#include #include using namespace Sapphire; class CmnDefCutSceneReplay : public Sapphire::ScriptAPI::EventScript { public: CmnDefCutSceneReplay() : Sapphire::ScriptAPI::EventScript( 721028 ) { } void Scene00000( Entity::Player& player ) { auto callback = [ this ]( Entity::Player& player, const Event::SceneResult& result ) { if( result.param2 != 0 ) { Scene00001( player, result.param2 ); } }; player.playScene( getId(), 0, HIDE_HOTBAR, 0, 1, callback ); } void Scene00001( Entity::Player& player, uint16_t returnScene ) { auto callback = []( Entity::Player& player, const Event::SceneResult& result ) { // todo: this is fucked }; player.playScene( getId(), 1, 0xFB2EC8F8, 0, 1, returnScene, callback ); } void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override { Scene00000( player ); } };