#include #include using namespace Sapphire; class LurkersintheGrotto : public Sapphire::ScriptAPI::QuestBattleScript { private: static constexpr auto INIT_POP_BOSS = 4083604; static constexpr auto INIT_POP_01_01 = 4083606; static constexpr auto INIT_POP_01_02 = 4083607; static constexpr auto INIT_POP_02_01 = 4083608; static constexpr auto INIT_POP_02_02 = 4083609; static constexpr auto INIT_POP_02_03 = 4083610; static constexpr auto INIT_POP_02_04 = 4083611; static constexpr auto INIT_P_POP_01 = 4083622; static constexpr auto CUT_SCENE_01 = 133; static constexpr auto HOW_TO_QIB = 79; public: LurkersintheGrotto() : Sapphire::ScriptAPI::QuestBattleScript( 35 ) { } void onInit( QuestBattle& instance ) override { } void onUpdate( QuestBattle& instance, uint64_t tickCount ) override { } void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( LurkersintheGrotto );