#include #include #include "Manager/EventMgr.h" #include "Event/EventHandler.h" #include "Framework.h" // Quest Script: ManFst001_00039 // Quest Name: Coming to Gridania // Quest ID: 65575 // Start NPC: 1001148 // End NPC: 1001140 using namespace Sapphire; class ManFst001 : public Sapphire::ScriptAPI::EventScript { private: static constexpr auto SEQ_0 = 0; static constexpr auto SEQ_FINISH = 255; static constexpr auto RewardExpFactor = 50; static constexpr auto RewardGil = 103; static constexpr auto ACTOR0 = 1001148; static constexpr auto ACTOR1 = 1001140; static constexpr auto CUT_EVENT = 29; static constexpr auto EOBJECT0 = 2001659; static constexpr auto EOBJECT1 = 2001660; static constexpr auto EOBJECT7 = 2616477; static constexpr auto EVENT_ACTION_SEARCH = 1; static constexpr auto HOWTO_QUEST_ACCEPT = 12; static constexpr auto HOWTO_QUEST_ANNOUNCE = 2; static constexpr auto HOWTO_REWARD = 11; static constexpr auto HOWTO_TODO = 3; static constexpr auto OPENING_EVENT_HANDLER = 1245186; static constexpr auto SEQ_2_ACTOR1 = 2; void Scene00000( Entity::Player& player ) { auto callback = [ & ]( Entity::Player& player, const Event::SceneResult& result ) { if( result.param2 == 1 ) // accept quest { player.setOpeningSequence( 2 ); Scene00001( player ); } }; player.playScene( getId(), 0, HIDE_HOTBAR, 0, 0, callback ); } void Scene00001( Entity::Player& player ) { player.playSceneChain( getId(), 1, DISABLE_SKIP | HIDE_HOTBAR | SET_BASE, bindScene( &ManFst001::Scene00002 ) ); } void Scene00002( Entity::Player& player ) { auto callback = [ & ]( Entity::Player& player, const Event::SceneResult& result ) { player.updateQuest( getId(), SEQ_FINISH ); player.eventStart( result.actorId, OPENING_EVENT_HANDLER, Event::EventHandler::Nest, 0, 0 ); player.playScene( OPENING_EVENT_HANDLER, 0x1E, HIDE_HOTBAR | NO_DEFAULT_CAMERA, 0, 0 ); }; player.playScene( getId(), 2, 0, 0, 0, callback ); } void Scene00004( Entity::Player& player ) { player.playSceneChain( getId(), 4, FADE_OUT | HIDE_HOTBAR | CONDITION_CUTSCENE | HIDE_UI, bindScene( &ManFst001::Scene00005 ) ); } void Scene00005( Entity::Player& player ) { auto callback = [ & ]( Entity::Player& player, const Event::SceneResult& result ) { if( result.param2 == 1 ) { if( player.giveQuestRewards( getId(), 0 ) ) player.finishQuest( getId() ); } }; player.playScene( getId(), 5, INVIS_OTHER_PC, 0, 0, callback ); } public: ManFst001() : Sapphire::ScriptAPI::EventScript( 65575 ) { } void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override { auto pEventMgr = m_framework->get< World::Manager::EventMgr >(); auto actor = pEventMgr->mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); if( actor == ACTOR0 ) Scene00000( player ); else if( actor == ACTOR1 ) Scene00004( player ); } }; EXPOSE_SCRIPT( ManFst001 );