// FFXIVTheMovie.ParserV3.9 // fake IsAnnounce table #include #include #include #include "Manager/TerritoryMgr.h" #include "Manager/EventMgr.h" #include "Territory/Territory.h" #include using namespace Sapphire; class SubSea052 : public Sapphire::ScriptAPI::QuestScript { public: SubSea052() : Sapphire::ScriptAPI::QuestScript( 66000 ){}; ~SubSea052() = default; //SEQ_0, 1 entries //SEQ_1, 1 entries //SEQ_255, 1 entries //ACTOR0 = 1002627 //ENEMY0 = 118 //SEQ0ACTOR0 = 0 //SEQ2ACTOR0 = 1 static constexpr auto EVENT_ON_TALK = 0; static constexpr auto EVENT_ON_EMOTE = 1; static constexpr auto EVENT_ON_BNPC_KILL = 2; static constexpr auto EVENT_ON_WITHIN_RANGE = 3; static constexpr auto EVENT_ON_ENTER_TERRITORY = 4; static constexpr auto EVENT_ON_EVENT_ITEM = 5; static constexpr auto EVENT_ON_EOBJ_HIT = 6; static constexpr auto EVENT_ON_SAY = 7; private: void onProgress( World::Quest& quest, Entity::Player& player, uint32_t type, uint64_t param1, uint32_t param2, uint32_t param3 ) { switch( quest.getSeq() ) { case 0: { if( type != EVENT_ON_BNPC_KILL ) Scene00000( quest, player ); // Scene00000: Normal(Talk, QuestOffer, QuestAccept, TargetCanMove), id=GURCANT break; } case 1: { if( quest.getUI8AL() < 5 ) { quest.setUI8AL( quest.getUI8AL() + 1 ); eventMgr().sendEventNotice( player, getId(), 0, 2, quest.getUI8AL(), 5 ); checkProgressSeq1( quest, player ); } break; } case 255: { if( type != EVENT_ON_BNPC_KILL ) Scene00001( quest, player ); // Scene00001: Normal(Talk, QuestReward, QuestComplete, TargetCanMove), id=GURCANT break; } default: { playerMgr().sendUrgent( player, "Sequence {} not defined.", quest.getSeq() ); break; } } } public: void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override { onProgress( quest, player, EVENT_ON_TALK, actorId, 0, 0 ); } void onEmote( World::Quest& quest, uint64_t actorId, uint32_t emoteId, Sapphire::Entity::Player& player ) override { playerMgr().sendDebug( player, "emote: {}", emoteId ); onProgress( quest, player, EVENT_ON_EMOTE, actorId, 0, emoteId ); } void onBNpcKill( World::Quest& quest, uint16_t nameId, uint32_t entityId, Sapphire::Entity::Player& player ) override { onProgress( quest, player, EVENT_ON_BNPC_KILL, static_cast< uint64_t >( nameId ), entityId, 0 ); } void onWithinRange( World::Quest& quest, Sapphire::Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) override { onProgress( quest, player, EVENT_ON_WITHIN_RANGE, static_cast< uint64_t >( param1 ), 0, 0 ); } void onEnterTerritory( World::Quest& quest, Sapphire::Entity::Player& player, uint16_t param1, uint16_t param2 ) override { onProgress( quest, player, EVENT_ON_ENTER_TERRITORY, static_cast< uint64_t >( param1 ), static_cast< uint32_t >( param2 ), 0 ); } void onEventItem( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId ) override { onProgress( quest, player, EVENT_ON_EVENT_ITEM, actorId, 0, 0 ); } void onEObjHit( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t actionId ) override { onProgress( quest, player, EVENT_ON_EOBJ_HIT, actorId, actionId, 0 ); } void onSay( World::Quest& quest, Sapphire::Entity::Player& player, uint64_t actorId, uint32_t sayId ) override { onProgress( quest, player, EVENT_ON_SAY, actorId, sayId, 0 ); } private: void checkProgressSeq0( World::Quest& quest, Entity::Player& player ) { quest.setSeq( 1 ); } void checkProgressSeq1( World::Quest& quest, Entity::Player& player ) { if( quest.getUI8AL() == 5 ) { quest.setSeq( 255 ); } } void Scene00000( World::Quest& quest, Entity::Player& player ) //SEQ_0: , , { playerMgr().sendDebug( player, "SubSea052:66000 calling Scene00000: Normal(Talk, QuestOffer, QuestAccept, TargetCanMove), id=GURCANT" ); auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) { if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) { checkProgressSeq0( quest, player ); } }; eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, callback ); } void Scene00001( World::Quest& quest, Entity::Player& player ) //SEQ_255: , , { playerMgr().sendDebug( player, "SubSea052:66000 calling Scene00001: Normal(Talk, QuestReward, QuestComplete, TargetCanMove), id=GURCANT" ); auto callback = [ & ]( World::Quest& quest, Entity::Player& player , const Event::SceneResult& result ) { if( result.numOfResults > 0 && result.getResult( 0 ) == 1 ) { player.finishQuest( getId(), result.getResult( 1 ) ); } }; eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, callback ); } }; EXPOSE_SCRIPT( SubSea052 );