#include #include using namespace Sapphire; class CmnDefMogLetter : public Sapphire::ScriptAPI::EventScript { public: CmnDefMogLetter() : Sapphire::ScriptAPI::EventScript( 720898 ) { } void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override { Scene00000( player ); } void Scene00000( Entity::Player& player ) { eventMgr().playScene( player, getId(), 0, 0, [ & ]( Entity::Player& player, const Event::SceneResult& result ) { } ); } }; EXPOSE_SCRIPT( CmnDefMogLetter );