#include #include using namespace Sapphire; class ProofofMight : public Sapphire::ScriptAPI::QuestBattleScript { private: static constexpr auto INIT_POP_01 = 3818846; static constexpr auto CUT_SCENE_01 = 28; static constexpr auto CUT_SCENE_02 = 16; static constexpr auto DEF_ACTION_LNC_PBAE = 1316; static constexpr auto DEF_ACTION_CALL_ZOMBIE_ITEM = 1317; static constexpr auto INIT_POP_LNC_01 = 4312452; static constexpr auto INIT_POP_LNC_02 = 4312453; static constexpr auto INIT_POP_THM_01 = 4312454; static constexpr auto INIT_POP_DAMAGE_RANGE = 4312455; static constexpr auto STATUS_CUSTOM_DAMAGE_RANGE_DEBUFF = 695; public: ProofofMight() : Sapphire::ScriptAPI::QuestBattleScript( 10 ) { } void onInit( QuestBattle& instance ) override { } void onUpdate( QuestBattle& instance, uint64_t tickCount ) override { } void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( ProofofMight );