#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include [[maybe_unused]] Sapphire::Common::Util::CrashHandler crashHandler; Sapphire::Data::ExdDataGenerated g_exdData; using namespace Sapphire; using namespace std::chrono_literals; namespace fs = std::filesystem; // garbage to ignore models bool ignoreModels = false; std::string gamePath( "/mnt/c/Program Files (x86)/Steam/steamapps/common/FINAL FANTASY XIV Online/game/sqpack" ); //std::string gamePath( "C:\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack" ); std::unordered_map< uint32_t, std::string > eobjNameMap; struct instanceContent { uint32_t id; std::string name; std::string zoneName; uint8_t type; }; std::vector< instanceContent > contentList; xiv::dat::GameData* g_gameData = nullptr; void initExd( const std::string& gamePath ) { g_gameData = g_gameData ? g_gameData : new xiv::dat::GameData( gamePath ); } std::unordered_map< std::string, std::string > g_nameMap; std::string zoneNameToPath( const std::string& name ) { std::string path; auto it = g_nameMap.find( Common::Util::toLowerCopy( name ) ); if( it != g_nameMap.end() ) return it->second; auto teriIdList = g_exdData.getTerritoryTypeIdList(); for( auto teriId : teriIdList ) { auto teri = g_exdData.get< Sapphire::Data::TerritoryType >( teriId ); if( !teri ) continue; auto teriName = teri->name; auto teriPath = teri->bg; if( teriName.empty() ) continue; if( Common::Util::toLowerCopy( name ) == Common::Util::toLowerCopy( teriName ) ) { path = teriPath; break; } } if( !path.empty() ) { path = std::string( "bg/" ) + path.substr( 0, path.find( "/level/" ) ); Logger::debug( "Found path for {0}: {1}", name, path ); g_nameMap[ Common::Util::toLowerCopy( name ) ] = path; } else { throw std::runtime_error( "Unable to find path for " + name ); } return path; } void loadEobjNames() { auto nameIdList = g_exdData.getEObjNameIdList(); for( auto id : nameIdList ) { auto eObjName = g_exdData.get< Sapphire::Data::EObjName >( id ); if( !eObjName ) continue; if( !eObjName->singular.empty() ) eobjNameMap[ id ] = eObjName->singular; } } void loadAllInstanceContentEntries() { auto cfcIdList = g_exdData.getContentFinderConditionIdList(); for( auto cfcId : cfcIdList ) { auto cfc = g_exdData.get< Sapphire::Data::ContentFinderCondition >( cfcId ); if( !cfc ) continue; uint16_t teriId = cfc->territoryType; auto tt = g_exdData.get< Sapphire::Data::TerritoryType >( teriId ); if( !tt ) continue; uint16_t contentId = cfc->content; uint8_t type; std::string name; if( cfc->contentLinkType == 1 ) { auto ic = g_exdData.get< Sapphire::Data::InstanceContent >( cfc->content ); if( !ic ) continue; type = ic->instanceContentType; name = cfc->name; } else if( cfc->contentLinkType == 5 ) { auto qb = g_exdData.get< Sapphire::Data::QuestBattle >( cfc->content ); if( !qb ) continue; auto q = g_exdData.get< Sapphire::Data::Quest >( qb->quest ); if( !q ) continue; type = 7; name = q->name; } else continue; if( name.empty() ) continue; auto i = 0; while( ( i = name.find( ' ' ) ) != std::string::npos ) name = name.replace( name.begin() + i, name.begin() + i + 1, { '_' } ); std::string remove = ",★_ '()[]-\xae\x1a\x1\x2\x1f\x1\x3.:"; Common::Util::eraseAllIn( name, remove ); name[ 0 ] = toupper( name[ 0 ] ); contentList.push_back( { contentId, name, tt->name, type } ); } } int main( int argc, char* argv[] ) { auto startTime = std::chrono::system_clock::now(); auto entryStartTime = std::chrono::system_clock::now(); Logger::init( "Event Object Parser" ); Logger::info( "Setting up EXD data" ); if( !g_exdData.init( gamePath ) ) { Logger::fatal( "Error setting up EXD data " ); return 