#include #include using namespace Sapphire; class WayDownintheHole : public Sapphire::ScriptAPI::QuestBattleScript { private: static constexpr auto INIT_POP_01 = 3872242; static constexpr auto ACTOR0 = 1001578; static constexpr auto ACTOR1 = 1002947; static constexpr auto ACTOR2 = 1002948; static constexpr auto ACTOR3 = 1002949; static constexpr auto ACTOR4 = 1002950; static constexpr auto ACTOR5 = 1002951; static constexpr auto ACTOR6 = 1003028; static constexpr auto ACTOR7 = 1002952; static constexpr auto ACTOR8 = 1002953; static constexpr auto ACTOR9 = 1002954; static constexpr auto ACTOR10 = 1002956; static constexpr auto ACTOR11 = 1002957; static constexpr auto ACTOR12 = 1002958; static constexpr auto ACTOR13 = 1002959; static constexpr auto ACTOR14 = 1001353; static constexpr auto LOC_POS_ENPC1 = 3817003; static constexpr auto ACTOR15 = 1002990; static constexpr auto ACTOR16 = 1002991; static constexpr auto LOC_POS_ENPC2 = 3817009; static constexpr auto LOC_POS_ENPC3 = 3817004; static constexpr auto ACTOR17 = 1002992; static constexpr auto ACTOR6_POS = 3817007; static constexpr auto BNPC_NAME_01 = 750; static constexpr auto DEF_ACTION_SAND_BREATH = 445; static constexpr auto DEF_BLIND = 15; static constexpr auto CUT_SCENE_01 = 189; static constexpr auto LOC_ACTOR0 = 1003064; static constexpr auto LOC_POS_ENPC4 = 4163979; static constexpr auto LOC_POS_ENPC5 = 4163982; static constexpr auto LOC_TALKSHAPE1 = 8; static constexpr auto LOC_ACTOR1 = 1002947; public: WayDownintheHole() : Sapphire::ScriptAPI::QuestBattleScript( 18 ) { } void onInit( QuestBattle& instance ) override { } void onUpdate( QuestBattle& instance, uint64_t tickCount ) override { } void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( WayDownintheHole );