#include #include using namespace Sapphire; class BigTroubleinLittleAlaMhigo : public Sapphire::ScriptAPI::QuestBattleScript { private: static constexpr auto INIT_P_POP_01 = 4251863; static constexpr auto INIT_P_POP_02 = 4251864; static constexpr auto INIT_P_POP_03 = 4251867; static constexpr auto INIT_P_POP_04 = 4251873; static constexpr auto INIT_P_POP_05 = 4251874; static constexpr auto INIT_POP_1ST_01 = 4252035; static constexpr auto INIT_POP_1ST_02 = 4252772; static constexpr auto INIT_POP_1ST_03 = 4252773; static constexpr auto INIT_POP_1ST_04 = 4252774; static constexpr auto INIT_POP_1ST_05 = 4252775; static constexpr auto INIT_POP_1ST_06 = 4252776; static constexpr auto INIT_POP_2ST_01 = 4252781; static constexpr auto INIT_POP_2ST_02 = 4252782; static constexpr auto INIT_POP_2ST_03 = 4252783; static constexpr auto INIT_POP_2ST_04 = 4252784; static constexpr auto INIT_POP_2ST_05 = 4252785; static constexpr auto INIT_POP_3ST_01 = 4252786; static constexpr auto INIT_POP_3ST_02 = 4252787; static constexpr auto INIT_POP_3ST_03 = 4252788; static constexpr auto INIT_POP_3ST_04 = 4252789; static constexpr auto INIT_POP_3ST_05 = 4252790; static constexpr auto YELL_QIB_01 = 1127; static constexpr auto YELL_QIB_02 = 1128; static constexpr auto LOC_ACTOR0 = 1006215; static constexpr auto LOC_ACTOR1 = 1008116; static constexpr auto LOC_ACTOR2 = 1007661; static constexpr auto LOC_ACTOR3 = 1007662; static constexpr auto LOC_ACTOR4 = 1007663; static constexpr auto LOC_ACTOR5 = 1003230; static constexpr auto LOC_ACTOR6 = 1003228; static constexpr auto LOC_ACTOR7 = 1003228; static constexpr auto LOC_POS_ACTOR0 = 4316733; static constexpr auto LOC_POS_ACTOR1 = 4316734; static constexpr auto LOC_POS_ACTOR2 = 4316737; static constexpr auto LOC_POS_ACTOR3 = 4316740; static constexpr auto LOC_POS_ACTOR4 = 4316745; static constexpr auto LOC_ACTION1 = 936; static constexpr auto LOC_ACTION2 = 985; static constexpr auto LOC_BGM1 = 83; public: BigTroubleinLittleAlaMhigo() : Sapphire::ScriptAPI::QuestBattleScript( 58 ) { } void onInit( QuestBattle& instance ) override { } void onUpdate( QuestBattle& instance, uint64_t tickCount ) override { } void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override { } }; EXPOSE_SCRIPT( BigTroubleinLittleAlaMhigo );