class CmnDefInnBedDef { def CmnDefInnBedDef() { this.id = 720916; } def Scene00100( player ) { player.eventPlay( this.id, 100, 0xF32E48F8/*flags*/, 0/*unk*/, 0/*unk*/, fun( player, eventId, param1, param2, param3 ) { }); } def onEnterTerritory( eventId, player, param1, param2 ) { this.Scene00100( player ); } }; GLOBAL CmnDefInnBed = CmnDefInnBedDef();