0; } std::vector< std::string > argVec( argv + 1, argv + argc ); // todo: support expansions std::string zoneName = "r2t2"; ignoreModels = true; if( argc > 1 ) { zoneName = argv[ 1 ]; if( argc > 2 ) { std::string tmpPath( argv[ 2 ] ); if( !tmpPath.empty() ) gamePath = argv[ 2 ]; } } std::map< uint8_t, std::string > instanceContentTypeMap; instanceContentTypeMap[ 0 ] = ""; instanceContentTypeMap[ 1 ] = "raids"; instanceContentTypeMap[ 2 ] = "dungeons"; instanceContentTypeMap[ 3 ] = "guildhests"; instanceContentTypeMap[ 4 ] = "trials"; instanceContentTypeMap[ 5 ] = "pvp/thefeast"; instanceContentTypeMap[ 6 ] = "pvp"; instanceContentTypeMap[ 7 ] = "questbattles"; instanceContentTypeMap[ 8 ] = "hallofthenovice"; instanceContentTypeMap[ 9 ] = "deepdungeon"; instanceContentTypeMap[ 10 ] = "treasurehunt"; instanceContentTypeMap[ 11 ] = "events"; instanceContentTypeMap[ 12 ] = "pvp/rivalwings"; instanceContentTypeMap[ 13 ] = "maskedcarnivale"; // todo: better name? instanceContentTypeMap[ 14 ] = "goldsaucer/mahjong"; instanceContentTypeMap[ 15 ] = "goldsaucer"; if( !fs::exists( "instance.tmpl" ) ) throw std::runtime_error( "instance.tmpl is missing in working directory" ); try { initExd( gamePath ); } catch( std::runtime_error error ) { Logger::error( error.what() ); } loadAllInstanceContentEntries(); loadEobjNames(); for( auto entry : contentList ) { std::string eobjects = ""; entryStartTime = std::chrono::system_clock::now(); zoneName = entry.zoneName; try { const auto& zonePath = zoneNameToPath( zoneName ); std::string bgLgbPath( zonePath + "/level/bg.lgb" ); std::string planmapLgbPath( zonePath + "/level/planmap.lgb" ); std::string planeventLgbPath( zonePath + "/level/planevent.lgb" ); std::string plannerFilePath( zonePath + "/level/planner.lgb" ); auto bgFile = g_gameData->getFile( bgLgbPath ); auto planmapFile = g_gameData->getFile( planmapLgbPath ); auto planeventFile = g_gameData->getFile( planeventLgbPath ); auto plannerFile = g_gameData->getFile( plannerFilePath ); auto bgData = bgFile->access_data_sections().at( 0 ); auto planmapData = planmapFile->access_data_sections().at( 0 ); auto planeventData = planeventFile->access_data_sections().at( 0 ); auto plannerData = plannerFile->access_data_sections().at( 0 ); LGB_FILE bgLgb( &bgData[ 0 ], "bg" ); LGB_FILE planmapLgb( &planmapData[ 0 ], "planmap" ); LGB_FILE planeventLgb( &planeventData[ 0 ], "planevent" ); LGB_FILE planerLgb( &plannerData[ 0 ], "planner" ); std::vector< LGB_FILE > lgbList{ bgLgb, planmapLgb }; uint32_t totalGroups = 0; uint32_t totalGroupEntries = 0; uint32_t count = 0; for( const auto& lgb : lgbList ) { std::map< std::string, uint32_t > nameMap; for( const auto& group : lgb.groups ) { totalGroups++; for( const auto& pEntry : group.entries ) { auto pGimmick = dynamic_cast< LGB_GIMMICK_ENTRY* >( pEntry.get() ); auto pBgParts = dynamic_cast< LGB_BGPARTS_ENTRY* >( pEntry.get() ); totalGroupEntries++; if( pEntry->getType() == LgbEntryType::EventObject ) { auto pObj = pEntry.get(); static std::string eobjStr( "\"EObj\", " ); uint32_t id; uint32_t unknown = 0, unknown2 = 0; std::string name; uint32_t eobjlevelHierachyId = 0; auto pEobj = reinterpret_cast< LGB_EOBJ_ENTRY* >( pObj ); id = pEobj->data.eobjId; unknown = pEobj->header.instanceId; eobjlevelHierachyId = pEobj->data.levelHierachyId; std::string states = ""; std::string gimmickName = ""; for( const auto& pEntry1 : group.entries ) { auto pGObj = pEntry1.get(); if( pGObj->getType() == LgbEntryType::Gimmick && pGObj->header.instanceId == pEobj->data.levelHierachyId ) { auto pGObjR = reinterpret_cast< LGB_GIMMICK_ENTRY* >( pGObj ); char* dataSection = nullptr; auto file = g_gameData->getFile( pGObjR->gimmickFileName ); auto sections = file->get_data_sections(); dataSection = §ions.at( 0 )[ 0 ]; auto sgbFile = SGB_FILE( &dataSection[ 0 ] ); auto pos = pGObjR->gimmickFileName.find_last_of( "/" ); if( pos != std::string::npos ) { name = pGObjR->gimmickFileName.substr( pos + 1 ); name = name.substr( 0, name.length() - 4 ); gimmickName = name; } if( sgbFile.stateEntries.size() > 0 ) { states = " // States -> "; for( auto entries1 : sgbFile.stateEntries ) { states += entries1.name + " (id: " + std::to_string( entries1.header.id ) + ") "; } states += "\n"; } break; } } int state = 4; if( eobjNameMap.find( id ) != eobjNameMap.end() ) { name = eobjNameMap[ id ]; std::string remove = ",★_ '()[]-\xae\x1a\x1\x2\x1f\x1\x3.:"; Common::Util::eraseAllIn( name, remove ); name[ 0 ] = toupper( name[ 0 ] ); } if( name.empty() ) name = "unknown_" + std::to_string( count++ ); if( id == 2000182 || gimmickName == "sgvf_w_lvd_b0095" ) { state = 5; name = "Entrance"; } auto count1 = 0; if( nameMap.find( name ) == nameMap.end() ) { nameMap[ name ] = 0; } else { nameMap[ name ] = ++nameMap[ name ]; count1 = nameMap[ name ]; } if( count1 > 0 ) name = name + "_" + std::to_string( count1 ); eobjects += " instance.registerEObj( \"" + name + "\", " + std::to_string( id ) + ", " + std::to_string( eobjlevelHierachyId ) + ", " + std::to_string( state ) + ", " + "{ " + std::to_string( pObj->header.transform.translation.x ) + "f, " + std::to_string( pObj->header.transform.translation.y ) + "f, " + std::to_string( pObj->header.transform.translation.z ) + "f }, " + std::to_string( pObj->header.transform.scale.x ) + "f, " + // the rotation inside the sgbs is the inverse of what the game uses std::to_string( pObj->header.transform.rotation.y * -1.f ) + "f ); \n" + states; } } } Logger::info( "Total Groups {}, Total Entries {}", totalGroups, totalGroupEntries ); } Logger::info( "Exported {} in {} seconds", zoneName, std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - entryStartTime ).count() ); } catch( std::exception& e ) { Logger::error( "{}", e.what() ); } std::ifstream t; if( entry.type == 7 ) { t = std::ifstream ( "questbattle.tmpl" ); } else t = std::ifstream ( "instance.tmpl" ); std::string instanceTpl( ( std::istreambuf_iterator< char >( t ) ), std::istreambuf_iterator< char >() ); auto result = std::regex_replace( instanceTpl, std::regex( "\\INSTANCE_NAME" ), entry.name ); result = std::regex_replace( result, std::regex( "\\INSTANCE_ID" ), std::to_string( entry.id ) ); result = std::regex_replace( result, std::regex( "\\EOBJ_INIT" ), eobjects ); if( entry.type == 7 ) { if( entry.id > 200 ) continue; auto qb = g_exdData.get< Sapphire::Data::QuestBattle >( entry.id ); if( !qb ) continue; std::string instruction; for( int i = 0; i < 149; ++i ) { if( qb->scriptInstruction[ i ].empty() ) continue; instruction += " static constexpr auto " + qb->scriptInstruction[ i ] + " = " + std::to_string( qb->scriptValue[ i ] ) + ";\n"; } result = std::regex_replace( result, std::regex( "\\SCRIPT_INSTRUCTIONS" ), instruction ); } std::string subdir = ""; auto subdirIt = instanceContentTypeMap.find( entry.type ); if( subdirIt != instanceContentTypeMap.end() ) subdir = subdirIt->second + "/"; fs::path outDir( "instances/" + subdir ); fs::create_directories( outDir ); std::ofstream outH( outDir.string() + entry.name + ".cpp" ); outH << result; outH.close(); } Logger::info( "Finished all tasks in {} seconds", std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - startTime ).count() ); if( g_gameData ) delete g_gameData; return 0; }