#include #include #include #include #include #include #include #include #include #include #include "ExdDataGenerated.h" #include #include #include #include #include #include #include #include Core::Logger g_log; Core::Data::ExdDataGenerated g_exdData; //const std::string datLocation( "/opt/sapphire_3_15_0/bin/sqpack" ); const std::string datLocation( "C:\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack\\ffxiv" ); int main() { g_log.init(); g_log.info( "Setting up EXD data" ); if( !g_exdData.init( datLocation ) ) { g_log.fatal( "Error setting up EXD data " ); return 0; } auto idList = g_exdData.getTerritoryTypeIdList(); for( auto id : idList ) { auto teri1 = g_exdData.getTerritoryType( id ); g_log.info( teri1->name ); g_log.info( teri1->bg ); } return 0; }