPtr FreeCompanyMgr::createFreeCompany( const std::string& name, const std::string& tag, Entity::Player& player ) { uint64_t freeCompanyId = 1; if( !m_fcIdMap.empty() ) { auto lastIdx = ( --m_fcIdMap.end() )->first; freeCompanyId = lastIdx + 1; } // check if a fc with the same name already exists auto lsIt = m_fcNameMap.find( name ); if( lsIt != m_fcNameMap.end() ) return nullptr; auto& chatChannelMgr = Common::Service< Manager::ChatChannelMgr >::ref(); auto chatChannelId = chatChannelMgr.createChatChannel( Common::ChatChannelType::FreeCompanyChat ); chatChannelMgr.addToChannel( chatChannelId, player ); uint64_t masterId = player.getCharacterId(); m_charaIdToFcIdMap[ masterId ] = freeCompanyId; uint32_t createDate = Common::Util::getTimeSeconds(); auto fcPtr = std::make_shared< FreeCompany >( freeCompanyId, name, tag, masterId, chatChannelId ); fcPtr->setCreateDate( createDate ); fcPtr->setGrandCompany( player.getGc() ); fcPtr->setFcStatus( Common::FreeCompanyStatus::InviteStart ); fcPtr->setRank( 1 ); m_fcIdMap[ freeCompanyId ] = fcPtr; m_fcNameMap[ name ] = fcPtr; //FreeCompanyId, MasterCharacterId, FcName, FcTag, FcCredit, FcCreditAccumu, FcRank, FcPoint, //ReputationList, CrestId, CreateDate, GrandCompanyID, FcStatus, FcBoard, FcMotto auto& db = Common::Service< Db::DbWorkerPool< Db::ZoneDbConnection > >::ref(); auto stmt = db.getPreparedStatement( Db::ZoneDbStatements::FC_INS ); stmt->setUInt64( 1, freeCompanyId ); stmt->setUInt64( 2, masterId ); stmt->setString( 3, std::string( name ) ); stmt->setString( 4, std::string( tag ) ); stmt->setUInt64( 5, 0 ); stmt->setUInt64( 6, 0 ); stmt->setUInt( 7, 1 ); stmt->setUInt64( 8, 0 ); std::vector< uint8_t > rep( 24 ); stmt->setBinary( 9, rep ); stmt->setUInt64( 10, 0 ); stmt->setUInt( 11, createDate ); stmt->setUInt( 12, fcPtr->getGrandCompany() ); stmt->setUInt( 13, static_cast< uint8_t >( Common::FreeCompanyStatus::InviteStart ) ); stmt->setString( 14, std::string( "" ) ); stmt->setString( 15, std::string( "" ) ); db.directExecute( stmt ); /*! FreeCompanyId, FcMemberId, HierarchyType, LastLogout */ stmt = db.getPreparedStatement( Db::ZoneDbStatements::FC_MEMBERS_INS ); stmt->setUInt64( 1, freeCompanyId ); stmt->setUInt64( 2, masterId ); stmt->setUInt( 3, 0 ); stmt->setUInt( 4, createDate ); db.directExecute( stmt ); fcPtr->addMember( masterId, 0, createDate ); auto& server = Common::Service< World::WorldServer >::ref(); auto fcResult = makeFcResult( player, freeCompanyId, 2, FreeCompanyResultPacket::ResultType::Create, 0, FreeCompanyResultPacket::UpdateStatus::Execute, fcPtr->getName(), fcPtr->getTag() ); server.queueForPlayer( player.getCharacterId(), fcResult ); return fcPtr; } void FreeCompanyMgr::sendFreeCompanyStatus( Entity::Player& player ) { auto& server = Common::Service< World::WorldServer >::ref(); auto fcStatusResult = makeZonePacket< FFXIVIpcGetFcStatusResult >( player.getId() ); auto playerFc = getPlayerFreeCompany( player ); if( !playerFc ) return; fcStatusResult->data().AuthorityList = 0; fcStatusResult->data().ChannelID = playerFc->getChatChannel(); fcStatusResult->data().Param = 2; // this appears to control which packets are requested afterwards fcStatusResult->data().CharaFcParam = 0; fcStatusResult->data().CrestID = playerFc->getCrest(); fcStatusResult->data().FcRank = playerFc->getRank(); fcStatusResult->data().FcStatus = static_cast< uint8_t >( playerFc->getFcStatus() ); fcStatusResult->data().FreeCompanyID = playerFc->getId(); fcStatusResult->data().GrandCompanyID = playerFc->getGrandCompany(); server.queueForPlayer( player.getCharacterId(), fcStatusResult ); } FreeCompanyPtr FreeCompanyMgr::getPlayerFreeCompany( Entity::Player& player ) const { for( const auto &[ key, value ] : m_fcIdMap ) { if( value->getMasterId() == player.getCharacterId() ) { return value; } } return nullptr; } void FreeCompanyMgr::sendFcInviteList( Entity::Player& player ) { auto fc = getPlayerFreeCompany( player ); if( !fc ) return; auto& server = Common::Service< World::WorldServer >::ref(); auto inviteListPacket = makeZonePacket< FFXIVIpcGetFcInviteListResult >( player.getId() ); inviteListPacket->data().GrandCompanyID = fc->getGrandCompany(); inviteListPacket->data().FreeCompanyID = fc->getId(); std::strcpy( inviteListPacket->data().FcTag, fc->getTag().c_str() ); std::strcpy( inviteListPacket->data().FreeCompanyName, fc->getName().c_str() ); // fill master character data auto masterCharacter = server.getPlayer( fc->getMasterId() ); if( !masterCharacter ) Logger::error( "FreeCompanyMgr: Unable to look up master character#{}!", fc->getMasterId() ); inviteListPacket->data().MasterCharacter.GrandCompanyID = masterCharacter->getGc(); inviteListPacket->data().MasterCharacter.CharacterID = masterCharacter->getCharacterId(); strcpy( inviteListPacket->data().MasterCharacter.CharacterName, masterCharacter->getName().c_str() ); inviteListPacket->data().MasterCharacter.SelectRegion = masterCharacter->getSearchSelectRegion(); inviteListPacket->data().MasterCharacter.OnlineStatus = static_cast< uint64_t >( masterCharacter->getOnlineStatus() ); inviteListPacket->data().MasterCharacter.GrandCompanyRank[ 0 ] = masterCharacter->getGcRankArray()[ 0 ]; inviteListPacket->data().MasterCharacter.GrandCompanyRank[ 1 ] = masterCharacter->getGcRankArray()[ 1 ]; inviteListPacket->data().MasterCharacter.GrandCompanyRank[ 2 ] = masterCharacter->getGcRankArray()[ 2 ]; uint8_t idx = 0; for( auto& entry : fc->getMemberIdList() ) { if( entry == 0 ) continue; auto signee = server.getPlayer( entry ); if( !signee ) continue; inviteListPacket->data().InviteCharacter[ idx ].CharacterID = signee->getCharacterId(); strcpy( inviteListPacket->data().InviteCharacter[ idx ].CharacterName, signee->getName().c_str() ); inviteListPacket->data().InviteCharacter[ idx ].SelectRegion = signee->getSearchSelectRegion(); inviteListPacket->data().InviteCharacter[ idx ].OnlineStatus = static_cast< uint64_t >( masterCharacter->getOnlineStatus() ); idx++; } server.queueForPlayer( player.getCharacterId(), inviteListPacket ); } void FreeCompanyMgr::sendFcStatus( Entity::Player& player ) { auto fc = getPlayerFreeCompany( player ); auto fcResultPacket = makeZonePacket< FFXIVIpcGetFcStatusResult >( player.getId() ); auto& resultData = fcResultPacket->data(); resultData.CharaFcParam = 1; if( fc ) { resultData.FreeCompanyID = fc->getId(); resultData.AuthorityList = 0; resultData.HierarchyType = 0; resultData.GrandCompanyID = fc->getGrandCompany(); resultData.FcRank = fc->getRank(); resultData.CrestID = fc->getCrest(); resultData.FcStatus = static_cast< uint8_t >( fc->getFcStatus() ); resultData.ChannelID = fc->getChatChannel(); resultData.CharaFcParam = 0; } auto& server = Common::Service< World::WorldServer >::ref(); server.queueForPlayer( player.getCharacterId(), fcResultPacket ); } void FreeCompanyMgr::onFcLogin( uint64_t characterId ) { auto& server = Common::Service< World::WorldServer >::ref(); auto player = server.getPlayer( characterId ); if( !player ) return; auto fc = getPlayerFreeCompany( *player ); if( !fc ) return; uint64_t onlinePlayers = 1; auto fcResult = makeFcResult( *player, fc->getId(), onlinePlayers, FreeCompanyResultPacket::ResultType::FcLogin, 0, FreeCompanyResultPacket::UpdateStatus::Execute, fc->getName(), fc->getTag() ); server.queueForPlayer( player->getCharacterId(), fcResult ); // todo - send packet to rest of fc members } void FreeCompanyMgr::onSignPetition( Entity::Player& source, Entity::Player& target ) { }