#include #include #include "Action/Action.h" #include "Territory/Territory.h" #include "Network/PacketWrappers/UpdateHpMpTpPacket.h" #include "WorldServer.h" #include "Player.h" #include "Npc.h" #include "Common.h" using namespace Sapphire::Common; using namespace Sapphire::Network::Packets; using namespace Sapphire::Network::Packets::WorldPackets::Server; Sapphire::Entity::Npc::Npc( ObjKind type ) : Chara( type ) { } Sapphire::Entity::Npc::~Npc() { }